Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Twitch Sc0ut
Thanatos
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,555 Elo+
Solo
Cerberus
Cerberus
guydolf
Cerberus
Level 145
God Stats
20W - 21L
1,378 SR
Queue Stats
943W - 1,047L
1,357 Elo+
Solo
Jing Wei
Jing Wei
溜的一批
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,217 Elo+
Party 1
Team Averages
Level 78
1,476 SR
1,426 Elo+

VS

Team Averages
Level 115
1,536 SR
1,390 Elo+
Fafnir
Fafnir
HatredsAngel
Fafnir
Level 108
God Stats
2W - 3L
1,379 SR
Queue Stats
8W - 15L
1,276 Elo+
Solo
Pele
Pele
NaturallMess
Pele
Level 85
God Stats
12W - 11L
1,715 SR
Queue Stats
218W - 279L
1,359 Elo+
Solo
Ra
Ra
finnhark123
Ra
Level 106
God Stats
4W - 6L
1,638 SR
Queue Stats
280W - 307L
1,459 Elo+
Solo
Neith
Neith
kendranc78
Neith
Level 149
God Stats
39W - 32L
1,505 SR
Queue Stats
340W - 378L
1,475 Elo+
Solo
Izanami
Izanami
t1m3 w0rn b3ar
Izanami
Level 128
God Stats
176W - 174L
1,442 SR
Queue Stats
272W - 287L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
3 / 0 / 5
8,235
484
12,088
10,058
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
 
Atlas
11
1 / 3 / 5
7,809
459
6,730
15,375
12,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Twitch Sc0ut
Thanatos
15
2 / 1 / 8
9,073
534
8,118
14,033
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
guydolf
Cerberus
15
8 / 4 / 5
9,516
560
13,151
18,447
12,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
溜的一批
Jing Wei
13
0 / 1 / 5
7,396
435
7,403
10,384
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 1 / 2
7,777
457
4,826
16,839
14,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 5 / 2
8,510
501
11,272
15,122
6,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 3 / 1
8,323
490
12,887
13,853
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
6
0 / 2 / 1
5,584
328
1,316
3,498
1,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
0 / 3 / 0
7,151
421
10,036
15,738
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
14
Kills
9
9
Deaths
14
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
0
5
5.5
W
Atlas
 
Atlas
1
3
5
1.17
L
Fafnir
0
1
2
1
L
5
5
2
1.2
W
Thanatos
Twitch Sc0ut
Thanatos
2
1
8
6
L
4
3
1
1.5
W
Cerberus
guydolf
Cerberus
8
4
5
2.63
L
Neith
0
2
1
0.25
L
0
3
0
0
W
Jing Wei
溜的一批
Jing Wei
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,490
Damage
40,337
68,297
Taken
65,050
40,623
Mitigated
34,443
26,479
Healing
24,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
12,088
1,090
0
5,348
10,058
4,709
170
4,826
5,232
58,325
0
W
Atlas
 
Atlas
6,730
3,193
0
2,023
15,375
12,832
144
5,412
9,963
27,263
0
L
Fafnir
4,826
1,729
349
6,504
16,839
14,976
215
6,322
10,281
24,265
0
L
11,272
3,882
0
1,886
15,122
6,587
0
6,889
8,063
0
51,068
W
Thanatos
Twitch Sc0ut
Thanatos
8,118
1,726
0
11,057
14,033
7,414
272
1,825
12,208
0
74,166
L
12,887
2,072
2,116
6,811
13,853
6,032
704
9,180
4,547
72,571
0
W
Cerberus
guydolf
Cerberus
13,151
1,267
0
3,660
18,447
12,434
1,599
4,176
14,271
55,690
0
L
Neith
1,316
615
0
314
3,498
1,320
99
930
2,500
0
11,903
L
10,036
6,541
196
6,054
15,738
5,528
1,835
7,934
7,690
0
67,339
W
Jing Wei
溜的一批
Jing Wei
7,403
6,606
0
4,391
10,384
3,234
441
1,474
8,910
0
45,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,029
Gold Earned
37,345
456
Minions Killed
339
0
Camps Cleared
0
1,609,285
Distance Traveled
1,335,207
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,235
484
82
5
0
310,724
1
W
Atlas
7,809
459
29
2
0
306,652
1
L
Fafnir
7,777
457
32
2
0
324,507
1
L
Pele
8,510
501
76
4
0
334,732
0
W
Thanatos
9,073
534
116
7
0
365,971
1
L
Ra
8,323
490
113
7
0
334,508
1
W
Cerberus
9,516
560
151
9
0
288,285
6
L
Neith
5,584
328
18
1
0
81,999
0
L
Izanami
7,151
421
100
6
0
259,461
4
W
Jing Wei
7,396
435
78
5
0
337,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role