Player Matchup

Tiamat
Tiamat
Diamond I
 
Tiamat
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
DonaDenizeSafada
Ah Muzen Cab
Platinum I
Level 101
God Stats
4W - 7L
1,481 SR
Queue Stats
211W - 212L
2,105 MMR
Party 1
Jing Wei
Jing Wei
Platinum II
IncoJoga
Jing Wei
Platinum II
Level 89
God Stats
0W - 1L
1,518 SR
Queue Stats
156W - 177L
1,897 MMR
Solo
Geb
Geb
Diamond V
TiãozinhoDoBar
Geb
Diamond V
Level 157
God Stats
47W - 27L
1,729 SR
Queue Stats
645W - 688L
2,084 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
TwinCeed
Ne Zha
Diamond II
Level 160
God Stats
17W - 10L
1,392 SR
Queue Stats
108W - 108L
2,305 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,524 SR
1,978 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,680 SR
2,091 MMR
Jormungandr
Jormungandr
Platinum I
 
Jormungandr
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
Apocaliypse
Mercury
Masters
Level 160
God Stats
48W - 53L
1,563 SR
Queue Stats
270W - 274L
2,242 MMR
Solo
Tyr
Tyr
Masters
Dragopav0
Tyr
Masters
Level 86
God Stats
24W - 18L
1,759 SR
Queue Stats
306W - 306L
2,646 MMR
Solo
Janus
Janus
Diamond V
FullOnn
Janus
Diamond V
Level 121
God Stats
22W - 16L
1,611 SR
Queue Stats
270W - 284L
2,056 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
Vandrued
Danzaburou
Platinum IV
Level 160
God Stats
2W - 2L
1,967 SR
Queue Stats
75W - 42L
2,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
1 / 0 / 2
10,742
537
8,219
5,677
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
DonaDenizeSafada
Ah Muzen Cab
17
4 / 3 / 0
10,237
512
14,180
14,338
7,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
IncoJoga
Jing Wei
12
0 / 4 / 1
7,727
386
5,708
12,217
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 7
8,180
409
5,941
15,114
16,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
TwinCeed
Ne Zha
17
4 / 5 / 4
10,349
517
14,497
19,294
9,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HadesLancelotDa JiThoth

VS

Bans
MauiKing ArthurThorVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 0 / 6
9,647
482
9,196
19,564
18,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
Apocaliypse
Mercury
18
6 / 3 / 4
11,260
563
7,953
17,827
7,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 5
12,104
605
10,632
22,834
27,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
FullOnn
Janus
17
0 / 2 / 7
10,614
531
6,423
8,027
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Vandrued
Danzaburou
19
4 / 1 / 4
12,311
616
12,147
15,461
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
9
Kills
14
14
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
0
2
2
W
Jormungandr
 
Jormungandr
2
0
6
5
W
Mercury
Apocaliypse
Mercury
6
3
4
2.67
L
Ah Muzen Cab
DonaDenizeSafada
Ah Muzen Cab
4
3
0
1.33
W
2
3
5
1.5
W
Janus
FullOnn
Janus
0
2
7
1.75
L
Jing Wei
IncoJoga
Jing Wei
0
4
1
0.13
L
0
2
7
1.75
L
Ne Zha
TwinCeed
Ne Zha
4
5
4
1.2
W
Danzaburou
Vandrued
Danzaburou
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,545
Damage
46,351
66,640
Taken
83,713
42,714
Mitigated
63,517
20,012
Healing
28,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,219
1,096
0
3,036
5,677
4,555
17
1,590
4,087
98,296
0
W
Jormungandr
 
Jormungandr
9,196
3,151
424
2,784
19,564
18,634
210
4,298
14,780
52,040
1,275
W
Mercury
Apocaliypse
Mercury
7,953
3,472
0
1,460
17,827
7,588
0
4,203
13,624
0
106,002
L
Ah Muzen Cab
DonaDenizeSafada
Ah Muzen Cab
14,180
6,856
0
5,516
14,338
7,534
0
3,174
11,164
0
87,561
W
10,632
1,057
0
11,210
22,834
27,212
0
2,670
20,164
0
85,723
W
Janus
FullOnn
Janus
6,423
721
0
2,273
8,027
3,343
640
2,315
5,712
101,448
0
L
Jing Wei
IncoJoga
Jing Wei
5,708
4,189
0
4,675
12,217
4,123
0
1,421
10,796
0
48,941
L
5,941
625
0
2,474
15,114
16,539
0
4,689
10,425
15,815
2,741
L
Ne Zha
TwinCeed
Ne Zha
14,497
4,810
0
4,311
19,294
9,963
58
4,655
14,639
0
110,694
W
Danzaburou
Vandrued
Danzaburou
12,147
5,471
0
10,304
15,461
6,740
384
3,280
12,181
27
133,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,235
Gold Earned
55,936
605
Minions Killed
798
0
Camps Cleared
0
1,866,180
Distance Traveled
2,108,998
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,742
537
197
10
0
420,743
8
W
Jormungandr
9,647
482
93
5
0
414,539
7
W
Mercury
11,260
563
136
7
0
457,316
4
L
Ah Muzen Cab
10,237
512
155
8
0
368,372
2
W
Tyr
12,104
605
194
10
0
431,775
6
W
Janus
10,614
531
196
10
0
427,423
7
L
Jing Wei
7,727
386
83
4
0
249,072
3
L
Geb
8,180
409
22
1
0
404,502
2
L
Ne Zha
10,349
517
148
7
0
423,491
5
W
Danzaburou
12,311
616
179
9
0
377,945
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role