Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
StinkyPot777
Guan Yu
Level 148
God Stats
4W - 2L
1,677 SR
Queue Stats
131W - 160L
1,581 Elo+
Solo
Ra
Ra
jaygreenspot
Ra
Level 160
God Stats
2W - 1L
1,530 SR
Queue Stats
77W - 64L
1,514 Elo+
Solo
Team Averages
Level 155
1,569 SR
1,532 Elo+

VS

Team Averages
Level 54
1,401 SR
1,458 Elo+
Sol
Sol
DarkerPhoenix22
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,380 Elo+
Party 1
Zhong Kui
Zhong Kui
IcedSlushii
Zhong Kui
Level 8
God Stats
0W - 1L
1,330 SR
Queue Stats
5W - 10L
1,318 Elo+
Party 1
Shiva
Shiva
NemesisW
Shiva
Level 137
God Stats
0W - 1L
1,373 SR
Queue Stats
60W - 34L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
5 / 0 / 4
8,074
807
9,893
11,475
8,314
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
StinkyPot777
Guan Yu
12
1 / 0 / 8
8,255
826
5,632
10,855
10,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 0 / 6
7,930
793
6,318
5,154
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,041
604
4,819
6,794
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
IcedSlushii
Zhong Kui
11
0 / 4 / 0
5,931
593
5,460
8,368
4,864
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Shiva
NemesisW
Shiva
10
0 / 3 / 0
6,617
662
7,302
12,076
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
0
4
7
L
0
2
0
0
L
Zhong Kui
IcedSlushii
Zhong Kui
0
4
0
0
L
Shiva
NemesisW
Shiva
0
3
0
0
W
Guan Yu
StinkyPot777
Guan Yu
1
0
8
5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,843
Damage
17,581
27,484
Taken
27,238
20,441
Mitigated
17,323
16,009
Healing
3,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
9,893
3,614
0
3,047
11,475
8,314
30
3,690
7,785
0
31,235
L
4,819
1,588
0
1,392
6,794
2,704
0
1,828
4,966
18,743
1,661
L
Zhong Kui
IcedSlushii
Zhong Kui
5,460
459
0
575
8,368
4,864
0
1,656
6,712
16,089
0
L
Shiva
NemesisW
Shiva
7,302
1,389
68
1,090
12,076
9,755
0
2,894
9,182
0
16,807
W
Guan Yu
StinkyPot777
Guan Yu
5,632
418
4,098
4,503
10,855
10,036
31
5,263
5,592
0
20,824
W
6,318
158
2,031
2,330
5,154
2,091
537
998
4,156
35,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,259
Gold Earned
18,589
136
Minions Killed
87
0
Camps Cleared
0
582,596
Distance Traveled
535,887
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,074
807
38
4
0
202,812
2
L
Sol
6,041
604
46
5
0
180,909
1
L
Zhong Kui
5,931
593
20
2
0
161,051
0
L
Shiva
6,617
662
21
2
0
193,927
1
W
Guan Yu
8,255
826
28
3
0
189,707
3
W
Ra
7,930
793
70
7
0
190,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role