Player Matchup

Persephone
Persephone
Diamond V
Dincked
Persephone
Diamond V
Level 160
God Stats
13W - 12L
1,640 SR
Queue Stats
975W - 981L
1,724 MMR
Solo
Rama
Rama
Gold I
LordNoctunos
Rama
Gold I
Level 149
God Stats
1W - 0L
1,585 SR
Queue Stats
105W - 96L
1,701 MMR
Solo
Ah Puch
Ah Puch
Silver II
MuLLlaTaPaHTyJl
Ah Puch
Silver II
Level 160
God Stats
1W - 0L
1,641 SR
Queue Stats
6W - 0L
1,587 MMR
Party 1
Athena
Athena
Platinum IV
Muffus
Athena
Platinum IV
Level 127
God Stats
15W - 11L
1,600 SR
Queue Stats
200W - 194L
1,719 MMR
Solo
Nemesis
Nemesis
Gold II
YellowSnowman5
Nemesis
Gold II
Level 68
God Stats
1W - 0L
1,767 SR
Queue Stats
12W - 0L
1,820 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,646 SR
1,710 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,523 SR
1,538 MMR
Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum V
LikeTheDust
King Arthur
Platinum V
Level 130
God Stats
45W - 33L
1,614 SR
Queue Stats
230W - 224L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dincked
Persephone
11
1 / 1 / 2
6,700
609
4,528
4,116
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 3
5,994
545
4,656
5,897
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
5 / 0 / 0
7,244
659
7,889
11,730
8,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
Muffus
Athena
9
0 / 1 / 5
6,034
549
3,607
9,032
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 0 / 1
7,058
642
6,270
9,761
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AgniLancelotMauiThor

VS

Bans
KaliYemojaIshtarSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 0
5,808
528
2,138
6,031
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
 
Sobek
8
2 / 0 / 0
5,600
509
4,271
8,093
6,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
 
Cupid
9
0 / 2 / 2
5,237
476
4,866
8,472
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
 
Hercules
7
0 / 3 / 1
4,785
435
3,169
7,929
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
LikeTheDust
King Arthur
9
0 / 4 / 0
5,148
468
5,570
12,123
8,728
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
3
3
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
L
Sobek
 
Sobek
2
0
0
2
L
Cupid
 
Cupid
0
2
2
0.5
L
Hercules
 
Hercules
0
3
1
0.17
W
Persephone
Dincked
Persephone
1
1
2
2
L
King Arthur
LikeTheDust
King Arthur
0
4
0
0
W
0
1
3
1.5
W
5
0
0
5
W
Athena
Muffus
Athena
0
1
5
2.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,950
Damage
20,014
40,536
Taken
42,648
20,553
Mitigated
23,166
17,765
Healing
15,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,138
436
0
270
6,031
2,453
0
2,592
3,439
45,923
0
L
Sobek
 
Sobek
4,271
1,001
2,062
3,966
8,093
6,195
0
4,300
3,793
18,571
0
L
Cupid
 
Cupid
4,866
2,581
82
3,996
8,472
2,521
0
1,077
7,395
0
34,198
L
Hercules
 
Hercules
3,169
868
0
2,694
7,929
3,269
0
1,714
6,215
0
21,072
W
Persephone
Dincked
Persephone
4,528
310
0
1,469
4,116
1,637
0
2,431
1,684
46,835
0
L
King Arthur
LikeTheDust
King Arthur
5,570
915
0
2,388
12,123
8,728
0
5,969
6,154
0
38,821
W
4,656
3,341
0
2,404
5,897
1,793
1,596
561
5,336
0
44,484
W
7,889
660
0
9,910
11,730
8,327
198
702
11,028
53,438
0
W
Athena
Muffus
Athena
3,607
1,216
0
2,017
9,032
5,358
0
2,289
5,894
15,552
3,308
W
6,270
3,318
0
1,965
9,761
3,438
0
425
9,336
0
48,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
26,578
375
Minions Killed
268
0
Camps Cleared
0
1,132,829
Distance Traveled
1,018,848
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,808
528
97
9
0
199,619
2
L
Sobek
5,600
509
14
1
0
204,236
4
L
Cupid
5,237
476
51
5
0
174,908
4
L
Hercules
4,785
435
41
4
0
217,052
5
W
Persephone
6,700
609
93
8
0
222,842
2
L
King Arthur
5,148
468
65
6
0
223,033
3
W
Rama
5,994
545
92
8
0
182,723
4
W
Ah Puch
7,244
659
87
8
0
216,615
4
W
Athena
6,034
549
23
2
0
232,896
1
W
Nemesis
7,058
642
80
7
0
277,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role