Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ChipsInDip
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
SnowsViews
Kuzenbo
Level 87
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 80
1,414 SR
1,500 Elo+

VS

Team Averages
Level 46
1,358 SR
1,508 Elo+
Neith
Neith
Volonus
Neith
Level 29
God Stats
2W - 2L
1,294 SR
Queue Stats
41W - 33L
1,525 Elo+
Party 1
Achilles
Achilles
VxxIcarusxxV
Achilles
Level 67
God Stats
71W - 76L
1,497 SR
Queue Stats
197W - 260L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
WitchViv
Ao Kuang
Level 42
God Stats
1W - 2L
1,284 SR
Queue Stats
46W - 33L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 3 / 3
6,479
589
2,768
3,727
1,703
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 6 / 2
7,908
719
6,618
9,169
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
SnowsViews
Kuzenbo
14
3 / 3 / 2
8,147
741
5,311
11,520
15,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Volonus
Neith
13
2 / 1 / 9
8,249
750
7,434
7,485
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
VxxIcarusxxV
Achilles
13
7 / 2 / 4
8,807
801
6,431
13,999
15,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
WitchViv
Ao Kuang
13
3 / 2 / 8
8,778
798
6,934
10,198
6,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
12
12
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
3
0.5
L
2
6
2
0.5
L
Kuzenbo
SnowsViews
Kuzenbo
3
3
2
1.33
W
Neith
Volonus
Neith
2
1
9
6.5
W
Achilles
VxxIcarusxxV
Achilles
7
2
4
4.5
W
Ao Kuang
WitchViv
Ao Kuang
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,697
Damage
20,799
24,416
Taken
31,682
20,477
Mitigated
26,160
2,219
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,768
151
0
108
3,727
1,703
0
1,708
1,861
10,006
251
L
6,618
1,124
1,233
878
9,169
3,684
0
2,019
6,761
25,202
0
L
Kuzenbo
SnowsViews
Kuzenbo
5,311
1,840
0
0
11,520
15,090
0
2,724
8,130
13,887
0
W
Neith
Volonus
Neith
7,434
3,039
0
2,304
7,485
3,780
978
3,146
4,339
0
36,884
W
Achilles
VxxIcarusxxV
Achilles
6,431
1,163
190
3,494
13,999
15,731
435
5,781
8,218
0
20,701
W
Ao Kuang
WitchViv
Ao Kuang
6,934
1,776
0
3,433
10,198
6,649
881
5,835
4,363
28,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,534
Gold Earned
25,834
62
Minions Killed
123
0
Camps Cleared
0
366,007
Distance Traveled
561,961
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,479
589
14
1
0
53,925
0
L
Ra
7,908
719
36
3
0
144,646
1
L
Kuzenbo
8,147
741
12
1
0
167,436
0
W
Neith
8,249
750
61
6
0
162,222
0
W
Achilles
8,807
801
24
2
0
217,905
1
W
Ao Kuang
8,778
798
38
3
0
181,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role