Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Tsąkąs
Chaac
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,509 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,503 Elo+

VS

Team Averages
Level 108
1,545 SR
1,487 Elo+
Geb
Geb
BogAbiGan
Geb
Level 37
God Stats
8W - 8L
1,591 SR
Queue Stats
38W - 47L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Uruju
Morgan Le Fay
Level 129
God Stats
12W - 16L
1,544 SR
Queue Stats
85W - 86L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
lexa2016
Cernunnos
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 85L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 0 / 6
9,896
761
13,722
10,338
4,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
 
Nox
15
2 / 2 / 6
9,563
736
8,168
10,181
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Tsąkąs
Chaac
15
4 / 1 / 5
9,933
764
9,646
13,413
11,227

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
9,106
700
5,462
14,885
21,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Uruju
Morgan Le Fay
13
0 / 4 / 3
8,275
637
8,977
9,962
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
lexa2016
Cernunnos
14
2 / 2 / 1
8,857
681
8,993
10,055
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
3
3
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
6
6
W
Nox
 
Nox
2
2
6
2.5
L
1
3
2
0.67
W
Chaac
Tsąkąs
Chaac
4
1
5
6.5
L
Morgan Le Fay
Uruju
Morgan Le Fay
0
4
3
0.38
L
Cernunnos
lexa2016
Cernunnos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,536
Damage
23,432
33,932
Taken
34,902
20,277
Mitigated
31,779
12,531
Healing
3,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,722
6,136
0
6,338
10,338
4,485
2,379
3,959
6,379
0
58,993
W
Nox
 
Nox
8,168
148
89
2,288
10,181
4,565
631
4,921
5,260
35,907
0
L
5,462
239
0
1,353
14,885
21,115
0
2,529
12,356
10,380
0
W
Chaac
Tsąkąs
Chaac
9,646
1,180
180
3,636
13,413
11,227
293
6,181
7,232
0
37,561
L
Morgan Le Fay
Uruju
Morgan Le Fay
8,977
1,392
74
1,267
9,962
5,080
0
2,658
7,304
38,329
0
L
Cernunnos
lexa2016
Cernunnos
8,993
2,894
0
511
10,055
5,584
0
3,005
7,050
0
34,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,392
Gold Earned
26,238
185
Minions Killed
143
0
Camps Cleared
0
801,721
Distance Traveled
705,715
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,896
761
87
7
0
243,574
0
W
Nox
9,563
736
50
4
0
255,931
0
L
Geb
9,106
700
5
0
0
240,898
2
W
Chaac
9,933
764
48
4
0
302,216
4
L
Morgan Le Fay
8,275
637
78
6
0
212,832
3
L
Cernunnos
8,857
681
60
5
0
251,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role