Player Matchup

Cupid
Cupid
Platinum II
 
Cupid
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond V
 
Cernunnos
Diamond V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum I
JustAizen121
Eset
Platinum I
Level 83
God Stats
6W - 7L
1,644 SR
Queue Stats
272W - 272L
1,921 MMR
Solo
King Arthur
King Arthur
Diamond V
Jyrkiboi
King Arthur
Diamond V
Level 160
God Stats
13W - 17L
1,575 SR
Queue Stats
741W - 725L
1,940 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
Mericangi
Ao Kuang
Platinum IV
Level 75
God Stats
2W - 1L
1,711 SR
Queue Stats
70W - 59L
1,842 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,586 SR
1,740 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,671 SR
1,906 MMR
Scylla
Scylla
Platinum V
COVID319
Scylla
Platinum V
Level 149
God Stats
13W - 19L
1,513 SR
Queue Stats
628W - 640L
1,815 MMR
Solo
Nu Wa
Nu Wa
Platinum III
ThеЕnd
Nu Wa
Platinum III
Level 156
God Stats
17W - 14L
1,727 SR
Queue Stats
65W - 59L
2,002 MMR
Solo
Khepri
Khepri
Platinum IV
Zoppox
Khepri
Platinum IV
Level 95
God Stats
71W - 55L
1,697 SR
Queue Stats
141W - 133L
1,832 MMR
Solo
Chernobog
Chernobog
Diamond V
ŽαŗάŧợŠ
Chernobog
Diamond V
Level 158
God Stats
10W - 8L
1,768 SR
Queue Stats
1,125W - 1,143L
1,954 MMR
Solo
Mulan
Mulan
Diamond V
人生如戏K
Mulan
Diamond V
Level 128
God Stats
22W - 19L
1,651 SR
Queue Stats
597W - 647L
1,925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
5 / 4 / 8
14,797
592
14,554
22,891
9,402
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
 
Cernunnos
20
2 / 3 / 9
13,693
548
18,770
23,004
10,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 6 / 11
12,914
517
10,226
17,326
12,948
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Jyrkiboi
King Arthur
19
1 / 4 / 7
13,156
526
15,110
31,333
31,830
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Mericangi
Ao Kuang
20
9 / 5 / 5
14,605
584
20,024
25,296
11,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ah Muzen CabMauiCliodhnaCabrakan

VS

Bans
IshtarCamazotzHadesVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
COVID319
Scylla
20
3 / 3 / 8
14,241
570
13,398
19,856
9,488
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
ThеЕnd
Nu Wa
17
4 / 4 / 10
12,105
484
20,033
19,604
8,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Zoppox
Khepri
16
1 / 4 / 17
11,999
480
5,705
18,767
23,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
ŽαŗάŧợŠ
Chernobog
20
9 / 5 / 8
14,544
582
28,717
28,310
15,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 3 / 1
14,871
595
16,977
27,221
29,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
66
19
Kills
22
22
Deaths
19
40
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
4
8
2.25
W
Cernunnos
 
Cernunnos
2
3
9
2.17
L
Scylla
COVID319
Scylla
3
3
8
2.33
W
2
6
11
1.25
W
King Arthur
Jyrkiboi
King Arthur
1
4
7
1.13
W
Ao Kuang
Mericangi
Ao Kuang
9
5
5
2.3
L
Nu Wa
ThеЕnd
Nu Wa
4
4
10
2.25
L
Khepri
Zoppox
Khepri
1
4
17
2.38
L
Chernobog
ŽαŗάŧợŠ
Chernobog
9
5
8
2.6
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,684
Damage
84,830
119,850
Taken
113,758
76,167
Mitigated
86,568
47,225
Healing
41,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
14,554
8,568
1,060
13,371
22,891
9,402
6,764
3,974
18,917
0
147,289
W
Cernunnos
 
Cernunnos
18,770
9,645
0
12,293
23,004
10,387
1,813
10,293
12,711
0
150,542
L
Scylla
COVID319
Scylla
13,398
1,982
122
6,352
19,856
9,488
2,401
4,622
15,234
153,646
0
W
10,226
859
724
5,754
17,326
12,948
404
8,016
9,310
50,254
130
W
King Arthur
Jyrkiboi
King Arthur
15,110
1,856
0
4,667
31,333
31,830
221
8,375
22,958
112
96,478
W
Ao Kuang
Mericangi
Ao Kuang
20,024
6,047
0
9,356
25,296
11,600
2,251
8,965
16,331
128,444
0
L
Nu Wa
ThеЕnd
Nu Wa
20,033
4,181
0
6,802
19,604
8,892
775
6,701
12,903
93,562
0
L
Khepri
Zoppox
Khepri
5,705
562
0
2,547
18,767
23,670
0
8,127
10,640
24,609
0
L
Chernobog
ŽαŗάŧợŠ
Chernobog
28,717
15,793
0
13,425
28,310
15,156
5,041
8,817
19,493
0
160,112
L
16,977
1,836
0
12,635
27,221
29,362
436
7,004
20,217
0
125,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,165
Gold Earned
67,760
794
Minions Killed
768
0
Camps Cleared
0
2,333,357
Distance Traveled
2,382,172
34
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,797
592
188
8
0
463,662
10
W
Cernunnos
13,693
548
228
9
0
442,748
6
L
Scylla
14,241
570
224
9
0
514,552
4
W
Eset
12,914
517
60
2
0
472,554
9
W
King Arthur
13,156
526
165
7
0
470,860
7
W
Ao Kuang
14,605
584
153
6
0
483,533
2
L
Nu Wa
12,105
484
123
5
0
443,752
5
L
Khepri
11,999
480
26
1
0
521,425
7
L
Chernobog
14,544
582
183
7
0
454,894
6
L
Mulan
14,871
595
212
8
0
447,549
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role