Player Matchup

Heimdallr
Heimdallr
DEATHROW30
Heimdallr
Level 69
God Stats
5W - 2L
1,755 SR
Queue Stats
40W - 42L
1,436 Elo+
Solo
Fafnir
Fafnir
Dstraction45
Fafnir
Level 103
God Stats
1W - 1L
1,719 SR
Queue Stats
15W - 20L
1,310 Elo+
Party 1
Mercury
Mercury
E N R G II Z
Mercury
Level 140
God Stats
5W - 6L
1,544 SR
Queue Stats
96W - 115L
1,394 Elo+
Party 1
Nemesis
Nemesis
MisandryAensland
Nemesis
Level 66
God Stats
4W - 9L
1,297 SR
Queue Stats
10W - 14L
1,379 Elo+
Solo
Anubis
Anubis
sirus428115
Anubis
Level 103
God Stats
0W - 1L
1,790 SR
Queue Stats
36W - 37L
1,390 Elo+
Solo
Team Averages
Level 96
1,621 SR
1,382 Elo+

VS

Team Averages
Level 112
1,363 SR
1,362 Elo+
Danzaburou
Danzaburou
I2AngelII
Danzaburou
Level 55
God Stats
15W - 25L
1,391 SR
Queue Stats
70W - 125L
1,319 Elo+
Party 2
Atlas
Atlas
Owanshee
Atlas
Level 117
God Stats
1W - 5L
1,081 SR
Queue Stats
110W - 158L
1,336 Elo+
Party 2
Bastet
Bastet
Vancityramirez
Bastet
Level 121
God Stats
18W - 7L
1,605 SR
Queue Stats
285W - 357L
1,393 Elo+
Party 3
Chronos
Chronos
godofwar9731
Chronos
Level 121
God Stats
18W - 15L
1,319 SR
Queue Stats
51W - 56L
1,372 Elo+
Solo
Sylvanus
Sylvanus
happyfaceowl
Sylvanus
Level 146
God Stats
12W - 13L
1,417 SR
Queue Stats
174W - 231L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DEATHROW30
Heimdallr
15
0 / 6 / 0
9,037
377
14,100
25,246
10,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fafnir
15
0 / 4 / 0
10,537
439
7,123
24,803
34,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
E N R G II Z
Mercury
20
2 / 3 / 1
12,487
520
10,267
23,372
9,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 8 / 2
10,255
427
9,433
25,035
11,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Anubis
17
4 / 11 / 1
11,658
486
17,579
26,797
13,379
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I2AngelII
Danzaburou
20
5 / 0 / 10
13,578
566
29,071
23,598
12,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Owanshee
Atlas
18
2 / 1 / 15
13,124
547
11,769
23,466
32,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 1 / 10
13,540
564
20,666
24,465
13,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
godofwar9731
Chronos
20
10 / 4 / 6
14,465
603
15,935
19,304
7,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
happyfaceowl
Sylvanus
19
6 / 2 / 11
13,417
559
19,690
29,155
23,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
84
7
Kills
32
32
Deaths
8
4
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DEATHROW30
Heimdallr
0
6
0
0
L
Fafnir
0
4
0
0
L
Mercury
E N R G II Z
Mercury
2
3
1
0.83
W
Danzaburou
I2AngelII
Danzaburou
5
0
10
10
L
1
8
2
0.25
W
Atlas
Owanshee
Atlas
2
1
15
9.5
W
9
1
10
14
W
Chronos
godofwar9731
Chronos
10
4
6
3.25
W
Sylvanus
happyfaceowl
Sylvanus
6
2
11
5.75
L
Anubis
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,502
Damage
97,131
125,253
Taken
119,988
78,274
Mitigated
89,032
31,001
Healing
57,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DEATHROW30
Heimdallr
14,100
6,181
0
6,132
25,246
10,137
552
7,266
17,980
0
72,449
L
Fafnir
7,123
3,204
442
7,055
24,803
34,093
236
7,719
17,084
34,637
0
L
Mercury
E N R G II Z
Mercury
10,267
6,913
0
150
23,372
9,293
3,049
7,894
15,478
0
122,173
W
Danzaburou
I2AngelII
Danzaburou
29,071
14,510
0
17,366
23,598
12,273
3,768
4,963
18,305
0
152,556
L
9,433
4,349
154
7,245
25,035
11,372
310
11,443
13,592
0
60,767
W
Atlas
Owanshee
Atlas
11,769
4,535
0
5,603
23,466
32,325
614
4,957
18,509
47,950
13,102
W
20,666
6,389
0
8,317
24,465
13,071
1,551
4,383
20,082
0
107,942
W
Chronos
godofwar9731
Chronos
15,935
2,266
0
4,788
19,304
7,488
6,332
9,752
9,552
119,977
0
W
Sylvanus
happyfaceowl
Sylvanus
19,690
5,634
5,243
16,509
29,155
23,875
3,112
3,635
25,520
82,064
17,549
L
Anubis
17,579
1,199
13
9,810
26,797
13,379
1,417
9,332
17,465
88,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,974
Gold Earned
68,124
604
Minions Killed
663
0
Camps Cleared
0
2,104,558
Distance Traveled
2,569,130
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,037
377
127
5
0
391,957
5
L
Fafnir
10,537
439
39
2
0
426,370
2
L
Mercury
12,487
520
191
8
0
551,354
0
W
Danzaburou
13,578
566
179
7
0
549,718
3
L
Nemesis
10,255
427
114
5
0
446,192
5
W
Atlas
13,124
547
74
3
0
531,234
6
W
Bastet
13,540
564
122
5
0
558,307
1
W
Chronos
14,465
603
161
7
0
467,612
4
W
Sylvanus
13,417
559
127
5
0
462,259
0
L
Anubis
11,658
486
133
6
0
288,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role