Player Matchup

Zeus
Zeus
CalmAura BK
Zeus
Level 127
God Stats
0W - 1L
1,203 SR
Queue Stats
65W - 58L
1,499 Elo+
Party 2
Ishtar
Ishtar
IDontTakeShots
Ishtar
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
Z0MBIEKILLER416
Gilgamesh
Level 118
God Stats
2W - 1L
1,466 SR
Queue Stats
64W - 47L
1,525 Elo+
Party 2
Team Averages
Level 115
1,389 SR
1,524 Elo+

VS

Team Averages
Level 133
1,565 SR
1,578 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DiorDrako-
Ymir
Level 109
God Stats
4W - 1L
1,604 SR
Queue Stats
101W - 44L
1,686 Elo+
Party 1
Nu Wa
Nu Wa
FairyOps
Nu Wa
Level 142
God Stats
30W - 14L
1,592 SR
Queue Stats
290W - 171L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,938
722
9,748
4,479
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 1 / 4
7,044
640
5,975
5,437
2,183
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Z0MBIEKILLER416
Gilgamesh
12
1 / 2 / 3
8,108
737
5,673
11,222
10,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 1 / 1
7,310
665
7,912
7,842
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 1 / 3
7,637
694
2,317
11,284
12,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
FairyOps
Nu Wa
12
1 / 2 / 2
7,237
658
5,476
5,553
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
4
Kills
3
3
Deaths
4
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
1
2.5
L
3
0
1
3.5
W
0
1
3
1.5
W
Nu Wa
FairyOps
Nu Wa
1
2
2
1
L
0
1
4
2
L
Gilgamesh
Z0MBIEKILLER416
Gilgamesh
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,396
Damage
15,705
21,138
Taken
24,679
13,806
Mitigated
17,970
3,694
Healing
3,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,912
4,837
0
989
7,842
3,626
0
2,799
5,043
0
30,659
L
9,748
496
0
198
4,479
1,501
361
2,846
1,633
28,559
0
W
2,317
459
0
2,642
11,284
12,296
0
5,276
6,008
9,675
0
W
Nu Wa
FairyOps
Nu Wa
5,476
1,231
0
320
5,553
2,048
0
1,749
3,804
27,447
0
L
5,975
2,614
0
517
5,437
2,183
757
1,642
3,795
0
32,329
L
Gilgamesh
Z0MBIEKILLER416
Gilgamesh
5,673
947
1,491
1,488
11,222
10,122
104
3,403
7,819
0
21,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,090
Gold Earned
22,184
140
Minions Killed
114
0
Camps Cleared
0
574,972
Distance Traveled
573,545
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,310
665
69
6
0
181,330
0
L
Zeus
7,938
722
59
5
0
196,262
1
W
Ymir
7,637
694
5
0
0
194,794
2
W
Nu Wa
7,237
658
40
4
0
197,421
0
L
Ishtar
7,044
640
56
5
0
165,029
0
L
Gilgamesh
8,108
737
25
2
0
213,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role