Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CrazyHairDryer
Athena
Level 109
God Stats
1W - 2L
1,535 SR
Queue Stats
210W - 219L
1,565 Elo+
Solo
Heimdallr
Heimdallr
pinki74
Heimdallr
Level 148
God Stats
0W - 2L
1,271 SR
Queue Stats
573W - 578L
1,458 Elo+
Solo
Raijin
Raijin
thomasvl13
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 140L
1,557 Elo+
Solo
Ne Zha
Ne Zha
御驾清蒸
Ne Zha
Level 142
God Stats
10W - 17L
1,379 SR
Queue Stats
439W - 418L
1,472 Elo+
Solo
Team Averages
Level 132
1,437 SR
1,510 Elo+

VS

Team Averages
Level 118
1,590 SR
1,526 Elo+
Merlin
Merlin
Akziel
Merlin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 141L
1,575 Elo+
Party 1
Jormungandr
Jormungandr
Gremis
Jormungandr
Level 155
God Stats
4W - 0L
1,781 SR
Queue Stats
149W - 131L
1,582 Elo+
Party 1
Loki
Loki
ThriveRoman
Loki
Level 141
God Stats
36W - 37L
1,418 SR
Queue Stats
97W - 91L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Vesikauhurotta
Baron Samedi
Level 52
God Stats
13W - 7L
1,561 SR
Queue Stats
66W - 67L
1,453 Elo+
Solo
Olorun
Olorun
Wampi
Olorun
Level 157
God Stats
2W - 0L
1,690 SR
Queue Stats
168W - 151L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 2 / 3
5,396
540
3,546
6,601
3,178
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 5 / 0
5,129
513
3,279
10,892
5,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
pinki74
Heimdallr
6
0 / 1 / 1
4,185
419
2,570
4,281
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
thomasvl13
Raijin
9
2 / 0 / 0
5,894
589
3,934
4,365
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
9
2 / 1 / 1
5,386
539
4,398
7,515
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akziel
Merlin
9
0 / 1 / 0
5,396
540
1,312
5,302
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Gremis
Jormungandr
11
5 / 0 / 0
6,801
680
8,671
6,939
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 1 / 0
5,299
530
2,242
5,737
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Vesikauhurotta
Baron Samedi
9
1 / 1 / 1
5,564
556
3,820
6,942
3,031
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Wampi
Olorun
10
2 / 1 / 1
5,955
596
4,150
5,263
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
9
9
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
3
0.75
W
Merlin
Akziel
Merlin
0
1
0
0
L
0
5
0
0
W
Jormungandr
Gremis
Jormungandr
5
0
0
5
W
1
1
0
1
W
Baron Samedi
Vesikauhurotta
Baron Samedi
1
1
1
1.5
W
Olorun
Wampi
Olorun
2
1
1
2.5
L
Heimdallr
pinki74
Heimdallr
0
1
1
0.5
L
Raijin
thomasvl13
Raijin
2
0
0
2
L
Ne Zha
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,727
Damage
20,195
33,654
Taken
30,183
13,866
Mitigated
12,547
11,037
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,546
407
614
2,851
6,601
3,178
0
2,640
3,749
27,777
260
W
Merlin
Akziel
Merlin
1,312
221
0
567
5,302
2,179
0
3,476
1,826
32,106
0
L
3,279
988
0
2,760
10,892
5,087
0
8,183
2,709
28,107
0
W
Jormungandr
Gremis
Jormungandr
8,671
4,747
0
1,650
6,939
3,613
553
2,827
3,660
47,748
0
W
2,242
485
0
3,004
5,737
1,964
0
1,337
4,400
0
31,386
W
Baron Samedi
Vesikauhurotta
Baron Samedi
3,820
804
553
3,035
6,942
3,031
0
1,754
5,188
18,373
0
W
Olorun
Wampi
Olorun
4,150
1,797
227
2,641
5,263
1,760
1,044
849
4,414
42,286
0
L
Heimdallr
pinki74
Heimdallr
2,570
1,031
0
1,572
4,281
1,435
0
2,321
1,852
0
15,088
L
Raijin
thomasvl13
Raijin
3,934
303
0
924
4,365
1,522
37
1,980
2,223
35,445
0
L
Ne Zha
4,398
1,652
0
2,316
7,515
2,644
0
2,281
5,168
0
34,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,990
Gold Earned
29,015
273
Minions Killed
332
0
Camps Cleared
0
899,378
Distance Traveled
987,812
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,396
540
45
5
0
193,850
3
W
Merlin
5,396
540
74
7
0
167,776
3
L
Athena
5,129
513
66
7
0
186,929
6
W
Jormungandr
6,801
680
80
8
0
190,215
1
W
Loki
5,299
530
63
6
0
224,468
0
W
Baron Samedi
5,564
556
27
3
0
209,679
4
W
Olorun
5,955
596
88
9
0
195,674
3
L
Heimdallr
4,185
419
23
2
0
115,614
2
L
Raijin
5,894
589
84
8
0
179,817
5
L
Ne Zha
5,386
539
55
6
0
223,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role