Player Matchup

Yemoja
Yemoja
Bladerydre
Yemoja
Level 107
God Stats
11W - 15L
1,392 SR
Queue Stats
330W - 387L
1,483 Elo+
Solo
Vulcan
Vulcan
JUkeMAsterFLexx
Vulcan
Level 147
God Stats
63W - 47L
1,662 SR
Queue Stats
528W - 539L
1,535 Elo+
Solo
Tyr
Tyr
JamesInsane
Tyr
Level 124
God Stats
33W - 24L
1,620 SR
Queue Stats
57W - 33L
1,630 Elo+
Party 1
Awilix
Awilix
Lovath
Awilix
Level 160
God Stats
18W - 22L
1,512 SR
Queue Stats
189W - 188L
1,557 Elo+
Party 1
Jing Wei
Jing Wei
ceralmuffin44
Jing Wei
Level 86
God Stats
3W - 1L
1,429 SR
Queue Stats
88W - 67L
1,613 Elo+
Party 1
Team Averages
Level 125
1,523 SR
1,564 Elo+

VS

Team Averages
Level 114
1,428 SR
1,535 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Goat Capin
King Arthur
Level 156
God Stats
1W - 2L
1,456 SR
Queue Stats
15W - 10L
1,576 Elo+
Solo
Ymir
Ymir
SirRican007
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Solo
Achilles
Achilles
WHIPDATASS
Achilles
Level 107
God Stats
0W - 1L
1,235 SR
Queue Stats
13W - 22L
1,398 Elo+
Solo
Neith
Neith
xAstrophelx
Neith
Level 86
God Stats
26W - 25L
1,447 SR
Queue Stats
615W - 683L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bladerydre
Yemoja
17
2 / 0 / 16
11,782
1,178
6,658
13,647
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 0 / 9
11,498
1,150
21,435
8,095
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 10
10,803
1,080
13,097
12,117
8,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
Lovath
Awilix
16
8 / 2 / 4
10,858
1,086
9,700
8,684
3,610
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
ceralmuffin44
Jing Wei
17
6 / 1 / 8
10,949
1,095
16,847
10,480
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

254

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 9 / 1
9,878
988
19,612
15,753
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Goat Capin
King Arthur
15
1 / 1 / 2
10,084
1,008
9,262
14,434
14,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 6 / 2
9,203
920
4,526
17,859
18,896
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
WHIPDATASS
Achilles
14
1 / 5 / 2
9,201
920
9,598
14,073
10,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 3 / 2
9,793
979
6,507
10,204
5,370
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
24
Kills
3
3
Deaths
24
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
9
1
0.17
W
Yemoja
Bladerydre
Yemoja
2
0
16
10
L
King Arthur
Goat Capin
King Arthur
1
1
2
2
W
5
0
9
9.5
W
3
0
10
8
W
Awilix
Lovath
Awilix
8
2
4
5
L
0
6
2
0.17
L
Achilles
WHIPDATASS
Achilles
1
5
2
0.4
W
Jing Wei
ceralmuffin44
Jing Wei
6
1
8
10
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,737
Damage
49,505
53,023
Taken
72,323
30,925
Mitigated
55,585
11,021
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
19,612
6,569
0
1,263
15,753
5,697
0
7,599
8,154
42,530
0
W
Yemoja
Bladerydre
Yemoja
6,658
988
2,541
2,883
13,647
11,710
0
6,554
6,813
23,028
0
L
King Arthur
Goat Capin
King Arthur
9,262
1,214
0
2,400
14,434
14,636
0
4,771
9,663
0
32,157
W
21,435
3,136
0
0
8,095
2,519
0
5,215
2,788
53,329
0
W
13,097
1,857
0
2,660
12,117
8,436
0
4,369
7,486
0
28,267
W
Awilix
Lovath
Awilix
9,700
3,121
0
140
8,684
3,610
0
4,192
4,329
0
18,933
L
4,526
172
0
500
17,859
18,896
0
7,067
10,792
14,428
0
L
Achilles
WHIPDATASS
Achilles
9,598
3,894
0
1,000
14,073
10,986
0
6,146
7,927
0
14,473
W
Jing Wei
ceralmuffin44
Jing Wei
16,847
13,153
0
2,797
10,480
4,650
0
3,808
6,504
0
34,760
L
6,507
1,630
0
1,279
10,204
5,370
0
2,510
7,694
0
36,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,890
Gold Earned
48,159
188
Minions Killed
230
9
Camps Cleared
6
1,171,640
Distance Traveled
925,585
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,878
988
44
4
1
185,407
1
W
Yemoja
11,782
1,178
25
3
0
198,039
0
L
King Arthur
10,084
1,008
40
4
1
212,156
0
W
Vulcan
11,498
1,150
85
9
3
254,271
0
W
Tyr
10,803
1,080
35
4
3
266,741
1
W
Awilix
10,858
1,086
10
1
2
221,614
1
L
Ymir
9,203
920
39
4
0
168,227
0
L
Achilles
9,201
920
11
1
1
152,526
0
W
Jing Wei
10,949
1,095
33
3
1
230,975
1
L
Neith
9,793
979
96
10
3
207,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role