Player Matchup

Chronos
Chronos
ArcticSamanta
Chronos
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 123L
1,331 Elo+
Solo
Nu Wa
Nu Wa
SarCassie
Nu Wa
Level 6
God Stats
1W - 7L
1,202 SR
Queue Stats
1W - 7L
1,195 Elo+
Party 3
Tyr
Tyr
Trooper 797
Tyr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,455 Elo+
Party 3
Atlas
Atlas
kingkill9988
Atlas
Level 39
God Stats
3W - 3L
1,556 SR
Queue Stats
48W - 51L
1,430 Elo+
Party 4
Medusa
Medusa
traleah2k15
Medusa
Level 145
God Stats
1W - 2L
1,618 SR
Queue Stats
35W - 36L
1,528 Elo+
Party 4
Team Averages
Level 66
1,475 SR
1,388 Elo+

VS

Team Averages
Level 80
1,627 SR
1,440 Elo+
Ravana
Ravana
Buggs52
Ravana
Level 124
God Stats
6W - 1L
1,820 SR
Queue Stats
233W - 111L
1,683 Elo+
Party 1
Hades
Hades
Eletrogadget
Hades
Level 127
God Stats
9W - 1L
1,663 SR
Queue Stats
338W - 192L
1,640 Elo+
Party 1
Chaac
Chaac
Lokendren
Chaac
Level 83
God Stats
4W - 11L
1,344 SR
Queue Stats
76W - 99L
1,142 Elo+
Party 2
Geb
Geb
OceanDisidia
Geb
Level 54
God Stats
15W - 7L
1,652 SR
Queue Stats
182W - 78L
1,610 Elo+
Party 1
Sol
Sol
mymockingjay
Sol
Level 13
God Stats
4W - 3L
1,657 SR
Queue Stats
13W - 29L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
1 / 5 / 1
9,368
937
11,929
15,322
9,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
SarCassie
Nu Wa
15
0 / 3 / 1
8,924
892
10,265
11,977
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 1
9,805
981
7,794
28,288
23,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 6 / 3
10,509
1,051
10,887
23,823
20,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
15
0 / 6 / 3
9,500
950
15,616
16,913
7,447
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

178

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Buggs52
Ravana
17
7 / 0 / 9
11,480
1,148
20,341
6,728
7,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 0 / 14
11,093
1,109
30,770
14,067
9,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Lokendren
Chaac
17
3 / 0 / 13
10,654
1,065
13,649
17,240
15,844
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 1 / 9
10,644
1,064
13,054
18,663
21,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 2 / 11
10,275
1,028
13,396
7,136
3,321
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
3
Kills
20
20
Deaths
3
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chronos
1
5
1
0.3
W
Ravana
Buggs52
Ravana
7
0
9
11.5
W
6
0
14
13
W
Chaac
Lokendren
Chaac
3
0
13
9.5
W
2
1
9
6.5
L
Nu Wa
SarCassie
Nu Wa
0
3
1
0.17
L
2
0
1
2.5
L
0
6
3
0.25
W
2
2
11
3.75
L
Medusa
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,491
Damage
91,210
96,323
Taken
63,834
65,856
Mitigated
58,675
11,437
Healing
24,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
11,929
2,965
0
660
15,322
9,509
0
8,278
7,044
26,249
2,555
W
Ravana
Buggs52
Ravana
20,341
5,746
0
3,046
6,728
7,931
0
3,111
3,617
0
37,465
W
30,770
4,044
2,975
8,076
14,067
9,724
0
8,486
5,581
52,253
0
W
Chaac
Lokendren
Chaac
13,649
6,426
260
6,160
17,240
15,844
0
7,702
9,538
0
31,411
W
13,054
1,417
0
2,686
18,663
21,855
0
9,598
8,963
23,634
0
L
Nu Wa
SarCassie
Nu Wa
10,265
3,454
0
0
11,977
5,105
0
6,681
5,296
20,723
0
L
7,794
771
0
7,902
28,288
23,344
0
17,648
10,640
43
15,501
L
10,887
4,849
0
2,226
23,823
20,451
0
14,410
9,413
18,790
0
W
13,396
7,886
0
1,104
7,136
3,321
0
3,185
3,951
35,547
0
L
Medusa
15,616
8,050
0
649
16,913
7,447
0
10,203
6,710
0
45,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,106
Gold Earned
54,146
167
Minions Killed
200
5
Camps Cleared
8
925,113
Distance Traveled
1,037,724
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,368
937
39
4
3
179,185
3
W
Ravana
11,480
1,148
35
4
2
235,988
1
W
Hades
11,093
1,109
61
6
1
210,370
0
W
Chaac
10,654
1,065
25
3
3
224,554
0
W
Geb
10,644
1,064
14
1
0
206,012
0
L
Nu Wa
8,924
892
40
4
0
159,463
4
L
Tyr
9,805
981
19
2
0
219,539
0
L
Atlas
10,509
1,051
5
1
0
188,354
0
W
Sol
10,275
1,028
65
7
2
160,800
0
L
Medusa
9,500
950
64
6
2
178,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role