Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Datigeraj
Awilix
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,485 Elo+
Solo
Hercules
Hercules
Elsaanna
Hercules
Level 127
God Stats
4W - 1L
1,731 SR
Queue Stats
66W - 58L
1,515 Elo+
Party 1
Charybdis
Charybdis
Merra87
Charybdis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 83L
1,474 Elo+
Solo
Ymir
Ymir
SorJRTH
Ymir
Level 68
God Stats
3W - 0L
1,868 SR
Queue Stats
24W - 22L
1,550 Elo+
Party 1
Team Averages
Level 71
1,620 SR
1,505 Elo+

VS

Team Averages
Level 115
1,544 SR
1,447 Elo+
Vulcan
Vulcan
 
Vulcan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Flipsii
Baba Yaga
Level 149
God Stats
2W - 4L
1,619 SR
Queue Stats
378W - 379L
1,533 Elo+
Solo
Chiron
Chiron
IReatZ
Chiron
Level 121
God Stats
0W - 2L
1,238 SR
Queue Stats
17W - 23L
1,353 Elo+
Solo
Terra
Terra
MordBjorn
Terra
Level 86
God Stats
4W - 5L
1,650 SR
Queue Stats
271W - 287L
1,422 Elo+
Solo
Awilix
Awilix
Raskolnikof1988
Awilix
Level 98
God Stats
1W - 1L
1,712 SR
Queue Stats
210W - 208L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
7 / 1 / 15
11,389
759
10,217
17,493
20,114
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Awilix
Datigeraj
Awilix
17
4 / 6 / 15
10,585
706
11,336
18,534
8,525
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Elsaanna
Hercules
19
7 / 1 / 18
12,249
817
16,335
30,389
29,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
Merra87
Charybdis
18
3 / 2 / 20
10,935
729
22,100
17,648
8,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
SorJRTH
Ymir
19
5 / 2 / 20
11,834
789
13,241
23,770
29,080
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
6 / 3 / 4
10,031
669
28,833
11,320
6,492
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
Flipsii
Baba Yaga
18
2 / 5 / 5
10,160
677
18,827
18,541
10,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
IReatZ
Chiron
18
4 / 4 / 5
10,201
680
20,310
13,946
7,821
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
MordBjorn
Terra
14
0 / 7 / 9
8,629
575
4,974
26,057
18,736
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 7 / 6
8,157
544
7,342
14,333
6,949
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
41
26
Kills
12
12
Deaths
26
88
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
1
15
14.5
L
Vulcan
 
Vulcan
6
3
4
2.67
W
Awilix
Datigeraj
Awilix
4
6
15
1.92
W
Hercules
Elsaanna
Hercules
7
1
18
16
L
Baba Yaga
Flipsii
Baba Yaga
2
5
5
0.9
L
Chiron
IReatZ
Chiron
4
4
5
1.63
W
Charybdis
Merra87
Charybdis
3
2
20
6.5
L
Terra
MordBjorn
Terra
0
7
9
0.64
L
0
7
6
0.43
W
Ymir
SorJRTH
Ymir
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,229
Damage
80,286
107,834
Taken
84,197
96,156
Mitigated
50,514
66,901
Healing
29,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,217
1,897
16,831
10,656
17,493
20,114
1,221
8,773
8,720
0
27,494
L
Vulcan
 
Vulcan
28,833
9,234
669
2,027
11,320
6,492
39
1,745
9,575
46,837
0
W
Awilix
Datigeraj
Awilix
11,336
4,499
1,852
1,293
18,534
8,525
3,164
8,540
9,994
0
19,836
W
Hercules
Elsaanna
Hercules
16,335
3,641
5,244
15,032
30,389
29,696
766
12,947
17,442
0
29,474
L
Baba Yaga
Flipsii
Baba Yaga
18,827
1,223
1,334
6,306
18,541
10,516
0
2,888
15,653
42,539
0
L
Chiron
IReatZ
Chiron
20,310
6,359
3,127
2,733
13,946
7,821
130
2,325
11,621
0
42,092
W
Charybdis
Merra87
Charybdis
22,100
12,225
2,556
7,236
17,648
8,741
3,310
11,242
6,406
0
59,439
L
Terra
MordBjorn
Terra
4,974
772
4,567
6,605
26,057
18,736
22
2,732
23,325
7,900
0
L
7,342
1,739
701
1,536
14,333
6,949
0
3,551
10,782
0
11,347
W
Ymir
SorJRTH
Ymir
13,241
2,336
446
5,755
23,770
29,080
503
11,132
12,638
26,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,992
Gold Earned
47,178
178
Minions Killed
136
0
Camps Cleared
0
1,583,679
Distance Traveled
1,383,096
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,389
759
29
2
0
353,856
1
L
Vulcan
10,031
669
47
3
0
306,785
0
W
Awilix
10,585
706
10
1
0
303,962
1
W
Hercules
12,249
817
25
2
0
350,065
0
L
Baba Yaga
10,160
677
40
3
0
287,720
1
L
Chiron
10,201
680
37
2
0
233,219
0
W
Charybdis
10,935
729
87
6
0
283,998
0
L
Terra
8,629
575
8
1
0
269,920
0
L
Awilix
8,157
544
4
0
0
285,452
1
W
Ymir
11,834
789
27
2
0
291,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role