Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Blaxs300
Nemesis
Level 109
God Stats
4W - 5L
1,580 SR
Queue Stats
77W - 77L
1,501 Elo+
Party 2
Ne Zha
Ne Zha
Teixeira91
Ne Zha
Level 106
God Stats
4W - 5L
1,519 SR
Queue Stats
798W - 1,076L
1,435 Elo+
Solo
Merlin
Merlin
VVolchonokk
Merlin
Level 109
God Stats
1W - 4L
1,239 SR
Queue Stats
246W - 270L
1,379 Elo+
Solo
Rama
Rama
kiri471
Rama
Level 126
God Stats
2W - 4L
1,438 SR
Queue Stats
78W - 68L
1,528 Elo+
Party 2
Team Averages
Level 106
1,455 SR
1,469 Elo+

VS

Team Averages
Level 104
1,592 SR
1,532 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Chill_im_All
Janus
Level 127
God Stats
8W - 5L
1,760 SR
Queue Stats
95W - 94L
1,478 Elo+
Solo
Fenrir
Fenrir
Taiyo_do_Dragao
Fenrir
Level 117
God Stats
7W - 4L
1,273 SR
Queue Stats
93W - 67L
1,524 Elo+
Party 1
Anhur
Anhur
Viqah_
Anhur
Level 129
God Stats
3W - 1L
1,630 SR
Queue Stats
306W - 325L
1,475 Elo+
Solo
Shiva
Shiva
patced16
Shiva
Level 17
God Stats
38W - 17L
1,794 SR
Queue Stats
195W - 68L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 2 / 0
7,115
474
5,705
13,674
14,857
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
Blaxs300
Nemesis
12
2 / 1 / 1
7,334
489
5,618
11,518
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Teixeira91
Ne Zha
10
0 / 7 / 2
6,094
406
2,754
14,842
7,654
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
13
2 / 3 / 2
7,806
520
5,773
8,341
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
kiri471
Rama
13
0 / 0 / 1
7,727
515
5,176
8,312
2,680
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 0 / 7
8,136
542
7,121
13,356
13,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 3 / 3
8,381
559
6,942
8,215
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 0
7,681
512
2,622
12,395
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
Viqah_
Anhur
15
3 / 1 / 3
9,200
613
6,556
9,018
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
patced16
Shiva
16
2 / 0 / 1
9,254
617
10,458
10,939
5,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
13
13
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
0
0.5
W
Mulan
 
Mulan
4
0
7
7.5
L
Nemesis
Blaxs300
Nemesis
2
1
1
2.5
W
2
3
3
1.17
W
2
3
0
0.67
L
Ne Zha
Teixeira91
Ne Zha
0
7
2
0.14
L
Merlin
2
3
2
1
W
Anhur
Viqah_
Anhur
3
1
3
4.5
L
Rama
kiri471
Rama
0
0
1
0.5
W
Shiva
patced16
Shiva
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,026
Damage
33,699
56,687
Taken
53,923
32,943
Mitigated
31,544
16,375
Healing
22,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,705
817
85
5,190
13,674
14,857
0
0
13,674
0
51,812
W
Mulan
 
Mulan
7,121
897
183
4,664
13,356
13,569
135
869
12,487
0
43,973
L
Nemesis
Blaxs300
Nemesis
5,618
2,159
0
3,241
11,518
4,388
0
909
10,609
0
57,015
W
6,942
248
0
809
8,215
3,448
229
3,284
4,931
62,088
0
W
2,622
535
0
6,732
12,395
5,224
0
453
11,942
0
58,077
L
Ne Zha
Teixeira91
Ne Zha
2,754
774
45
2,296
14,842
7,654
0
2,477
12,365
0
21,051
L
Merlin
5,773
603
0
1,115
8,341
3,364
0
2,598
5,743
63,193
0
W
Anhur
Viqah_
Anhur
6,556
3,734
0
4,996
9,018
3,761
0
821
8,197
0
81,061
L
Rama
kiri471
Rama
5,176
4,492
0
4,403
8,312
2,680
0
958
7,354
0
70,736
W
Shiva
patced16
Shiva
10,458
2,029
255
5,139
10,939
5,542
231
346
10,593
0
81,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,076
Gold Earned
42,652
460
Minions Killed
536
0
Camps Cleared
0
1,426,738
Distance Traveled
1,552,519
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,115
474
86
6
0
298,649
4
W
Mulan
8,136
542
66
4
0
308,204
8
L
Nemesis
7,334
489
87
6
0
367,722
2
W
Janus
8,381
559
109
7
0
297,773
4
W
Fenrir
7,681
512
99
7
0
347,940
2
L
Ne Zha
6,094
406
39
3
0
228,893
4
L
Merlin
7,806
520
116
8
0
263,426
6
W
Anhur
9,200
613
119
8
0
260,322
3
L
Rama
7,727
515
132
9
0
268,048
3
W
Shiva
9,254
617
143
10
0
338,280
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role