Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Lun1k
Rama
Level 104
God Stats
14W - 10L
1,613 SR
Queue Stats
176W - 151L
1,630 Elo+
Solo
Fenrir
Fenrir
Solbrolo
Fenrir
Level 64
God Stats
3W - 2L
1,489 SR
Queue Stats
39W - 40L
1,567 Elo+
Solo
Scylla
Scylla
antidotter
Scylla
Level 129
God Stats
1W - 1L
1,281 SR
Queue Stats
37W - 36L
1,565 Elo+
Solo
Cu Chulainn
Cu Chulainn
günther98
Cu Chulainn
Level 160
God Stats
8W - 1L
1,668 SR
Queue Stats
693W - 713L
1,625 Elo+
Solo
Team Averages
Level 123
1,510 SR
1,577 Elo+

VS

Team Averages
Level 150
1,548 SR
1,519 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AkiraWusky
Merlin
Level 143
God Stats
1W - 2L
1,617 SR
Queue Stats
97W - 98L
1,536 Elo+
Party 1
Zhong Kui
Zhong Kui
L4CKES 5194
Zhong Kui
Level 160
God Stats
4W - 6L
1,510 SR
Queue Stats
378W - 387L
1,497 Elo+
Party 1
He Bo
He Bo
xNiceIcebaby
He Bo
Level 129
God Stats
6W - 4L
1,615 SR
Queue Stats
410W - 242L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 2 / 9
9,205
541
8,232
15,085
15,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Lun1k
Rama
16
7 / 0 / 3
10,715
630
8,081
9,992
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Solbrolo
Fenrir
16
3 / 0 / 11
10,118
595
7,781
14,424
6,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
antidotter
Scylla
15
5 / 0 / 5
9,992
588
7,994
4,853
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
günther98
Cu Chulainn
16
6 / 0 / 4
11,227
660
13,018
13,844
12,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 1 / 1
7,592
447
4,207
6,643
2,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Tyr
 
Tyr
9
0 / 7 / 0
5,793
341
2,615
18,564
9,532
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
AkiraWusky
Merlin
11
0 / 5 / 0
7,070
416
4,760
8,743
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
L4CKES 5194
Zhong Kui
13
0 / 6 / 0
7,300
429
4,825
14,162
11,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 0
7,610
448
4,440
12,940
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
22
Kills
2
2
Deaths
22
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
9
2.75
L
Ishtar
 
Ishtar
1
1
1
1.5
L
Tyr
 
Tyr
0
7
0
0
L
Merlin
AkiraWusky
Merlin
0
5
0
0
L
Zhong Kui
L4CKES 5194
Zhong Kui
0
6
0
0
W
Rama
Lun1k
Rama
7
0
3
8.5
W
Fenrir
Solbrolo
Fenrir
3
0
11
8.5
W
Scylla
antidotter
Scylla
5
0
5
7.5
W
Cu Chulainn
günther98
Cu Chulainn
6
0
4
8
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,106
Damage
20,847
58,198
Taken
61,052
40,495
Mitigated
31,094
25,621
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,232
218
0
4,994
15,085
15,661
613
4,677
10,408
16,924
2,968
L
Ishtar
 
Ishtar
4,207
2,211
0
3,178
6,643
2,263
0
1,508
5,135
0
63,547
L
Tyr
 
Tyr
2,615
266
0
1,596
18,564
9,532
0
7,055
11,458
0
22,086
L
Merlin
AkiraWusky
Merlin
4,760
196
0
250
8,743
3,364
0
3,962
4,654
51,555
0
L
Zhong Kui
L4CKES 5194
Zhong Kui
4,825
254
0
4,737
14,162
11,359
0
545
12,816
54,758
0
W
Rama
Lun1k
Rama
8,081
5,790
0
7,353
9,992
3,984
9,018
2,312
7,680
0
88,639
W
Fenrir
Solbrolo
Fenrir
7,781
2,110
0
4,113
14,424
6,926
477
4,468
9,956
0
92,008
W
Scylla
antidotter
Scylla
7,994
1,373
0
2,249
4,853
1,805
2,025
1,969
2,884
75,545
0
W
Cu Chulainn
günther98
Cu Chulainn
13,018
2,786
0
6,912
13,844
12,119
215
4,480
8,921
0
76,815
L
4,440
257
0
5,188
12,940
4,576
0
2,925
9,861
69,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,257
Gold Earned
35,365
543
Minions Killed
462
0
Camps Cleared
0
1,708,584
Distance Traveled
1,530,724
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,205
541
19
1
0
329,585
7
L
Ishtar
7,592
447
121
7
0
296,073
9
L
Tyr
5,793
341
25
1
0
338,678
6
L
Merlin
7,070
416
111
7
0
313,395
7
L
Zhong Kui
7,300
429
93
5
0
240,104
5
W
Rama
10,715
630
146
9
0
329,550
5
W
Fenrir
10,118
595
106
6
0
367,347
2
W
Scylla
9,992
588
143
8
0
331,760
7
W
Cu Chulainn
11,227
660
129
8
0
350,342
5
L
He Bo
7,610
448
112
7
0
342,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role