Player Matchup

Hel
Hel
Sagginator
Hel
Level 127
God Stats
1W - 0L
1,744 SR
Queue Stats
49W - 44L
1,555 Elo+
Solo
Charybdis
Charybdis
deafhavana
Charybdis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 83L
1,507 Elo+
Solo
Tyr
Tyr
narkin
Tyr
Level 134
God Stats
8W - 1L
1,763 SR
Queue Stats
292W - 300L
1,521 Elo+
Solo
Scylla
Scylla
xKiIleR_1
Scylla
Level 118
God Stats
3W - 0L
1,575 SR
Queue Stats
105W - 104L
1,469 Elo+
Solo
Amaterasu
Amaterasu
峥嵘岁月
Amaterasu
Level 144
God Stats
4W - 2L
1,493 SR
Queue Stats
260W - 270L
1,489 Elo+
Solo
Team Averages
Level 110
1,615 SR
1,508 Elo+

VS

Team Averages
Level 83
1,644 SR
1,413 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JustiiinSane
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,270 Elo+
Party 1
Anubis
Anubis
Lachmann
Anubis
Level 157
God Stats
5W - 1L
1,983 SR
Queue Stats
381W - 407L
1,557 Elo+
Solo
Cthulhu
Cthulhu
MrsBerserker83
Cthulhu
Level 67
God Stats
5W - 2L
1,738 SR
Queue Stats
463W - 502L
1,468 Elo+
Solo
Mercury
Mercury
naanaaa
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 16
8,826
736
10,419
11,826
8,670
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
deafhavana
Charybdis
15
4 / 3 / 13
9,004
750
21,319
15,394
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
narkin
Tyr
16
3 / 1 / 21
10,096
841
12,737
21,099
16,510
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
xKiIleR_1
Scylla
18
10 / 1 / 12
10,638
887
26,541
11,481
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
峥嵘岁月
Amaterasu
17
6 / 2 / 16
10,348
862
8,045
26,667
20,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
1 / 0 / 5
8,950
746
13,750
13,922
13,050
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
5 / 6 / 1
9,229
769
25,681
16,598
8,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Lachmann
Anubis
14
0 / 5 / 5
7,961
663
14,008
14,975
9,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 6
8,447
704
11,261
24,615
27,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
naanaaa
Mercury
11
2 / 8 / 3
7,623
635
7,437
14,153
6,535
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
28
25
Kills
8
8
Deaths
25
78
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
0
5
3.5
L
5
6
1
0.92
L
Anubis
Lachmann
Anubis
0
5
5
0.5
L
0
6
6
0.5
W
2
1
16
10
W
Charybdis
deafhavana
Charybdis
4
3
13
3.5
L
Mercury
naanaaa
Mercury
2
8
3
0.44
W
Tyr
narkin
Tyr
3
1
21
13.5
W
Scylla
xKiIleR_1
Scylla
10
1
12
16
W
Amaterasu
峥嵘岁月
Amaterasu
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,061
Damage
72,137
86,467
Taken
84,263
56,768
Mitigated
65,446
61,488
Healing
32,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
13,750
323
8,865
8,037
13,922
13,050
0
4,020
9,902
28,174
0
L
25,681
9,803
882
899
16,598
8,687
0
8,462
8,136
0
29,680
L
Anubis
Lachmann
Anubis
14,008
442
0
3,359
14,975
9,714
0
7,055
7,920
31,118
0
L
11,261
878
3,410
5,739
24,615
27,460
0
10,712
13,903
22,723
0
W
10,419
821
17,448
7,379
11,826
8,670
348
5,226
6,600
20,255
0
W
Charybdis
deafhavana
Charybdis
21,319
9,635
435
3,904
15,394
6,135
62
8,831
6,563
0
39,516
L
Mercury
naanaaa
Mercury
7,437
4,056
200
1,355
14,153
6,535
0
6,836
7,317
0
8,861
W
Tyr
narkin
Tyr
12,737
804
4,847
8,417
21,099
16,510
331
6,907
14,192
143
18,302
W
Scylla
xKiIleR_1
Scylla
26,541
1,086
1,650
1,642
11,481
5,154
247
5,963
5,518
41,500
0
W
Amaterasu
峥嵘岁月
Amaterasu
8,045
3,098
3,549
12,217
26,667
20,299
699
12,092
14,575
0
17,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,912
Gold Earned
42,210
136
Minions Killed
116
0
Camps Cleared
0
1,337,274
Distance Traveled
1,111,060
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,950
746
46
4
0
294,054
0
L
Skadi
9,229
769
6
1
0
199,352
1
L
Anubis
7,961
663
34
3
0
189,751
0
L
Cthulhu
8,447
704
27
2
0
240,687
4
W
Hel
8,826
736
22
2
0
295,597
0
W
Charybdis
9,004
750
43
4
0
164,035
0
L
Mercury
7,623
635
3
0
0
187,216
3
W
Tyr
10,096
841
14
1
0
311,458
0
W
Scylla
10,638
887
38
3
0
271,394
0
W
Amaterasu
10,348
862
19
2
0
294,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role