Player Matchup

Ymir
Ymir
HELIXSTUDIOSoNET
Ymir
Level 123
God Stats
2W - 3L
1,593 SR
Queue Stats
53W - 51L
1,546 Elo+
Party 1
Loki
Loki
Kazyone06
Loki
Level 61
God Stats
2W - 1L
1,772 SR
Queue Stats
24W - 36L
1,352 Elo+
Solo
Skadi
Skadi
Lethal_Lettuce02
Skadi
Level 106
God Stats
24W - 13L
1,719 SR
Queue Stats
63W - 62L
1,538 Elo+
Party 1
Team Averages
Level 97
1,695 SR
1,479 Elo+

VS

Team Averages
Level 126
1,482 SR
1,550 Elo+
Chaac
Chaac
Bloodydeath19
Chaac
Level 120
God Stats
5W - 6L
1,539 SR
Queue Stats
184W - 210L
1,509 Elo+
Solo
Anubis
Anubis
Vague x light
Anubis
Level 128
God Stats
3W - 2L
1,350 SR
Queue Stats
237W - 161L
1,591 Elo+
Solo
Ne Zha
Ne Zha
YodaBigDawg
Ne Zha
Level 129
God Stats
18W - 15L
1,556 SR
Queue Stats
125W - 92L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,981
698
3,348
13,909
11,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
10
0 / 3 / 2
6,269
627
4,478
8,404
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 1
6,675
668
5,371
8,254
2,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
8,425
843
5,958
10,997
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
7 / 0 / 3
8,565
857
9,201
6,036
3,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
13
2 / 0 / 8
7,781
778
10,566
7,634
4,223
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
10
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
1
3
1
0.5
L
Loki
0
3
2
0.33
L
1
4
1
0.38
W
7
0
3
8.5
W
Ne Zha
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,197
Damage
25,725
30,567
Taken
24,667
16,690
Mitigated
19,646
6,644
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,958
988
278
3,603
10,997
12,152
57
1,666
9,331
47
18,020
L
3,348
362
1,716
3,561
13,909
11,203
0
5,752
8,157
9,471
0
L
Loki
4,478
579
0
480
8,404
2,960
0
1,249
7,155
0
22,142
L
5,371
2,759
0
887
8,254
2,527
0
2,289
5,965
0
26,098
W
9,201
580
0
3,462
6,036
3,271
780
404
5,632
40,264
0
W
Ne Zha
10,566
3,220
0
1,547
7,634
4,223
1,089
1,307
6,327
0
30,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,925
Gold Earned
24,771
87
Minions Killed
131
0
Camps Cleared
0
500,292
Distance Traveled
583,686
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,425
843
31
3
0
200,385
2
L
Ymir
6,981
698
4
0
0
158,191
1
L
Loki
6,269
627
32
3
0
188,063
2
L
Skadi
6,675
668
51
5
0
154,038
1
W
Anubis
8,565
857
73
7
0
175,970
4
W
Ne Zha
7,781
778
27
3
0
207,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role