Player Matchup

Mercury
Mercury
 
Mercury
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DevilishBarbie
Achilles
Level 43
God Stats
3W - 8L
1,084 SR
Queue Stats
337W - 384L
1,495 Elo+
Solo
Zeus
Zeus
ElPandaFlaco
Zeus
Level 155
God Stats
7W - 5L
1,604 SR
Queue Stats
280W - 294L
1,458 Elo+
Solo
Odin
Odin
HaLeyNiCoLe018
Odin
Level 141
God Stats
1W - 2L
1,457 SR
Queue Stats
77W - 86L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
Theredwolf38
Baron Samedi
Level 157
God Stats
2W - 2L
1,628 SR
Queue Stats
284W - 287L
1,475 Elo+
Party 1
Team Averages
Level 102
1,454 SR
1,482 Elo+

VS

Team Averages
Level 87
1,617 SR
1,575 Elo+
Hades
Hades
DrkMagic08
Hades
Level 131
God Stats
2W - 0L
1,757 SR
Queue Stats
81W - 85L
1,409 Elo+
Solo
Vamana
Vamana
MDWalrus
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,661 Elo+
Solo
Atlas
Atlas
XxRunAwayxX
Atlas
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 54L
1,708 Elo+
Party 2
Baron Samedi
Baron Samedi
Zedin
Baron Samedi
Level 145
God Stats
7W - 5L
1,579 SR
Queue Stats
528W - 496L
1,631 Elo+
Party 2
Odin
Odin
lusiosbladerHS
Odin
Level 108
God Stats
5W - 1L
1,751 SR
Queue Stats
284W - 288L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 8 / 5
7,062
589
3,360
11,154
4,682
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
15
5 / 7 / 4
9,524
794
9,621
17,935
20,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 7 / 7
7,773
648
17,174
11,287
4,622
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 6 / 6
8,717
726
8,421
15,501
14,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Theredwolf38
Baron Samedi
16
3 / 4 / 7
9,478
790
18,572
10,649
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
8 / 1 / 20
11,247
937
12,759
9,625
8,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
MDWalrus
Vamana
17
3 / 2 / 24
10,817
901
10,019
17,749
17,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
8 / 4 / 15
10,459
872
13,827
19,749
17,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Zedin
Baron Samedi
16
10 / 3 / 14
10,562
880
18,089
14,576
7,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 3 / 23
9,797
816
7,729
17,705
20,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
128
12
Kills
32
32
Deaths
13
29
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
8
5
0.31
L
Achilles
5
7
4
1
W
Hades
8
1
20
18
L
0
7
7
0.5
L
4
6
6
1.17
W
Vamana
MDWalrus
Vamana
3
2
24
7.5
L
Baron Samedi
Theredwolf38
Baron Samedi
3
4
7
1.63
W
8
4
15
3.88
W
Baron Samedi
Zedin
Baron Samedi
10
3
14
5.67
W
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,148
Damage
62,423
66,526
Taken
79,404
50,460
Mitigated
71,511
13,913
Healing
35,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,360
1,276
138
187
11,154
4,682
0
6,145
5,009
0
4,998
L
Achilles
9,621
1,366
931
2,762
17,935
20,993
0
13,366
4,569
0
14,053
W
Hades
12,759
929
2,800
3,756
9,625
8,279
2,144
4,047
5,353
28,754
0
L
17,174
1,491
911
634
11,287
4,622
0
8,596
2,691
28,863
0
L
8,421
747
358
449
15,501
14,501
0
10,325
5,176
79
14,602
W
Vamana
MDWalrus
Vamana
10,019
4,751
2,179
4,208
17,749
17,074
2,145
6,151
11,192
0
21,777
L
Baron Samedi
Theredwolf38
Baron Samedi
18,572
975
4,719
2,824
10,649
5,662
0
6,243
4,406
38,576
0
W
13,827
4,884
2,350
4,313
19,749
17,770
679
9,827
9,363
28,846
0
W
Baron Samedi
Zedin
Baron Samedi
18,089
1,309
6,230
4,434
14,576
7,927
2,015
7,525
6,295
30,789
0
W
7,729
2,388
2,652
2,552
17,705
20,461
342
7,215
10,083
0
14,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
52,882
96
Minions Killed
118
0
Camps Cleared
0
926,207
Distance Traveled
1,135,197
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,062
589
1
0
0
178,538
0
L
Achilles
9,524
794
14
1
0
192,755
1
W
Hades
11,247
937
34
3
0
195,623
1
L
Zeus
7,773
648
31
3
0
174,831
1
L
Odin
8,717
726
8
1
0
197,298
0
W
Vamana
10,817
901
19
2
0
272,863
2
L
Baron Samedi
9,478
790
42
4
0
182,785
0
W
Atlas
10,459
872
33
3
0
216,618
0
W
Baron Samedi
10,562
880
28
2
0
220,035
0
W
Odin
9,797
816
4
0
0
230,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role