Player Matchup

Guan Yu
Guan Yu
Denerion
Guan Yu
Level 158
God Stats
1W - 1L
1,419 SR
Queue Stats
116W - 122L
1,446 Elo+
Solo
Merlin
Merlin
JoseGamerESP
Merlin
Level 158
God Stats
3W - 3L
1,412 SR
Queue Stats
190W - 209L
1,445 Elo+
Solo
Chaac
Chaac
Slavygod
Chaac
Level 62
God Stats
1W - 1L
1,262 SR
Queue Stats
41W - 55L
1,441 Elo+
Party 1
Persephone
Persephone
babowecka
Persephone
Level 119
God Stats
4W - 1L
1,755 SR
Queue Stats
390W - 413L
1,431 Elo+
Party 1
Cernunnos
Cernunnos
oneTwoLou
Cernunnos
Level 47
God Stats
5W - 3L
1,317 SR
Queue Stats
143W - 160L
1,441 Elo+
Party 1
Team Averages
Level 109
1,433 SR
1,441 Elo+

VS

Team Averages
Level 108
1,432 SR
1,459 Elo+
Hou Yi
Hou Yi
MW1999
Hou Yi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 182L
1,424 Elo+
Solo
Sylvanus
Sylvanus
Pinoy_84
Sylvanus
Level 128
God Stats
3W - 2L
1,337 SR
Queue Stats
100W - 80L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Taxi Bribri
Danzaburou
Level 101
God Stats
1W - 2L
1,452 SR
Queue Stats
62W - 69L
1,452 Elo+
Party 2
Odin
Odin
darkpython9
Odin
Level 119
God Stats
2W - 7L
1,314 SR
Queue Stats
362W - 374L
1,457 Elo+
Solo
Discordia
Discordia
imNyGa
Discordia
Level 108
God Stats
2W - 3L
1,555 SR
Queue Stats
57W - 61L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Denerion
Guan Yu
20
1 / 4 / 12
13,199
695
14,502
31,660
45,326
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
13 / 5 / 5
14,921
785
40,320
23,438
14,728
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chaac
Slavygod
Chaac
18
1 / 3 / 7
12,243
644
9,215
30,426
38,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
babowecka
Persephone
20
1 / 1 / 10
12,251
645
14,431
15,465
8,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
oneTwoLou
Cernunnos
20
3 / 4 / 5
12,261
645
15,926
21,056
11,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MW1999
Hou Yi
1
0 / 0 / 0
4,616
243
0
0
0
Sylvanus
Pinoy_84
Sylvanus
20
0 / 4 / 11
11,621
612
11,032
34,259
49,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Taxi Bribri
Danzaburou
20
8 / 5 / 2
13,228
696
28,885
23,792
13,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 5 / 5
11,547
608
23,677
28,688
35,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
imNyGa
Discordia
20
6 / 5 / 8
12,240
644
27,996
16,722
8,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
19
Kills
17
17
Deaths
19
39
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Denerion
Guan Yu
1
4
12
1.75
W
Merlin
13
5
5
3.1
L
Hou Yi
MW1999
Hou Yi
0
0
0
0
L
Sylvanus
Pinoy_84
Sylvanus
0
4
11
1.38
W
Chaac
Slavygod
Chaac
1
3
7
1.5
L
Danzaburou
Taxi Bribri
Danzaburou
8
5
2
1.8
W
Persephone
babowecka
Persephone
1
1
10
6
L
3
5
5
1.1
L
Discordia
imNyGa
Discordia
6
5
8
2
W
Cernunnos
oneTwoLou
Cernunnos
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,394
Damage
91,590
122,045
Taken
103,461
118,461
Mitigated
107,968
65,108
Healing
51,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Denerion
Guan Yu
14,502
1,700
20,609
13,441
31,660
45,326
1,437
8,626
22,582
1,445
23,266
W
Merlin
40,320
2,281
3,168
4,781
23,438
14,728
2,552
8,173
14,963
69,982
0
L
Hou Yi
MW1999
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Pinoy_84
Sylvanus
11,032
1,433
13,011
14,237
34,259
49,634
34
17,582
16,677
17,268
0
W
Chaac
Slavygod
Chaac
9,215
1,343
1,945
10,862
30,426
38,320
475
9,091
20,547
607
21,480
L
Danzaburou
Taxi Bribri
Danzaburou
28,885
12,351
1,196
7,208
23,792
13,620
747
16,051
7,741
0
57,893
W
Persephone
babowecka
Persephone
14,431
954
2,411
3,125
15,465
8,472
1,532
4,673
10,596
39,744
0
L
23,677
1,853
2,689
5,027
28,688
35,750
0
12,371
16,317
0
41,032
L
Discordia
imNyGa
Discordia
27,996
1,003
5,356
2,551
16,722
8,964
162
9,569
7,153
54,681
0
W
Cernunnos
oneTwoLou
Cernunnos
15,926
5,134
1,426
3,340
21,056
11,615
2,678
8,464
12,251
0
37,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,875
Gold Earned
53,252
246
Minions Killed
169
0
Camps Cleared
0
1,609,651
Distance Traveled
1,258,928
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,199
695
26
1
0
376,638
0
W
Merlin
14,921
785
73
4
0
292,368
0
L
Hou Yi
4,616
243
0
0
0
0
0
L
Sylvanus
11,621
612
9
0
0
289,593
0
W
Chaac
12,243
644
27
1
0
304,962
3
L
Danzaburou
13,228
696
59
3
0
305,144
0
W
Persephone
12,251
645
49
3
0
338,172
1
L
Odin
11,547
608
51
3
0
357,553
3
L
Discordia
12,240
644
50
3
0
306,638
0
W
Cernunnos
12,261
645
71
4
0
297,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role