Player Matchup

Ishtar
Ishtar
Alyza420
Ishtar
Level 73
God Stats
4W - 6L
1,458 SR
Queue Stats
301W - 322L
1,474 Elo+
Party 1
Olorun
Olorun
DropSomeMoney
Olorun
Level 77
God Stats
2W - 1L
1,790 SR
Queue Stats
471W - 528L
1,509 Elo+
Solo
Nox
Nox
Lazarus666420
Nox
Level 127
God Stats
11W - 8L
1,586 SR
Queue Stats
279W - 299L
1,459 Elo+
Party 1
Lancelot
Lancelot
TOMSEN84
Lancelot
Level 109
God Stats
33W - 25L
1,564 SR
Queue Stats
448W - 477L
1,448 Elo+
Solo
Jormungandr
Jormungandr
kudoshuke
Jormungandr
Level 120
God Stats
1W - 2L
1,501 SR
Queue Stats
195W - 201L
1,460 Elo+
Solo
Team Averages
Level 101
1,580 SR
1,470 Elo+

VS

Team Averages
Level 67
1,529 SR
1,422 Elo+
Charybdis
Charybdis
 
Charybdis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Aethnir1
Loki
Level 96
God Stats
2W - 0L
1,689 SR
Queue Stats
20W - 35L
1,433 Elo+
Solo
Ra
Ra
Papa Nurgle 96
Ra
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,334 Elo+
Party 2
Ah Puch
Ah Puch
XxMG TUNICxX
Ah Puch
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,334 Elo+
Party 2
Merlin
Merlin
xVMx Zanpakuto
Merlin
Level 78
God Stats
146W - 178L
1,457 SR
Queue Stats
326W - 370L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alyza420
Ishtar
15
0 / 7 / 4
9,710
971
3,900
15,631
6,792
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 4 / 4
9,713
971
2,702
14,662
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 1
10,170
1,017
3,938
11,279
5,674
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
TOMSEN84
Lancelot
16
6 / 6 / 1
11,230
1,123
17,492
20,148
11,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
kudoshuke
Jormungandr
15
0 / 3 / 1
8,622
862
1,275
9,174
7,063
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

152

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
3 / 2 / 12
10,694
1,069
17,610
7,105
2,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
17
13 / 2 / 7
12,413
1,241
15,161
9,002
4,240
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 1 / 12
9,990
999
6,308
6,354
3,256
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
XxMG TUNICxX
Ah Puch
17
1 / 3 / 18
10,713
1,071
11,469
9,223
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 0 / 7
11,303
1,130
16,315
2,444
926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
8
Kills
23
23
Deaths
8
11
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
2
12
4.5
W
Loki
13
2
7
8.25
L
Ishtar
Alyza420
Ishtar
0
7
4
0.29
L
0
4
4
0.5
L
2
3
1
0.83
W
1
1
12
7
L
Lancelot
TOMSEN84
Lancelot
6
6
1
1.08
W
Ah Puch
XxMG TUNICxX
Ah Puch
1
3
18
3.33
L
Jormungandr
kudoshuke
Jormungandr
0
3
1
0.17
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,307
Damage
66,863
70,894
Taken
34,128
37,494
Mitigated
15,024
4,565
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
17,610
10,688
0
861
7,105
2,853
0
1,481
5,624
0
46,251
W
Loki
15,161
4,642
0
687
9,002
4,240
0
3,141
5,506
0
23,120
L
Ishtar
Alyza420
Ishtar
3,900
2,267
0
778
15,631
6,792
0
5,960
9,465
0
18,519
L
2,702
1,312
180
1,152
14,662
6,941
0
7,797
6,701
25,741
0
L
3,938
988
0
0
11,279
5,674
0
5,508
5,617
25,870
0
W
6,308
1,187
687
2,280
6,354
3,256
0
1,643
4,711
14,763
0
L
Lancelot
TOMSEN84
Lancelot
17,492
4,287
112
2,343
20,148
11,024
0
10,218
9,674
0
31,416
W
Ah Puch
XxMG TUNICxX
Ah Puch
11,469
1,226
0
1,317
9,223
3,749
0
1,650
7,573
22,405
0
L
Jormungandr
kudoshuke
Jormungandr
1,275
241
0
0
9,174
7,063
0
3,719
5,345
7,420
0
W
16,315
804
0
0
2,444
926
0
0
2,444
41,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,445
Gold Earned
55,113
213
Minions Killed
204
5
Camps Cleared
9
749,583
Distance Traveled
849,950
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,694
1,069
62
6
2
147,550
2
W
Loki
12,413
1,241
20
2
0
184,376
0
L
Ishtar
9,710
971
47
5
1
157,544
2
L
Olorun
9,713
971
62
6
1
156,425
0
L
Nox
10,170
1,017
55
6
2
173,562
4
W
Ra
9,990
999
25
3
3
165,766
0
L
Lancelot
11,230
1,123
31
3
1
205,982
0
W
Ah Puch
10,713
1,071
37
4
0
157,896
0
L
Jormungandr
8,622
862
18
2
0
56,070
0
W
Merlin
11,303
1,130
60
6
4
194,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role