Player Matchup

Thor
Thor
jocoteman
Thor
Level 29
God Stats
23W - 14L
1,631 SR
Queue Stats
119W - 116L
1,534 Elo+
Party 1
Xing Tian
Xing Tian
keltoi1997
Xing Tian
Level 81
God Stats
60W - 30L
1,645 SR
Queue Stats
195W - 178L
1,515 Elo+
Party 1
Merlin
Merlin
tkd555
Merlin
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 132L
1,531 Elo+
Solo
Team Averages
Level 69
1,592 SR
1,527 Elo+

VS

Team Averages
Level 39
1,336 SR
1,327 Elo+
Jormungandr
Jormungandr
Drpug112
Jormungandr
Level 65
God Stats
0W - 3L
1,198 SR
Queue Stats
4W - 10L
1,330 Elo+
Party 2
Bacchus
Bacchus
KuMs0K
Bacchus
Level 19
God Stats
3W - 10L
1,310 SR
Queue Stats
3W - 10L
1,271 Elo+
Party 2
Shiva
Shiva
Waterpanda4
Shiva
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
12 / 0 / 8
11,773
906
26,334
11,153
5,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
keltoi1997
Xing Tian
14
1 / 3 / 16
10,676
821
5,871
17,163
21,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
tkd555
Merlin
17
8 / 0 / 4
11,043
849
10,735
6,703
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drpug112
Jormungandr
14
1 / 7 / 2
8,210
632
7,912
18,964
9,519
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
KuMs0K
Bacchus
12
0 / 6 / 2
7,756
597
6,490
14,198
8,527
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 0
8,795
677
6,989
18,204
16,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
21
Kills
3
3
Deaths
21
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Drpug112
Jormungandr
1
7
2
0.29
L
Bacchus
KuMs0K
Bacchus
0
6
2
0.17
L
2
8
0
0.25
W
Thor
12
0
8
16
W
Xing Tian
keltoi1997
Xing Tian
1
3
16
3
W
Merlin
tkd555
Merlin
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,940
Damage
21,391
35,019
Taken
51,366
30,445
Mitigated
34,742
4,818
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Drpug112
Jormungandr
7,912
3,581
0
1,637
18,964
9,519
32
5,864
13,100
34,647
0
L
Bacchus
KuMs0K
Bacchus
6,490
245
39
888
14,198
8,527
0
2,906
11,292
20,766
0
L
6,989
1,003
58
1,213
18,204
16,696
0
7,836
10,368
98
17,950
W
Thor
26,334
5,756
0
440
11,153
5,806
1,024
4,034
7,119
0
66,789
W
Xing Tian
keltoi1997
Xing Tian
5,871
712
0
4,378
17,163
21,156
467
7,913
9,250
13,469
0
W
Merlin
tkd555
Merlin
10,735
232
0
0
6,703
3,483
446
2,731
3,972
67,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,492
Gold Earned
24,761
191
Minions Killed
86
0
Camps Cleared
0
781,625
Distance Traveled
609,086
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,210
632
47
4
0
201,168
0
L
Bacchus
7,756
597
21
2
0
203,579
0
L
Shiva
8,795
677
18
1
0
204,339
0
W
Thor
11,773
906
60
5
0
260,714
0
W
Xing Tian
10,676
821
12
1
0
258,960
1
W
Merlin
11,043
849
119
9
0
261,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role