Player Matchup

Kukulkan
Kukulkan
Gralkene
Kukulkan
Level 113
God Stats
1W - 1L
1,289 SR
Queue Stats
16W - 17L
1,558 Elo+
Solo
Ne Zha
Ne Zha
HuntUDown101010
Ne Zha
Level 159
God Stats
12W - 5L
1,803 SR
Queue Stats
232W - 162L
1,630 Elo+
Party 2
Sun Wukong
Sun Wukong
Whascrackin
Sun Wukong
Level 106
God Stats
5W - 0L
1,949 SR
Queue Stats
102W - 86L
1,596 Elo+
Party 2
Team Averages
Level 126
1,680 SR
1,595 Elo+

VS

Team Averages
Level 105
1,506 SR
1,561 Elo+
Tyr
Tyr
UncleDrew434
Tyr
Level 138
God Stats
1W - 2L
1,575 SR
Queue Stats
282W - 220L
1,623 Elo+
Party 1
Hades
Hades
Woadington
Hades
Level 131
God Stats
2W - 3L
1,442 SR
Queue Stats
301W - 245L
1,634 Elo+
Party 1
Da Ji
Da Ji
soulja6ussy
Da Ji
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 109L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gralkene
Kukulkan
18
2 / 7 / 7
12,869
715
17,159
13,084
6,087
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 2 / 6
12,777
710
16,732
12,138
6,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Whascrackin
Sun Wukong
19
4 / 2 / 5
12,695
705
11,420
15,938
15,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 6
12,868
715
12,542
22,354
30,501
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
18
5 / 3 / 6
12,497
694
17,405
21,058
14,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 9
11,072
615
4,734
14,966
11,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
9
Kills
11
11
Deaths
9
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Gralkene
Kukulkan
2
7
7
0.79
W
3
2
6
3
L
5
3
6
2.67
W
Sun Wukong
Whascrackin
Sun Wukong
4
2
5
3.25
L
Hades
5
3
6
2.67
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,311
Damage
34,681
41,160
Taken
58,378
28,436
Mitigated
56,404
6,036
Healing
19,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Gralkene
Kukulkan
17,159
1,503
0
1,226
13,084
6,087
928
5,796
7,288
48,764
0
W
16,732
1,949
0
2,951
12,138
6,647
1,546
3,893
8,245
0
79,297
L
12,542
2,545
1,221
6,234
22,354
30,501
296
7,469
14,885
0
54,708
W
Sun Wukong
Whascrackin
Sun Wukong
11,420
3,687
0
1,859
15,938
15,702
327
7,789
8,149
55
47,894
L
Hades
17,405
1,620
2,582
9,149
21,058
14,175
369
5,929
15,129
67,499
0
L
4,734
502
0
328
14,966
11,728
0
3,837
11,129
0
26,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,341
Gold Earned
36,437
237
Minions Killed
218
0
Camps Cleared
0
1,002,244
Distance Traveled
962,823
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,869
715
75
4
0
262,522
1
W
Ne Zha
12,777
710
95
5
0
384,367
0
L
Tyr
12,868
715
53
3
0
349,362
1
W
Sun Wukong
12,695
705
67
4
0
355,355
0
L
Hades
12,497
694
127
7
0
295,927
5
L
Da Ji
11,072
615
38
2
0
317,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role