Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BroloProtato
Hercules
Level 155
God Stats
11W - 11L
1,532 SR
Queue Stats
260W - 277L
1,404 Elo+
Solo
Yu Huang
Yu Huang
I ACZiN0 I
Yu Huang
Level 107
God Stats
6W - 10L
1,388 SR
Queue Stats
438W - 509L
1,412 Elo+
Solo
Terra
Terra
Super_Karen420
Terra
Level 160
God Stats
2W - 4L
1,107 SR
Queue Stats
440W - 442L
1,403 Elo+
Solo
Baba Yaga
Baba Yaga
silenttwhisper
Baba Yaga
Level 160
God Stats
2W - 0L
1,675 SR
Queue Stats
125W - 133L
1,380 Elo+
Solo
Team Averages
Level 134
1,440 SR
1,420 Elo+

VS

Team Averages
Level 94
1,572 SR
1,363 Elo+
Cthulhu
Cthulhu
ARESolympian
Cthulhu
Level 109
God Stats
3W - 2L
1,635 SR
Queue Stats
359W - 404L
1,376 Elo+
Solo
Jormungandr
Jormungandr
Aksecnarf
Jormungandr
Level 124
God Stats
1W - 2L
1,629 SR
Queue Stats
163W - 176L
1,337 Elo+
Solo
Ratatoskr
Ratatoskr
Hammurabi332
Ratatoskr
Level 147
God Stats
1W - 3L
1,416 SR
Queue Stats
282W - 282L
1,425 Elo+
Solo
Sylvanus
Sylvanus
InTensity HyPer
Sylvanus
Level 67
God Stats
1W - 1L
1,694 SR
Queue Stats
53W - 49L
1,388 Elo+
Solo
Chernobog
Chernobog
mightyminh7
Chernobog
Level 24
God Stats
1W - 2L
1,485 SR
Queue Stats
48W - 83L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
6 / 4 / 18
13,054
653
34,056
24,586
14,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
BroloProtato
Hercules
20
8 / 1 / 18
13,956
698
25,992
54,531
46,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
I ACZiN0 I
Yu Huang
20
8 / 5 / 16
13,440
672
26,331
20,336
11,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 3 / 23
13,323
666
17,001
27,019
37,679
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baba Yaga
silenttwhisper
Baba Yaga
20
4 / 2 / 23
14,468
723
32,780
20,654
13,271
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARESolympian
Cthulhu
20
1 / 4 / 7
12,004
600
30,231
34,595
27,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Aksecnarf
Jormungandr
18
1 / 7 / 10
11,477
574
18,075
31,156
43,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
Hammurabi332
Ratatoskr
20
9 / 10 / 1
13,310
666
32,462
33,879
28,552
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
19
2 / 4 / 8
12,128
606
12,711
30,737
45,411
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
mightyminh7
Chernobog
20
1 / 4 / 8
11,819
591
22,530
22,972
24,887
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
48
29
Kills
14
15
Deaths
29
98
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
18
3.75
L
Cthulhu
ARESolympian
Cthulhu
1
4
7
1.13
L
Jormungandr
Aksecnarf
Jormungandr
1
7
10
0.86
W
Hercules
BroloProtato
Hercules
8
1
18
17
L
Ratatoskr
Hammurabi332
Ratatoskr
9
10
1
0.95
W
Yu Huang
I ACZiN0 I
Yu Huang
8
5
16
3.2
L
Sylvanus
2
4
8
1.5
W
3
3
23
4.83
L
Chernobog
mightyminh7
Chernobog
1
4
8
1.25
W
Baba Yaga
silenttwhisper
Baba Yaga
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,160
Damage
116,009
147,126
Taken
153,339
122,904
Mitigated
169,265
87,647
Healing
71,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
34,056
23,134
1,906
10,421
24,586
14,027
4,077
11,490
13,096
0
57,534
L
Cthulhu
ARESolympian
Cthulhu
30,231
349
5,863
12,844
34,595
27,252
47
19,606
14,989
60,142
0
L
Jormungandr
Aksecnarf
Jormungandr
18,075
1,595
2,769
3,760
31,156
43,163
56
14,433
16,723
33,736
0
W
Hercules
BroloProtato
Hercules
25,992
6,501
3,670
29,125
54,531
46,433
737
16,239
38,292
0
39,698
L
Ratatoskr
Hammurabi332
Ratatoskr
32,462
9,999
2,104
11,112
33,879
28,552
81
13,784
20,095
66
43,678
W
Yu Huang
I ACZiN0 I
Yu Huang
26,331
2,493
2,663
5,378
20,336
11,494
1,370
8,868
11,468
40,298
0
L
Sylvanus
12,711
3,241
12,348
11,556
30,737
45,411
747
17,440
13,297
16,915
0
W
17,001
2,407
14,106
8,947
27,019
37,679
0
11,914
15,105
28,338
0
L
Chernobog
mightyminh7
Chernobog
22,530
10,129
4,122
4,870
22,972
24,887
1,804
10,849
12,123
0
44,732
W
Baba Yaga
silenttwhisper
Baba Yaga
32,780
4,638
3,111
8,320
20,654
13,271
1,844
12,572
8,082
75,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,241
Gold Earned
60,738
204
Minions Killed
175
0
Camps Cleared
0
1,764,707
Distance Traveled
1,610,766
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,054
653
44
2
0
316,600
0
L
Cthulhu
12,004
600
84
4
0
307,971
0
L
Jormungandr
11,477
574
16
1
0
337,614
1
W
Hercules
13,956
698
15
1
0
380,360
0
L
Ratatoskr
13,310
666
17
1
0
345,598
0
W
Yu Huang
13,440
672
20
1
0
322,159
1
L
Sylvanus
12,128
606
6
0
0
302,729
1
W
Terra
13,323
666
13
1
0
380,379
1
L
Chernobog
11,819
591
52
3
0
316,854
0
W
Baba Yaga
14,468
723
112
6
0
365,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role