Player Matchup

Chiron
Chiron
DoctorKingK
Chiron
Level 92
God Stats
4W - 0L
1,802 SR
Queue Stats
59W - 77L
1,384 Elo+
Solo
Vamana
Vamana
Scyfurt
Vamana
Level 116
God Stats
2W - 3L
1,275 SR
Queue Stats
261W - 330L
1,445 Elo+
Party 1
Anubis
Anubis
SonicMondragon
Anubis
Level 124
God Stats
26W - 21L
1,549 SR
Queue Stats
273W - 342L
1,437 Elo+
Party 1
Neith
Neith
XupaEsta
Neith
Level 108
God Stats
48W - 49L
1,507 SR
Queue Stats
532W - 559L
1,446 Elo+
Solo
Bellona
Bellona
Xxo-Joseph-oxX
Bellona
Level 112
God Stats
9W - 11L
1,397 SR
Queue Stats
164W - 183L
1,392 Elo+
Solo
Team Averages
Level 110
1,506 SR
1,421 Elo+

VS

Team Averages
Level 81
1,532 SR
1,409 Elo+
Chaac
Chaac
Asssasin43
Chaac
Level 120
God Stats
8W - 6L
1,643 SR
Queue Stats
85W - 119L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
I2HeRrTLeSs3
Baron Samedi
Level 72
God Stats
0W - 2L
1,595 SR
Queue Stats
49W - 58L
1,451 Elo+
Solo
Thanatos
Thanatos
SpawnOfHades13
Thanatos
Level 129
God Stats
12W - 19L
1,481 SR
Queue Stats
631W - 661L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
XoroElvix
Kumbhakarna
Level 44
God Stats
3W - 9L
1,192 SR
Queue Stats
95W - 118L
1,389 Elo+
Solo
Nu Wa
Nu Wa
evilKITTEN42
Nu Wa
Level 40
God Stats
10W - 6L
1,750 SR
Queue Stats
80W - 88L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
6 / 2 / 6
13,001
565
20,130
19,407
9,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Scyfurt
Vamana
20
12 / 5 / 8
14,108
613
18,425
28,526
24,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 3 / 5
14,144
615
18,733
22,183
13,347
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
XupaEsta
Neith
17
1 / 4 / 10
12,637
549
10,026
16,383
17,534
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 1 / 4
14,492
630
19,789
19,494
16,122
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 10 / 6
10,236
445
16,246
36,117
33,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
I2HeRrTLeSs3
Baron Samedi
17
3 / 8 / 4
11,016
479
10,299
17,741
8,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
18
6 / 12 / 1
11,613
505
10,550
28,105
12,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
XoroElvix
Kumbhakarna
9
0 / 0 / 2
7,456
324
1,303
6,364
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 5 / 6
12,017
522
21,914
20,876
7,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
35
Kills
15
15
Deaths
35
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
10
6
0.4
W
Chiron
6
2
6
4.5
L
Baron Samedi
I2HeRrTLeSs3
Baron Samedi
3
8
4
0.63
W
Vamana
Scyfurt
Vamana
12
5
8
3.2
W
8
3
5
3.5
L
Thanatos
6
12
1
0.54
L
Kumbhakarna
XoroElvix
Kumbhakarna
0
0
2
1
W
Neith
XupaEsta
Neith
1
4
10
1.5
W
8
1
4
10
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,103
Damage
60,312
105,993
Taken
109,203
80,082
Mitigated
64,592
42,059
Healing
30,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
16,246
3,871
0
9,472
36,117
33,727
0
5,619
30,498
0
69,400
W
Chiron
20,130
7,960
1,183
6,145
19,407
9,040
4,890
9,664
9,743
0
105,672
L
Baron Samedi
I2HeRrTLeSs3
Baron Samedi
10,299
1,304
763
2,313
17,741
8,220
0
7,796
9,945
70,216
0
W
Vamana
Scyfurt
Vamana
18,425
10,533
0
7,873
28,526
24,039
2,506
9,080
19,269
0
122,915
W
18,733
1,943
0
14,400
22,183
13,347
4,081
7,642
14,541
132,337
0
L
Thanatos
10,550
4,341
0
11,427
28,105
12,156
0
3,681
24,424
0
59,318
L
Kumbhakarna
XoroElvix
Kumbhakarna
1,303
325
0
1,547
6,364
3,046
0
0
6,364
14,041
0
W
Neith
XupaEsta
Neith
10,026
3,995
464
4,279
16,383
17,534
592
7,538
8,845
0
67,099
W
19,789
10,825
0
7,715
19,494
16,122
6,227
2,045
17,449
0
119,934
L
21,914
7,920
0
4,572
20,876
7,443
1,443
1,637
19,239
91,918
1,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,382
Gold Earned
52,338
771
Minions Killed
462
0
Camps Cleared
0
1,999,232
Distance Traveled
1,598,162
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,236
445
118
5
0
317,851
5
W
Chiron
13,001
565
139
6
0
377,931
0
L
Baron Samedi
11,016
479
105
5
0
348,571
6
W
Vamana
14,108
613
153
7
0
490,587
1
W
Anubis
14,144
615
199
9
0
355,893
5
L
Thanatos
11,613
505
97
4
0
363,590
1
L
Kumbhakarna
7,456
324
23
1
0
176,518
3
W
Neith
12,637
549
90
4
0
372,242
2
W
Bellona
14,492
630
190
8
0
402,579
1
L
Nu Wa
12,017
522
119
5
0
391,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role