Player Matchup

Hercules
Hercules
MurfNerf
Hercules
Level 102
God Stats
0W - 4L
1,116 SR
Queue Stats
80W - 78L
1,452 Elo+
Party 3
Mercury
Mercury
RogueP
Mercury
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,442 Elo+
Solo
Rama
Rama
iRepThe401
Rama
Level 120
God Stats
4W - 5L
1,773 SR
Queue Stats
254W - 269L
1,472 Elo+
Party 2
Ganesha
Ganesha
jobmob4
Ganesha
Level 87
God Stats
63W - 53L
1,525 SR
Queue Stats
144W - 133L
1,436 Elo+
Party 3
Merlin
Merlin
shrimpystinky
Merlin
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 101L
1,430 Elo+
Party 2
Team Averages
Level 74
1,483 SR
1,446 Elo+

VS

Team Averages
Level 94
1,573 SR
1,571 Elo+
Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KingShadow2448
Thanatos
Level 97
God Stats
3W - 1L
1,477 SR
Queue Stats
42W - 43L
1,514 Elo+
Party 1
Bellona
Bellona
StalkingStalker
Bellona
Level 128
God Stats
30W - 28L
1,652 SR
Queue Stats
32W - 28L
1,572 Elo+
Party 1
Fafnir
Fafnir
YorhomStinefist
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,672 Elo+
Party 1
Izanami
Izanami
Zurachi97
Izanami
Level 95
God Stats
56W - 18L
1,737 SR
Queue Stats
257W - 160L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MurfNerf
Hercules
9
1 / 0 / 1
4,684
468
1,009
4,514
2,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mercury
RogueP
Mercury
7
1 / 3 / 1
4,835
484
2,686
8,063
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
4,591
459
4,378
8,737
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
jobmob4
Ganesha
7
0 / 1 / 1
4,769
477
2,613
6,906
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 0
5,706
571
776
3,125
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 0 / 1
6,239
624
1,615
2,982
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
8
2 / 2 / 4
5,494
549
4,459
7,427
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 0
5,635
564
5,805
8,853
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 0 / 2
5,928
593
3,114
4,414
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Zurachi97
Izanami
11
1 / 0 / 1
6,679
668
3,763
3,055
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
8
8
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
1
1.5
W
Thanatos
2
2
4
2
L
Hercules
MurfNerf
Hercules
1
0
1
1.5
L
Mercury
RogueP
Mercury
1
3
1
0.5
W
2
0
0
2
W
2
0
2
3
W
Izanami
Zurachi97
Izanami
1
0
1
1.5
L
0
3
0
0
L
Ganesha
jobmob4
Ganesha
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,462
Damage
18,756
31,345
Taken
26,731
13,152
Mitigated
13,694
8,336
Healing
18,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,615
511
0
702
2,982
1,159
0
436
2,546
47,863
0
W
Thanatos
4,459
1,732
0
6,851
7,427
3,205
0
1,147
6,280
0
31,488
L
Hercules
MurfNerf
Hercules
1,009
212
0
2,186
4,514
2,829
0
0
4,514
0
22,533
L
Mercury
RogueP
Mercury
2,686
1,869
0
200
8,063
2,306
0
339
7,724
0
30,319
W
5,805
2,906
0
6,059
8,853
5,004
369
734
8,119
0
41,399
W
3,114
718
0
2,250
4,414
3,350
52
898
3,516
11,153
5,816
W
Izanami
Zurachi97
Izanami
3,763
2,586
0
2,378
3,055
976
772
174
2,881
0
49,525
L
4,378
3,869
0
3,495
8,737
2,407
0
890
7,847
0
35,905
L
Ganesha
jobmob4
Ganesha
2,613
679
288
1,379
6,906
4,331
0
1,392
5,514
14,116
0
L
776
67
0
788
3,125
1,279
0
1,081
2,044
42,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,585
Gold Earned
29,975
263
Minions Killed
357
0
Camps Cleared
0
884,924
Distance Traveled
935,047
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,239
624
101
10
0
185,870
4
W
Thanatos
5,494
549
57
6
0
196,839
4
L
Hercules
4,684
468
32
3
0
174,748
2
L
Mercury
4,835
484
54
5
0
211,175
0
W
Bellona
5,635
564
67
7
0
205,528
2
W
Fafnir
5,928
593
26
3
0
190,680
0
W
Izanami
6,679
668
106
11
0
156,130
1
L
Rama
4,591
459
79
8
0
167,519
2
L
Ganesha
4,769
477
6
1
0
168,521
1
L
Merlin
5,706
571
92
9
0
162,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role