Player Matchup

Apollo
Apollo
FilouLuis_
Apollo
Level 133
God Stats
2W - 7L
1,241 SR
Queue Stats
261W - 287L
1,415 Elo+
Party 1
Bakasura
Bakasura
JustiiinSane
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,332 Elo+
Party 2
Tiamat
Tiamat
Kuma205
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,371 Elo+
Solo
Poseidon
Poseidon
Myseria666
Poseidon
Level 125
God Stats
2W - 3L
1,368 SR
Queue Stats
311W - 331L
1,427 Elo+
Party 1
Bacchus
Bacchus
naanaaa
Bacchus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,332 Elo+
Party 2
Team Averages
Level 63
1,422 SR
1,376 Elo+

VS

Team Averages
Level 83
1,416 SR
1,458 Elo+
Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
 
Susano
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Fawawi
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,428 Elo+
Solo
Sol
Sol
RastaSaur
Sol
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
72W - 88L
1,405 Elo+
Solo
Rama
Rama
late_mansard85
Rama
Level 16
God Stats
4W - 1L
1,294 SR
Queue Stats
105W - 107L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FilouLuis_
Apollo
13
4 / 5 / 2
8,200
820
8,404
9,943
4,805
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
JustiiinSane
Bakasura
12
1 / 6 / 5
7,478
748
2,291
11,481
11,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Kuma205
Tiamat
12
2 / 5 / 4
7,318
732
7,057
9,908
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Myseria666
Poseidon
17
3 / 3 / 2
9,188
919
14,844
5,782
2,492
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
naanaaa
Bacchus
12
0 / 6 / 2
6,889
689
3,195
13,574
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 23
9,104
910
5,465
9,837
11,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
 
Susano
15
5 / 4 / 13
8,789
879
8,299
10,342
5,816
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Fawawi
Gilgamesh
13
4 / 3 / 15
9,164
916
7,575
13,093
11,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
8 / 1 / 12
9,269
927
12,741
6,620
2,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 1 / 15
9,373
937
12,378
8,448
4,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
103
10
Kills
25
25
Deaths
10
15
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
23
11.5
W
Susano
 
Susano
5
4
13
2.88
W
Gilgamesh
Fawawi
Gilgamesh
4
3
15
3.83
L
Apollo
FilouLuis_
Apollo
4
5
2
1
L
Bakasura
JustiiinSane
Bakasura
1
6
5
0.58
L
Tiamat
Kuma205
Tiamat
2
5
4
0.8
L
Poseidon
Myseria666
Poseidon
3
3
2
1.33
W
8
1
12
14
W
8
1
15
15.5
L
Bacchus
naanaaa
Bacchus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,791
Damage
46,458
50,688
Taken
48,340
40,595
Mitigated
36,283
9,241
Healing
21,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,465
372
1,952
3,566
9,837
11,407
70
5,995
3,842
11,646
0
W
Susano
 
Susano
8,299
1,653
1,492
882
10,342
5,816
136
6,271
4,016
0
21,621
W
Gilgamesh
Fawawi
Gilgamesh
7,575
1,974
2,231
2,927
13,093
11,656
0
3,744
9,189
0
11,925
L
Apollo
FilouLuis_
Apollo
8,404
3,695
827
1,716
9,943
4,805
0
3,553
6,390
0
14,929
L
Bakasura
JustiiinSane
Bakasura
2,291
1,015
1,024
1,568
11,481
11,161
0
4,893
6,588
0
2,298
L
Tiamat
Kuma205
Tiamat
7,057
695
67
1,601
9,908
6,607
0
3,355
6,553
8,325
0
L
Poseidon
Myseria666
Poseidon
14,844
0
524
439
5,782
2,492
0
1,526
4,256
42,631
0
W
12,741
3,830
2,657
2,380
6,620
2,961
2,562
3,445
3,004
23,529
0
W
12,378
7,232
640
2,863
8,448
4,443
1,028
5,641
2,767
0
24,063
L
Bacchus
naanaaa
Bacchus
3,195
573
0
1,475
13,574
15,530
0
4,879
8,695
5,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,073
Gold Earned
45,699
92
Minions Killed
122
0
Camps Cleared
0
899,839
Distance Traveled
972,385
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,104
910
0
0
0
204,924
0
W
Susano
8,789
879
26
3
0
173,769
0
W
Gilgamesh
9,164
916
16
2
0
198,330
0
L
Apollo
8,200
820
25
3
0
183,365
1
L
Bakasura
7,478
748
4
0
0
159,474
2
L
Tiamat
7,318
732
3
0
0
174,885
0
L
Poseidon
9,188
919
54
5
0
230,335
0
W
Sol
9,269
927
30
3
0
208,045
5
W
Rama
9,373
937
50
5
0
187,317
2
L
Bacchus
6,889
689
6
1
0
151,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role