Player Matchup

Thanatos
Thanatos
Rodrii23
Thanatos
Level 81
God Stats
0W - 5L
1,133 SR
Queue Stats
337W - 363L
1,394 Elo+
Solo
Anubis
Anubis
eusouBR1213
Anubis
Level 36
God Stats
1W - 2L
1,655 SR
Queue Stats
15W - 13L
1,412 Elo+
Solo
Hercules
Hercules
shelovedevyn
Hercules
Level 47
God Stats
1W - 1L
1,757 SR
Queue Stats
56W - 57L
1,423 Elo+
Solo
Team Averages
Level 55
1,515 SR
1,410 Elo+

VS

Team Averages
Level 134
1,648 SR
1,506 Elo+
Nemesis
Nemesis
BraidedBat830
Nemesis
Level 135
God Stats
1W - 3L
1,528 SR
Queue Stats
86W - 86L
1,506 Elo+
Party 1
Ra
Ra
DREADNOUGHT320
Ra
Level 129
God Stats
3W - 4L
1,509 SR
Queue Stats
55W - 81L
1,370 Elo+
Party 1
Hercules
Hercules
Ssmada
Hercules
Level 139
God Stats
4W - 1L
1,908 SR
Queue Stats
331W - 194L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Rodrii23
Thanatos
17
7 / 6 / 1
12,293
768
14,514
15,724
6,780
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
1 / 6 / 3
10,185
637
12,677
12,849
6,127
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
shelovedevyn
Hercules
15
1 / 6 / 6
10,245
640
9,645
20,465
20,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
10 / 2 / 7
12,822
801
15,719
15,419
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 5 / 12
11,716
732
11,852
10,108
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Ssmada
Hercules
16
3 / 2 / 13
11,601
725
10,817
26,212
17,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
18
18
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nemesis
10
2
7
6.75
W
5
5
12
2.2
L
Thanatos
Rodrii23
Thanatos
7
6
1
1.25
W
Hercules
Ssmada
Hercules
3
2
13
4.75
L
Anubis
1
6
3
0.42
L
Hercules
shelovedevyn
Hercules
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,836
Damage
38,388
49,038
Taken
51,739
33,019
Mitigated
28,140
15,907
Healing
18,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
15,719
6,813
0
3,237
15,419
6,766
2,249
3,344
12,075
0
64,222
W
11,852
1,963
2,803
2,261
10,108
3,428
1,102
4,684
5,424
47,580
0
L
Thanatos
Rodrii23
Thanatos
14,514
3,806
0
8,810
15,724
6,780
0
1,945
13,779
0
52,403
W
Hercules
Ssmada
Hercules
10,817
4,511
601
9,960
26,212
17,946
204
4,727
21,485
0
29,933
L
Anubis
12,677
819
0
2,902
12,849
6,127
0
4,047
8,802
45,433
0
L
Hercules
shelovedevyn
Hercules
9,645
3,055
432
3,763
20,465
20,112
0
5,951
14,514
0
26,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,723
Gold Earned
36,139
162
Minions Killed
171
0
Camps Cleared
0
795,247
Distance Traveled
926,473
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,822
801
68
4
0
337,237
2
W
Ra
11,716
732
73
5
0
267,737
2
L
Thanatos
12,293
768
74
5
0
291,247
0
W
Hercules
11,601
725
30
2
0
321,499
0
L
Anubis
10,185
637
65
4
0
217,817
1
L
Hercules
10,245
640
23
1
0
286,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role