Player Matchup

Zeus
Zeus
HoodieHumdrum
Zeus
Level 56
God Stats
4W - 0L
1,806 SR
Queue Stats
114W - 82L
1,526 Elo+
Party 1
Geb
Geb
HumdrumBrute570
Geb
Level 106
God Stats
21W - 21L
1,506 SR
Queue Stats
65W - 52L
1,472 Elo+
Party 1
Shiva
Shiva
LeBlah-
Shiva
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 95L
1,524 Elo+
Party 1
Team Averages
Level 84
1,604 SR
1,508 Elo+

VS

Team Averages
Level 114
1,372 SR
1,387 Elo+
Ah Muzen Cab
Ah Muzen Cab
Big B Dugg
Ah Muzen Cab
Level 147
God Stats
5W - 10L
1,421 SR
Queue Stats
515W - 674L
1,351 Elo+
Party 2
Nu Wa
Nu Wa
SYK0 84
Nu Wa
Level 128
God Stats
8W - 11L
1,521 SR
Queue Stats
228W - 212L
1,543 Elo+
Party 2
Tyr
Tyr
furgon_cuya
Tyr
Level 66
God Stats
0W - 2L
1,173 SR
Queue Stats
103W - 149L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
8,327
833
7,254
5,196
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 0 / 9
7,686
769
3,059
6,747
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
LeBlah-
Shiva
14
10 / 1 / 3
9,546
955
12,855
11,987
11,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Big B Dugg
Ah Muzen Cab
10
1 / 6 / 0
6,376
638
3,718
8,674
3,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
SYK0 84
Nu Wa
11
0 / 5 / 2
6,828
683
8,023
8,305
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 3 / 0
7,101
710
4,834
10,702
9,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Big B Dugg
Ah Muzen Cab
1
6
0
0.17
W
4
1
9
8.5
W
0
0
9
4.5
W
Shiva
LeBlah-
Shiva
10
1
3
11.5
L
Nu Wa
SYK0 84
Nu Wa
0
5
2
0.2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,168
Damage
16,575
23,930
Taken
27,681
19,363
Mitigated
15,739
6,858
Healing
3,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Big B Dugg
Ah Muzen Cab
3,718
1,010
0
949
8,674
3,588
0
3,494
5,180
0
14,945
W
7,254
1,328
0
1,145
5,196
2,031
1,253
1,384
3,812
40,738
0
W
3,059
400
329
2,340
6,747
6,122
938
3,105
3,642
12,554
0
W
Shiva
LeBlah-
Shiva
12,855
3,421
164
2,880
11,987
11,210
657
3,573
8,414
284
31,768
L
Nu Wa
SYK0 84
Nu Wa
8,023
2,471
0
1,010
8,305
2,881
0
1,880
6,425
27,874
0
L
4,834
961
162
1,150
10,702
9,270
0
5,230
5,472
0
12,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,559
Gold Earned
20,305
143
Minions Killed
90
0
Camps Cleared
0
560,507
Distance Traveled
515,043
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,376
638
34
3
0
148,896
0
W
Zeus
8,327
833
77
8
0
177,390
2
W
Geb
7,686
769
28
3
0
190,173
2
W
Shiva
9,546
955
38
4
0
192,944
1
L
Nu Wa
6,828
683
41
4
0
168,498
3
L
Tyr
7,101
710
15
2
0
197,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role