Player Matchup

Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Juuhis99
Persephone
Level 103
God Stats
16W - 8L
1,667 SR
Queue Stats
37W - 30L
1,545 Elo+
Solo
Anhur
Anhur
SimplyElvis
Anhur
Level 155
God Stats
10W - 7L
1,770 SR
Queue Stats
308W - 187L
1,716 Elo+
Solo
Team Averages
Level 138
1,645 SR
1,587 Elo+

VS

Team Averages
Level 133
1,731 SR
1,613 Elo+
Medusa
Medusa
Akziel
Medusa
Level 87
God Stats
7W - 2L
1,644 SR
Queue Stats
117W - 80L
1,621 Elo+
Party 1
Jormungandr
Jormungandr
Gremis
Jormungandr
Level 155
God Stats
2W - 1L
1,832 SR
Queue Stats
101W - 68L
1,594 Elo+
Party 1
Persephone
Persephone
Wampi
Persephone
Level 157
God Stats
2W - 1L
1,716 SR
Queue Stats
115W - 80L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 0 / 11
7,254
725
5,405
8,303
8,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
Juuhis99
Persephone
13
4 / 0 / 7
8,135
814
10,983
5,123
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 0 / 5
9,013
901
14,517
7,959
3,613
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akziel
Medusa
11
0 / 4 / 0
6,245
625
3,228
10,521
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Gremis
Jormungandr
10
0 / 5 / 0
6,473
647
4,672
13,222
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Wampi
Persephone
11
0 / 4 / 0
6,852
685
5,616
9,632
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
11
6.5
L
Medusa
Akziel
Medusa
0
4
0
0
L
Jormungandr
Gremis
Jormungandr
0
5
0
0
W
Persephone
Juuhis99
Persephone
4
0
7
7.5
W
8
0
5
10.5
L
Persephone
Wampi
Persephone
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
13,516
21,385
Taken
33,375
14,170
Mitigated
15,391
5,625
Healing
3,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,405
274
0
1,323
8,303
8,449
483
2,772
5,399
0
9,141
L
Medusa
Akziel
Medusa
3,228
1,371
0
1,342
10,521
2,941
0
2,225
8,056
0
16,162
L
Jormungandr
Gremis
Jormungandr
4,672
1,008
0
1,355
13,222
9,557
0
4,424
8,458
16,251
0
W
Persephone
Juuhis99
Persephone
10,983
311
0
884
5,123
2,108
557
2,487
2,486
44,473
0
W
14,517
7,495
0
3,418
7,959
3,613
2,231
4,648
3,195
0
39,638
L
Persephone
Wampi
Persephone
5,616
236
0
956
9,632
2,893
0
3,901
5,251
31,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,402
Gold Earned
19,570
141
Minions Killed
109
0
Camps Cleared
0
567,715
Distance Traveled
538,997
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,254
725
5
1
0
206,013
3
L
Medusa
6,245
625
30
3
0
186,653
4
L
Jormungandr
6,473
647
22
2
0
175,819
3
W
Persephone
8,135
814
71
7
0
177,981
0
W
Anhur
9,013
901
65
7
0
183,721
3
L
Persephone
6,852
685
57
6
0
176,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role