Player Matchup

Awilix
Awilix
Nakkvarr
Awilix
Level 127
God Stats
1W - 0L
1,735 SR
Queue Stats
16W - 10L
1,538 Elo+
Party 1
Cernunnos
Cernunnos
ThEndlesMilkyWy
Cernunnos
Level 160
God Stats
3W - 0L
1,832 SR
Queue Stats
453W - 314L
1,723 Elo+
Party 1
Horus
Horus
ZooomZ
Horus
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 172L
1,382 Elo+
Solo
Janus
Janus
iPROBLEMATIK
Janus
Level 106
God Stats
9W - 1L
1,707 SR
Queue Stats
266W - 164L
1,723 Elo+
Party 1
Cerberus
Cerberus
pTLucy
Cerberus
Level 22
God Stats
3W - 1L
1,513 SR
Queue Stats
63W - 24L
1,690 Elo+
Party 1
Team Averages
Level 114
1,657 SR
1,611 Elo+

VS

Team Averages
Level 84
1,581 SR
1,475 Elo+
Anubis
Anubis
Gucci Wooper
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,430 Elo+
Party 3
Ishtar
Ishtar
Sol Yago
Ishtar
Level 156
God Stats
6W - 5L
1,615 SR
Queue Stats
516W - 450L
1,615 Elo+
Party 3
Zhong Kui
Zhong Kui
TNT AVieI
Zhong Kui
Level 108
God Stats
21W - 10L
1,667 SR
Queue Stats
573W - 580L
1,455 Elo+
Solo
Neith
Neith
TheYoungClam
Neith
Level 113
God Stats
3W - 6L
1,623 SR
Queue Stats
130W - 152L
1,479 Elo+
Party 2
Bakasura
Bakasura
floodedjesus
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 58L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Nakkvarr
Awilix
17
6 / 6 / 4
11,470
521
14,398
21,892
9,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
ThEndlesMilkyWy
Cernunnos
20
17 / 1 / 4
14,788
672
34,098
28,564
14,546
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Horus
ZooomZ
Horus
16
1 / 0 / 11
10,416
473
5,311
20,064
22,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
2 / 5 / 6
10,347
470
12,599
13,200
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
pTLucy
Cerberus
17
3 / 3 / 15
11,803
537
9,972
25,831
29,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
1 / 6 / 8
11,516
523
15,318
18,388
8,154
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Sol Yago
Ishtar
17
7 / 5 / 5
11,101
505
26,525
23,214
8,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
TNT AVieI
Zhong Kui
14
0 / 4 / 6
8,431
383
12,725
17,931
10,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 4 / 3
9,894
450
8,028
17,072
7,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
floodedjesus
Bakasura
17
7 / 10 / 4
10,834
492
12,339
24,789
8,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
29
Kills
15
15
Deaths
29
40
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
6
8
0.83
W
Awilix
Nakkvarr
Awilix
6
6
4
1.33
L
Ishtar
Sol Yago
Ishtar
7
5
5
1.9
L
Zhong Kui
TNT AVieI
Zhong Kui
0
4
6
0.75
W
Cernunnos
ThEndlesMilkyWy
Cernunnos
17
1
4
19
L
0
4
3
0.38
W
Horus
ZooomZ
Horus
1
0
11
6.5
L
Bakasura
floodedjesus
Bakasura
7
10
4
0.9
W
2
5
6
1
W
Cerberus
pTLucy
Cerberus
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,378
Damage
74,935
109,551
Taken
101,394
82,233
Mitigated
43,155
42,488
Healing
30,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
15,318
651
0
6,177
18,388
8,154
694
3,268
15,120
85,748
0
W
Awilix
Nakkvarr
Awilix
14,398
6,476
0
1,657
21,892
9,887
0
4,390
17,412
0
94,410
L
Ishtar
Sol Yago
Ishtar
26,525
19,295
0
10,989
23,214
8,658
320
8,568
14,646
0
109,687
L
Zhong Kui
TNT AVieI
Zhong Kui
12,725
908
474
7,024
17,931
10,519
331
5,580
12,351
45,127
0
W
Cernunnos
ThEndlesMilkyWy
Cernunnos
34,098
19,051
0
18,685
28,564
14,546
1,373
5,788
22,431
0
171,749
L
8,028
1,688
0
4,105
17,072
7,054
924
793
16,279
0
88,281
W
Horus
ZooomZ
Horus
5,311
2,677
2,744
8,581
20,064
22,502
71
6,800
13,189
5,332
40,015
L
Bakasura
floodedjesus
Bakasura
12,339
8,557
0
2,040
24,789
8,770
0
5,130
19,659
0
75,995
W
12,599
1,090
0
2,347
13,200
5,666
0
2,937
10,263
78,435
0
W
Cerberus
pTLucy
Cerberus
9,972
910
0
8,474
25,831
29,632
180
8,545
16,903
33,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,824
Gold Earned
51,776
592
Minions Killed
604
0
Camps Cleared
0
2,150,086
Distance Traveled
1,857,554
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,516
523
148
7
0
326,992
4
W
Awilix
11,470
521
118
5
0
461,307
8
L
Ishtar
11,101
505
128
6
0
358,974
5
L
Zhong Kui
8,431
383
67
3
0
368,074
0
W
Cernunnos
14,788
672
231
11
0
403,408
7
L
Neith
9,894
450
145
7
0
379,286
3
W
Horus
10,416
473
74
3
0
442,532
0
L
Bakasura
10,834
492
116
5
0
424,228
3
W
Janus
10,347
470
132
6
0
417,042
5
W
Cerberus
11,803
537
37
2
0
425,797
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role