Player Matchup

Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fallen_Atombomb
Fenrir
Level 160
God Stats
11W - 10L
1,645 SR
Queue Stats
702W - 622L
1,638 Elo+
Party 2
Cu Chulainn
Cu Chulainn
J4YDAZO
Cu Chulainn
Level 69
God Stats
3W - 3L
1,693 SR
Queue Stats
238W - 204L
1,534 Elo+
Solo
Olorun
Olorun
PACMAY5N
Olorun
Level 128
God Stats
0W - 1L
1,252 SR
Queue Stats
177W - 143L
1,599 Elo+
Solo
Bacchus
Bacchus
Uncle__Father
Bacchus
Level 159
God Stats
5W - 7L
1,255 SR
Queue Stats
341W - 337L
1,600 Elo+
Party 2
Team Averages
Level 133
1,469 SR
1,574 Elo+

VS

Team Averages
Level 148
1,818 SR
1,813 Elo+
Charybdis
Charybdis
OdiousJimmy
Charybdis
Level 157
God Stats
2W - 0L
1,873 SR
Queue Stats
449W - 109L
1,882 Elo+
Party 1
Freya
Freya
PokAniSter
Freya
Level 139
God Stats
5W - 1L
1,789 SR
Queue Stats
479W - 118L
1,867 Elo+
Party 1
Chronos
Chronos
Tatemag4
Chronos
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 148L
1,598 Elo+
Solo
Geb
Geb
The-Legend8901
Geb
Level 160
God Stats
11W - 0L
2,095 SR
Queue Stats
321W - 79L
1,859 Elo+
Party 1
Baron Samedi
Baron Samedi
TrickedOutHoro
Baron Samedi
Level 157
God Stats
4W - 0L
1,832 SR
Queue Stats
410W - 102L
1,858 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
4 / 6 / 6
10,941
729
18,208
17,118
9,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 8 / 5
10,020
668
12,950
21,657
23,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Cu Chulainn
J4YDAZO
Cu Chulainn
18
3 / 4 / 6
10,743
716
16,307
20,960
33,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
PACMAY5N
Olorun
17
1 / 4 / 7
10,021
668
12,015
13,251
7,863
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
17
1 / 6 / 10
10,374
692
12,557
22,036
35,427
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OdiousJimmy
Charybdis
19
7 / 3 / 12
11,425
762
27,628
18,938
11,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
19
10 / 3 / 13
12,070
805
22,498
14,990
9,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos
Tatemag4
Chronos
17
1 / 3 / 18
10,907
727
7,559
25,233
21,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 3 / 19
10,911
727
6,923
23,138
28,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
TrickedOutHoro
Baron Samedi
19
6 / 2 / 18
11,459
764
16,233
12,851
14,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
107
13
Kills
27
28
Deaths
14
34
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
6
6
1.17
L
4
8
5
0.81
L
Cu Chulainn
J4YDAZO
Cu Chulainn
3
4
6
1.5
W
Charybdis
OdiousJimmy
Charybdis
7
3
12
4.33
L
Olorun
PACMAY5N
Olorun
1
4
7
1.13
W
Freya
10
3
13
5.5
W
Chronos
Tatemag4
Chronos
1
3
18
3.33
W
3
3
19
4.17
W
Baron Samedi
TrickedOutHoro
Baron Samedi
6
2
18
7.5
L
Bacchus
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,037
Damage
80,841
95,022
Taken
95,150
109,732
Mitigated
85,447
29,412
Healing
42,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
18,208
7,756
1,648
2,987
17,118
9,613
1,248
11,070
5,994
0
44,442
L
12,950
3,033
1,374
3,321
21,657
23,532
1,210
10,283
11,362
0
15,488
L
Cu Chulainn
J4YDAZO
Cu Chulainn
16,307
1,318
1,173
3,538
20,960
33,297
801
12,114
8,784
0
33,219
W
Charybdis
OdiousJimmy
Charybdis
27,628
14,203
133
4,883
18,938
11,696
3,248
5,009
13,929
0
59,917
L
Olorun
PACMAY5N
Olorun
12,015
6,572
6,809
5,163
13,251
7,863
993
7,974
5,221
25,818
0
W
Freya
22,498
7,118
1,663
3,881
14,990
9,259
1,813
3,334
11,656
41,692
0
W
Chronos
Tatemag4
Chronos
7,559
2,518
4,652
5,262
25,233
21,786
2,005
6,872
18,361
16,158
0
W
6,923
582
3,992
5,499
23,138
28,693
589
6,094
17,044
12,745
0
W
Baron Samedi
TrickedOutHoro
Baron Samedi
16,233
1,065
9,240
3,588
12,851
14,013
1,081
3,263
9,588
31,776
0
L
Bacchus
12,557
686
1,052
2,347
22,036
35,427
247
11,554
10,448
20,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,099
Gold Earned
56,772
151
Minions Killed
166
0
Camps Cleared
0
1,256,993
Distance Traveled
1,387,324
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,941
729
61
4
0
232,951
2
L
Fenrir
10,020
668
9
1
0
243,475
1
L
Cu Chulainn
10,743
716
23
2
0
279,082
1
W
Charybdis
11,425
762
59
4
0
260,018
1
L
Olorun
10,021
668
41
3
0
241,603
0
W
Freya
12,070
805
39
3
0
262,126
1
W
Chronos
10,907
727
16
1
0
278,998
0
W
Geb
10,911
727
14
1
0
318,438
1
W
Baron Samedi
11,459
764
38
3
0
267,744
0
L
Bacchus
10,374
692
17
1
0
259,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role