Player Matchup

Loki
Loki
AmOkBuFu1266
Loki
Level 143
God Stats
30W - 29L
1,402 SR
Queue Stats
659W - 696L
1,370 Elo+
Solo
Cernunnos
Cernunnos
BoratVnice
Cernunnos
Level 87
God Stats
3W - 3L
1,480 SR
Queue Stats
304W - 333L
1,398 Elo+
Solo
Chang'e
Chang'e
Cz_gamer_hk
Chang'e
Level 159
God Stats
28W - 23L
1,546 SR
Queue Stats
1,130W - 1,199L
1,434 Elo+
Solo
Terra
Terra
DARK_AlexRx
Terra
Level 103
God Stats
3W - 0L
1,659 SR
Queue Stats
59W - 55L
1,442 Elo+
Solo
Cupid
Cupid
immune_bassist7
Cupid
Level 137
God Stats
70W - 60L
1,565 SR
Queue Stats
1,840W - 1,957L
1,405 Elo+
Solo
Team Averages
Level 126
1,530 SR
1,410 Elo+

VS

Team Averages
Level 43
1,587 SR
1,382 Elo+
Achilles
Achilles
HerveGaillard
Achilles
Level 68
God Stats
0W - 1L
1,825 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Maui
Maui
Skizzy42
Maui
Level 45
God Stats
18W - 19L
1,471 SR
Queue Stats
76W - 100L
1,357 Elo+
Party 2
Fenrir
Fenrir
WoRe_DokiDoki
Fenrir
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 19L
1,372 Elo+
Party 1
Persephone
Persephone
WoRe_mars5426
Persephone
Level 67
God Stats
4W - 1L
1,902 SR
Queue Stats
103W - 108L
1,392 Elo+
Party 1
Hou Yi
Hou Yi
watahmaan
Hou Yi
Level 28
God Stats
3W - 8L
1,239 SR
Queue Stats
21W - 34L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 1
8,904
524
2,668
11,517
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
BoratVnice
Cernunnos
14
0 / 1 / 1
8,422
495
7,634
11,427
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Cz_gamer_hk
Chang'e
15
1 / 0 / 2
8,349
491
5,583
8,833
6,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

16
1 / 3 / 1
9,605
565
6,304
11,633
10,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 0
8,361
492
4,897
9,866
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HerveGaillard
Achilles
1
0 / 0 / 0
3,063
180
0
0
0
Maui
10
0 / 0 / 0
6,636
390
1,964
8,660
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 2
7,212
424
4,211
16,439
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
WoRe_mars5426
Persephone
15
4 / 2 / 0
8,842
520
10,841
10,510
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
watahmaan
Hou Yi
11
0 / 1 / 0
6,342
373
5,029
7,434
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
5
5
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Cernunnos
BoratVnice
Cernunnos
0
1
1
0.5
W
Chang'e
Cz_gamer_hk
Chang'e
1
0
2
2
W
1
3
1
0.5
L
Achilles
HerveGaillard
Achilles
0
0
0
0
L
Maui
0
0
0
0
L
1
3
2
0.67
L
Persephone
WoRe_mars5426
Persephone
4
2
0
2
W
3
1
0
3
L
Hou Yi
watahmaan
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,086
Damage
22,045
53,276
Taken
43,043
31,312
Mitigated
19,942
27,015
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,668
498
0
7,110
11,517
4,740
0
1,524
9,993
0
94,178
W
Cernunnos
BoratVnice
Cernunnos
7,634
2,425
0
5,505
11,427
5,249
304
3,451
7,976
0
82,609
W
Chang'e
Cz_gamer_hk
Chang'e
5,583
511
2,373
4,600
8,833
6,733
323
2,669
6,164
31,463
8,229
W
6,304
903
0
2,268
11,633
10,591
1,770
601
11,032
62,578
0
L
Achilles
HerveGaillard
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Maui
1,964
483
0
3,244
8,660
6,309
0
1,670
6,990
15,087
0
L
4,211
526
0
4,773
16,439
6,926
0
6,275
9,833
0
36,859
L
Persephone
WoRe_mars5426
Persephone
10,841
690
63
3,025
10,510
3,984
66
1,577
8,927
60,125
0
W
4,897
2,568
150
5,009
9,866
3,999
535
4,560
5,306
0
54,537
L
Hou Yi
watahmaan
Hou Yi
5,029
2,740
0
3,450
7,434
2,723
0
1,525
5,909
0
48,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,641
Gold Earned
32,095
565
Minions Killed
272
0
Camps Cleared
0
1,444,847
Distance Traveled
1,174,483
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,904
524
154
9
0
302,819
3
W
Cernunnos
8,422
495
131
8
0
296,374
4
W
Chang'e
8,349
491
64
4
0
331,071
4
W
Terra
9,605
565
128
8
0
298,170
1
L
Achilles
3,063
180
0
0
0
0
0
L
Maui
6,636
390
11
1
0
264,237
3
L
Fenrir
7,212
424
67
4
0
335,942
0
L
Persephone
8,842
520
98
6
0
301,614
0
W
Cupid
8,361
492
88
5
0
216,413
1
L
Hou Yi
6,342
373
96
6
0
272,690
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role