Player Matchup

Bellona
Bellona
dawerciusz
Bellona
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 88L
1,249 Elo+
Solo
Apollo
Apollo
sweeneyknife
Apollo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,511 Elo+
Solo
Sol
Sol
мерак
Sol
Level 69
God Stats
5W - 3L
1,448 SR
Queue Stats
144W - 224L
1,311 Elo+
Solo
Team Averages
Level 62
1,483 SR
1,357 Elo+

VS

Team Averages
Level 42
1,356 SR
1,256 Elo+
Scylla
Scylla
Dagoda
Scylla
Level 9
God Stats
1W - 0L
1,142 SR
Queue Stats
1W - 1L
1,328 Elo+
Party 1
Hachiman
Hachiman
Mandarinchik
Hachiman
Level 44
God Stats
1W - 0L
1,247 SR
Queue Stats
1W - 2L
1,272 Elo+
Party 1
Hercules
Hercules
Undeath117
Hercules
Level 72
God Stats
1W - 0L
1,678 SR
Queue Stats
1W - 3L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
dawerciusz
Bellona
13
2 / 6 / 4
9,765
751
8,261
20,993
21,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
14
3 / 7 / 3
9,524
733
7,540
15,177
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 4 / 4
9,432
726
16,616
14,476
6,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dagoda
Scylla
15
7 / 1 / 10
10,601
815
14,234
10,504
4,872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
Mandarinchik
Hachiman
15
6 / 2 / 10
10,681
822
14,394
13,548
5,921
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Undeath117
Hercules
14
4 / 5 / 10
10,170
782
13,806
17,445
13,046
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
17
17
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dagoda
Scylla
7
1
10
12
W
Hachiman
Mandarinchik
Hachiman
6
2
10
5.5
W
Hercules
Undeath117
Hercules
4
5
10
1.8
L
Bellona
dawerciusz
Bellona
2
6
4
0.67
L
Apollo
3
7
3
0.64
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,417
Damage
42,434
50,646
Taken
41,497
34,221
Mitigated
23,839
9,422
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dagoda
Scylla
14,234
1,682
0
2,634
10,504
4,872
771
6,110
4,394
33,187
0
W
Hachiman
Mandarinchik
Hachiman
14,394
10,428
0
3,987
13,548
5,921
1,582
3,201
10,347
0
53,558
W
Hercules
Undeath117
Hercules
13,806
4,884
0
3,348
17,445
13,046
687
6,726
10,719
0
27,176
L
Bellona
dawerciusz
Bellona
8,261
2,631
1,425
1,305
20,993
21,907
0
6,837
14,156
0
19,733
L
Apollo
7,540
4,965
0
2,158
15,177
6,024
0
3,785
11,392
0
30,903
L
16,616
4,350
0
4,534
14,476
6,290
0
3,652
10,824
44,364
3,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,721
Gold Earned
31,452
123
Minions Killed
130
0
Camps Cleared
0
660,040
Distance Traveled
706,662
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,601
815
45
3
0
236,049
2
W
Hachiman
10,681
822
64
5
0
230,535
2
W
Hercules
10,170
782
21
2
0
240,078
4
L
Bellona
9,765
751
14
1
0
206,397
3
L
Apollo
9,524
733
48
4
0
225,474
7
L
Sol
9,432
726
61
5
0
228,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role