Player Matchup

Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CowManChu
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,243 Elo+
Solo
Tiamat
Tiamat
DarkWarBlood
Tiamat
Level 143
God Stats
6W - 14L
1,395 SR
Queue Stats
311W - 312L
1,515 Elo+
Solo
Thor
Thor
DescendedOne
Thor
Level 149
God Stats
4W - 5L
1,615 SR
Queue Stats
398W - 399L
1,520 Elo+
Solo
Jormungandr
Jormungandr
metal_gamer503
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,394 Elo+
Solo
Team Averages
Level 98
1,502 SR
1,434 Elo+

VS

Team Averages
Level 127
1,389 SR
1,444 Elo+
Cupid
Cupid
Bobbo 836
Cupid
Level 99
God Stats
3W - 2L
1,464 SR
Queue Stats
181W - 194L
1,437 Elo+
Solo
Loki
Loki
Fire0fWallz
Loki
Level 157
God Stats
2W - 2L
1,592 SR
Queue Stats
114W - 132L
1,447 Elo+
Solo
Anubis
Anubis
XxKAiBiL_TWiNSxX
Anubis
Level 148
God Stats
4W - 6L
1,364 SR
Queue Stats
327W - 324L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
guncel-fisek
Ao Kuang
Level 124
God Stats
10W - 13L
1,356 SR
Queue Stats
2,163W - 2,555L
1,401 Elo+
Solo
Bellona
Bellona
saitama35
Bellona
Level 105
God Stats
1W - 0L
1,171 SR
Queue Stats
29W - 32L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
4 / 4 / 9
11,400
633
11,470
13,713
6,338
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
CowManChu
Olorun
17
3 / 6 / 14
10,827
602
8,337
18,273
10,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
19
1 / 2 / 16
11,199
622
14,149
12,801
8,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 5 / 3
11,571
643
19,304
19,642
14,249
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
metal_gamer503
Jormungandr
20
4 / 4 / 10
12,343
686
11,391
24,595
29,919
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bobbo 836
Cupid
20
3 / 5 / 13
12,604
700
22,757
18,672
7,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 2 / 13
11,812
656
11,857
9,945
8,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 3 / 7
14,072
782
24,094
13,315
6,753
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
guncel-fisek
Ao Kuang
16
2 / 4 / 7
11,506
639
4,418
16,401
12,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
saitama35
Bellona
18
4 / 7 / 11
12,619
701
15,682
27,956
30,469
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
72
19
Kills
21
21
Deaths
21
52
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
4
9
2.13
W
Cupid
Bobbo 836
Cupid
3
5
13
1.9
L
Olorun
CowManChu
Olorun
3
6
14
1.67
L
Tiamat
1
2
16
4.5
L
7
5
3
1.7
W
2
2
13
4.25
W
10
3
7
4.5
W
Ao Kuang
guncel-fisek
Ao Kuang
2
4
7
1.38
L
Jormungandr
metal_gamer503
Jormungandr
4
4
10
2.25
W
Bellona
saitama35
Bellona
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,651
Damage
78,808
89,024
Taken
86,289
69,402
Mitigated
65,618
23,775
Healing
32,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,470
1,380
0
730
13,713
6,338
409
4,466
9,104
27,183
0
W
Cupid
Bobbo 836
Cupid
22,757
8,094
2,785
4,916
18,672
7,126
2,335
11,370
7,302
0
57,568
L
Olorun
CowManChu
Olorun
8,337
4,044
2,611
4,613
18,273
10,102
714
7,293
10,694
18,565
0
L
Tiamat
14,149
2,403
1,920
4,318
12,801
8,794
287
3,741
8,398
42,234
0
L
19,304
2,194
1,391
1,892
19,642
14,249
227
4,269
14,706
90
31,000
W
11,857
1,541
3,752
2,236
9,945
8,682
1,244
2,535
7,410
0
24,534
W
24,094
384
585
2,628
13,315
6,753
2,232
7,896
5,419
49,080
0
W
Ao Kuang
guncel-fisek
Ao Kuang
4,418
1,365
2,055
4,568
16,401
12,588
1,711
8,677
7,724
11,833
0
L
Jormungandr
metal_gamer503
Jormungandr
11,391
2,712
2,439
3,861
24,595
29,919
182
9,550
14,809
30,815
0
W
Bellona
saitama35
Bellona
15,682
3,226
3,035
5,522
27,956
30,469
1,650
14,959
12,997
1,075
29,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,340
Gold Earned
62,613
176
Minions Killed
184
0
Camps Cleared
0
1,468,245
Distance Traveled
1,538,691
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,400
633
34
2
0
283,010
1
W
Cupid
12,604
700
66
4
0
322,361
0
L
Olorun
10,827
602
31
2
0
298,831
1
L
Tiamat
11,199
622
47
3
0
263,251
6
L
Thor
11,571
643
35
2
0
305,003
0
W
Loki
11,812
656
25
1
0
324,570
4
W
Anubis
14,072
782
55
3
0
285,476
2
W
Ao Kuang
11,506
639
15
1
0
289,172
0
L
Jormungandr
12,343
686
29
2
0
318,150
2
W
Bellona
12,619
701
23
1
0
317,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role