Player Matchup

Chaac
Chaac
DeathAkiris
Chaac
Level 109
God Stats
9W - 9L
1,457 SR
Queue Stats
296W - 307L
1,492 Elo+
Solo
Pele
Pele
Paralichhh
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,291 Elo+
Solo
Tyr
Tyr
mikaelbenz92
Tyr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,328 Elo+
Solo
Scylla
Scylla
xXShannaro_7354X
Scylla
Level 148
God Stats
20W - 15L
1,449 SR
Queue Stats
646W - 646L
1,445 Elo+
Solo
Neith
Neith
xikero
Neith
Level 103
God Stats
6W - 6L
1,487 SR
Queue Stats
563W - 580L
1,453 Elo+
Solo
Team Averages
Level 96
1,479 SR
1,402 Elo+

VS

Team Averages
Level 110
1,605 SR
1,447 Elo+
Maui
Maui
Jimmy4796
Maui
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 188L
1,427 Elo+
Solo
Arachne
Arachne
Kingspooon94
Arachne
Level 22
God Stats
1W - 0L
1,672 SR
Queue Stats
67W - 58L
1,492 Elo+
Party 1
Chaac
Chaac
QueenGuillotine
Chaac
Level 142
God Stats
6W - 6L
1,385 SR
Queue Stats
323W - 303L
1,497 Elo+
Party 1
Vulcan
Vulcan
Rolka24
Vulcan
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
144W - 144L
1,381 Elo+
Solo
Persephone
Persephone
xoxKENSHINxox
Persephone
Level 144
God Stats
9W - 2L
1,968 SR
Queue Stats
293W - 295L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 8
10,992
579
13,300
45,970
43,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

15
1 / 13 / 5
9,933
523
8,884
25,959
12,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 5 / 9
10,410
548
9,905
22,749
28,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 5 / 6
12,396
652
26,616
18,052
9,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
xikero
Neith
20
2 / 3 / 6
11,384
599
17,223
18,689
10,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
20
1 / 1 / 24
12,808
674
7,295
18,937
20,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
Kingspooon94
Arachne
20
11 / 5 / 16
13,162
693
31,395
27,242
19,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 3 / 15
13,588
715
27,263
32,140
28,086
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Rolka24
Vulcan
20
7 / 2 / 12
13,034
686
37,023
10,551
6,352
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
xoxKENSHINxox
Persephone
18
0 / 1 / 21
11,355
598
18,129
13,552
6,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
117
10
Kills
29
29
Deaths
12
34
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
W
Maui
1
1
24
13
W
Arachne
Kingspooon94
Arachne
11
5
16
3.8
L
1
13
5
0.27
W
10
3
15
5.83
W
Vulcan
Rolka24
Vulcan
7
2
12
6.5
L
1
5
9
1.1
L
4
5
6
1.4
L
Neith
xikero
Neith
2
3
6
1.67
W
Persephone
xoxKENSHINxox
Persephone
0
1
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,928
Damage
121,105
131,419
Taken
102,422
104,458
Mitigated
80,829
49,852
Healing
45,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,300
493
2,226
24,906
45,970
43,347
0
21,318
24,652
0
41,757
W
Maui
7,295
1,422
1,356
4,448
18,937
20,651
782
7,019
11,918
14,702
0
W
Arachne
Kingspooon94
Arachne
31,395
17,518
3,129
11,641
27,242
19,405
288
7,166
20,076
0
41,030
L
8,884
899
0
2,101
25,959
12,500
0
12,304
13,655
0
16,513
W
27,263
3,103
4,173
12,245
32,140
28,086
2,167
7,033
25,107
0
58,441
W
Vulcan
Rolka24
Vulcan
37,023
19,734
2,245
937
10,551
6,352
2,295
2,698
7,853
79,733
0
L
9,905
1,453
750
2,975
22,749
28,732
196
10,583
12,166
161
13,690
L
26,616
2,263
2,375
3,433
18,052
9,053
128
8,707
9,345
68,876
0
L
Neith
xikero
Neith
17,223
3,615
2,835
8,251
18,689
10,826
1,078
9,535
9,154
38
44,410
W
Persephone
xoxKENSHINxox
Persephone
18,129
932
1,914
3,487
13,552
6,335
1,077
2,899
10,652
29,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,115
Gold Earned
63,947
269
Minions Killed
207
0
Camps Cleared
0
1,631,901
Distance Traveled
1,741,335
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,992
579
44
2
0
357,084
5
W
Maui
12,808
674
13
1
0
338,979
2
W
Arachne
13,162
693
12
1
0
348,951
1
L
Pele
9,933
523
22
1
0
299,919
1
W
Chaac
13,588
715
74
4
0
354,937
0
W
Vulcan
13,034
686
89
5
0
366,335
1
L
Tyr
10,410
548
7
0
0
343,029
0
L
Scylla
12,396
652
133
7
0
281,737
4
L
Neith
11,384
599
63
3
0
350,132
1
W
Persephone
11,355
598
19
1
0
332,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role