Player Matchup

Tyr
Tyr
 
Tyr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Newkid315
Bakasura
Level 160
God Stats
30W - 19L
1,665 SR
Queue Stats
434W - 392L
1,488 Elo+
Party 1
Fafnir
Fafnir
ReggieDaPrynce
Fafnir
Level 135
God Stats
19W - 20L
1,626 SR
Queue Stats
518W - 502L
1,534 Elo+
Solo
Medusa
Medusa
Watermelon-Ciroc
Medusa
Level 160
God Stats
13W - 4L
1,778 SR
Queue Stats
553W - 487L
1,517 Elo+
Party 1
Team Averages
Level 137
1,614 SR
1,508 Elo+

VS

Team Averages
Level 139
1,552 SR
1,529 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AL PSI ONE
Tiamat
Level 128
God Stats
8W - 12L
1,353 SR
Queue Stats
282W - 288L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
DroSnowRose
Kumbhakarna
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 70L
1,522 Elo+
Solo
Thanatos
Thanatos
Smooth_Moe
Thanatos
Level 160
God Stats
5W - 2L
1,893 SR
Queue Stats
128W - 122L
1,560 Elo+
Solo
Danzaburou
Danzaburou
wonderbreadman11
Danzaburou
Level 108
God Stats
124W - 120L
1,513 SR
Queue Stats
375W - 371L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 2 / 1
5,642
513
3,195
8,337
5,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
 
Poseidon
9
0 / 3 / 2
5,305
482
4,328
4,981
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Newkid315
Bakasura
10
3 / 1 / 0
6,063
551
2,677
8,484
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 0 / 2
5,685
517
2,343
7,023
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 3 / 0
5,890
535
5,066
8,669
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 0 / 4
5,909
537
2,910
10,822
6,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
AL PSI ONE
Tiamat
10
2 / 1 / 1
5,981
544
5,621
4,520
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
DroSnowRose
Kumbhakarna
10
1 / 1 / 2
5,860
533
2,277
5,658
3,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Smooth_Moe
Thanatos
10
4 / 1 / 2
6,058
551
6,156
7,946
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
wonderbreadman11
Danzaburou
10
1 / 2 / 2
5,883
535
4,183
6,734
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
9
9
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
1
0.25
L
Poseidon
 
Poseidon
0
3
2
0.33
W
Artio
 
Artio
1
0
4
3
W
Tiamat
AL PSI ONE
Tiamat
2
1
1
2.5
W
Kumbhakarna
DroSnowRose
Kumbhakarna
1
1
2
2
L
Bakasura
Newkid315
Bakasura
3
1
0
3
L
0
0
2
1
W
Thanatos
Smooth_Moe
Thanatos
4
1
2
5
L
2
3
0
0.67
W
Danzaburou
wonderbreadman11
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,609
Damage
21,147
37,494
Taken
35,680
19,777
Mitigated
18,291
12,611
Healing
21,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,195
1,062
0
1,917
8,337
5,835
0
2,488
5,811
0
32,510
L
Poseidon
 
Poseidon
4,328
622
0
576
4,981
1,631
0
2,248
2,521
41,175
0
W
Artio
 
Artio
2,910
512
1,728
4,636
10,822
6,259
0
4,033
6,789
15,857
3,800
W
Tiamat
AL PSI ONE
Tiamat
5,621
509
0
1,853
4,520
2,535
77
886
3,510
40,205
0
W
Kumbhakarna
DroSnowRose
Kumbhakarna
2,277
819
0
1,368
5,658
3,499
0
48
5,445
32,292
0
L
Bakasura
Newkid315
Bakasura
2,677
1,780
0
3,319
8,484
3,715
0
2,007
6,329
0
35,971
L
2,343
985
338
2,892
7,023
6,058
0
2,343
4,550
15,744
0
W
Thanatos
Smooth_Moe
Thanatos
6,156
1,572
0
8,920
7,946
3,542
0
1,119
6,772
0
40,898
L
5,066
2,935
0
3,569
8,669
2,538
0
782
7,887
0
40,174
W
Danzaburou
wonderbreadman11
Danzaburou
4,183
2,155
322
2,563
6,734
2,456
605
585
6,149
0
32,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,585
Gold Earned
29,691
320
Minions Killed
284
0
Camps Cleared
0
1,063,108
Distance Traveled
1,034,972
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,642
513
61
6
0
219,695
4
L
Poseidon
5,305
482
82
7
0
206,479
1
W
Artio
5,909
537
31
3
0
218,523
2
W
Tiamat
5,981
544
67
6
0
204,635
2
W
Kumbhakarna
5,860
533
63
6
0
195,077
2
L
Bakasura
6,063
551
89
8
0
244,958
4
L
Fafnir
5,685
517
23
2
0
202,715
3
W
Thanatos
6,058
551
65
6
0
245,258
6
L
Medusa
5,890
535
65
6
0
189,261
0
W
Danzaburou
5,883
535
58
5
0
171,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role