Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
 
Heimdallr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Cubey86
Khepri
Level 156
God Stats
1W - 2L
1,233 SR
Queue Stats
209W - 229L
1,492 Elo+
Party 3
King Arthur
King Arthur
FatPigeons
King Arthur
Level 129
God Stats
17W - 17L
1,487 SR
Queue Stats
204W - 243L
1,403 Elo+
Party 1
Horus
Horus
appyjuise
Horus
Level 158
God Stats
16W - 16L
1,494 SR
Queue Stats
235W - 274L
1,420 Elo+
Party 1
Team Averages
Level 145
1,443 SR
1,463 Elo+

VS

Team Averages
Level 96
1,452 SR
1,483 Elo+
Olorun
Olorun
Tons_of_Babies
Olorun
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 82L
1,441 Elo+
Solo
Sol
Sol
Wess4766
Sol
Level 108
God Stats
101W - 109L
1,536 SR
Queue Stats
333W - 373L
1,435 Elo+
Solo
Fenrir
Fenrir
Xx SMOKER505 xX
Fenrir
Level 121
God Stats
12W - 9L
1,532 SR
Queue Stats
78W - 59L
1,526 Elo+
Party 2
Bellona
Bellona
itswamon
Bellona
Level 90
God Stats
0W - 3L
1,195 SR
Queue Stats
8W - 5L
1,563 Elo+
Party 2
Ares
Ares
tehbucketmage
Ares
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 74L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 0 / 0
6,334
576
1,960
3,423
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
 
Heimdallr
9
1 / 4 / 1
5,223
475
3,945
8,308
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Cubey86
Khepri
9
1 / 0 / 2
5,685
517
2,266
5,647
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
FatPigeons
King Arthur
12
5 / 1 / 0
7,045
640
8,758
7,476
4,319
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
appyjuise
Horus
9
1 / 0 / 4
5,900
536
3,696
6,080
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,543
504
4,321
4,851
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 1 / 0
6,739
613
2,487
7,624
2,573
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 5 / 0
5,177
471
2,630
9,283
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bellona
itswamon
Bellona
10
1 / 2 / 0
5,515
501
3,540
9,181
8,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 2
5,942
540
6,658
9,383
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
4
5
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
0
2
W
Heimdallr
 
Heimdallr
1
4
1
0.38
W
Khepri
Cubey86
Khepri
1
0
2
2
W
King Arthur
FatPigeons
King Arthur
5
1
0
5
L
1
1
2
2
L
0
1
0
0
L
1
5
0
0.2
W
Horus
appyjuise
Horus
1
0
4
3
L
Bellona
itswamon
Bellona
1
2
0
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,625
Damage
19,636
30,934
Taken
40,322
15,636
Mitigated
22,870
7,131
Healing
15,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
1,960
587
0
1,000
3,423
1,390
561
1,865
1,558
48,807
0
W
Heimdallr
 
Heimdallr
3,945
1,612
0
1,602
8,308
3,498
0
5,493
2,815
0
29,670
W
Khepri
Cubey86
Khepri
2,266
217
0
2,034
5,647
3,992
0
3,919
1,728
11,251
0
W
King Arthur
FatPigeons
King Arthur
8,758
1,996
0
872
7,476
4,319
228
0
7,476
0
48,792
L
4,321
2,215
382
2,518
4,851
2,236
1,192
874
3,977
35,597
5,989
L
2,487
801
0
5,185
7,624
2,573
0
2,145
5,479
59,418
0
L
2,630
1,266
0
955
9,283
3,050
0
0
9,283
0
29,130
W
Horus
appyjuise
Horus
3,696
1,829
130
1,493
6,080
2,437
0
909
5,171
0
31,852
L
Bellona
itswamon
Bellona
3,540
1,345
0
2,939
9,181
8,625
0
0
9,181
0
30,724
L
6,658
516
0
3,195
9,383
6,386
26
1,207
8,176
17,786
5,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,187
Gold Earned
28,916
296
Minions Killed
314
0
Camps Cleared
0
1,037,970
Distance Traveled
996,200
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,334
576
85
8
0
210,884
3
W
Heimdallr
5,223
475
43
4
0
185,510
1
W
Khepri
5,685
517
17
2
0
206,142
4
W
King Arthur
7,045
640
86
8
0
212,947
3
L
Olorun
5,543
504
66
6
0
183,162
1
L
Sol
6,739
613
121
11
0
203,496
0
L
Fenrir
5,177
471
49
4
0
198,016
3
W
Horus
5,900
536
65
6
0
222,487
1
L
Bellona
5,515
501
56
5
0
178,950
2
L
Ares
5,942
540
22
2
0
232,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role