Player Matchup

Hel
Hel
Cerburion
Hel
Level 127
God Stats
19W - 18L
1,517 SR
Queue Stats
188W - 197L
1,490 Elo+
Party 3
Loki
Loki
Snekkyy
Loki
Level 9
God Stats
4W - 5L
1,489 SR
Queue Stats
4W - 8L
1,341 Elo+
Party 3
King Arthur
King Arthur
YoshYama
King Arthur
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 123L
1,377 Elo+
Party 3
Geb
Geb
magmion
Geb
Level 134
God Stats
0W - 1L
1,611 SR
Queue Stats
65W - 45L
1,550 Elo+
Party 1
Anhur
Anhur
mutamuca7
Anhur
Level 47
God Stats
1W - 1L
1,363 SR
Queue Stats
48W - 53L
1,423 Elo+
Party 1
Team Averages
Level 70
1,496 SR
1,436 Elo+

VS

Team Averages
Level 58
1,511 SR
1,485 Elo+
Tyr
Tyr
 
Tyr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DerTypIstKraß
Bellona
Level 80
God Stats
2W - 0L
1,659 SR
Queue Stats
14W - 11L
1,506 Elo+
Solo
Kukulkan
Kukulkan
Rumdizi
Kukulkan
Level 103
God Stats
2W - 2L
1,284 SR
Queue Stats
169W - 182L
1,478 Elo+
Solo
Rama
Rama
孙狗必死
Rama
Level 28
God Stats
5W - 2L
1,614 SR
Queue Stats
11W - 12L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
6,983
537
5,054
9,080
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Snekkyy
Loki
8
0 / 4 / 1
4,908
378
4,165
7,851
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
YoshYama
King Arthur
8
0 / 7 / 1
5,354
412
5,876
11,871
13,101
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
10
1 / 2 / 4
6,252
481
6,266
11,080
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
mutamuca7
Anhur
10
1 / 3 / 3
5,888
453
2,435
8,359
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
8 / 2 / 4
7,834
603
12,819
13,148
5,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
 
Loki
11
3 / 1 / 2
6,829
525
2,833
9,247
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 1 / 2
8,085
622
8,931
13,117
10,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Rumdizi
Kukulkan
11
1 / 1 / 2
6,653
512
4,399
5,138
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 2
6,860
528
2,451
6,259
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
20
20
Deaths
6
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
2
4
5
W
Loki
 
Loki
3
1
2
4
L
4
4
1
1.13
W
6
1
2
7
W
Kukulkan
Rumdizi
Kukulkan
1
1
2
2
L
Loki
Snekkyy
Loki
0
4
1
0.13
L
King Arthur
YoshYama
King Arthur
0
7
1
0.07
L
Geb
1
2
4
1.5
L
Anhur
mutamuca7
Anhur
1
3
3
0.83
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,796
Damage
31,433
48,241
Taken
46,909
27,020
Mitigated
23,985
11,341
Healing
22,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,819
2,260
0
4,299
13,148
5,572
0
3,378
9,770
0
43,641
W
Loki
 
Loki
2,833
717
0
5,856
9,247
3,445
0
1,737
7,510
0
45,006
L
5,054
185
757
3,272
9,080
3,327
0
2,085
6,697
45,899
0
W
8,931
3,252
0
6,921
13,117
10,344
0
1,534
11,583
0
54,651
W
Kukulkan
Rumdizi
Kukulkan
4,399
180
0
1,089
5,138
2,245
459
3,645
1,493
35,440
0
L
Loki
Snekkyy
Loki
4,165
1,245
0
1,333
7,851
2,898
0
106
7,745
0
18,074
L
King Arthur
YoshYama
King Arthur
5,876
1,158
0
745
11,871
13,101
0
0
11,871
0
30,134
L
Geb
6,266
1,408
0
2,955
11,080
5,430
0
1,178
9,820
38,805
0
L
Anhur
mutamuca7
Anhur
2,435
1,031
0
2,279
8,359
2,264
0
586
7,709
0
26,654
W
2,451
1,979
0
3,869
6,259
2,379
1,026
1,026
5,233
0
43,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
36,261
286
Minions Killed
370
0
Camps Cleared
0
1,275,961
Distance Traveled
1,232,895
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,834
603
41
3
0
259,883
3
W
Loki
6,829
525
85
7
0
249,613
0
L
Hel
6,983
537
84
6
0
256,512
5
W
Bellona
8,085
622
93
7
0
222,235
0
W
Kukulkan
6,653
512
72
6
0
242,092
3
L
Loki
4,908
378
38
3
0
267,546
4
L
King Arthur
5,354
412
42
3
0
227,334
1
L
Geb
6,252
481
79
6
0
288,721
5
L
Anhur
5,888
453
43
3
0
235,848
2
W
Rama
6,860
528
79
6
0
259,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role