Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
InnocentKoala0
Thor
Level 148
God Stats
4W - 1L
1,459 SR
Queue Stats
92W - 72L
1,544 Elo+
Party 2
Ra
Ra
Shmigor
Ra
Level 136
God Stats
13W - 10L
1,548 SR
Queue Stats
59W - 46L
1,579 Elo+
Party 2
Hel
Hel
guanzo
Hel
Level 15
God Stats
1W - 1L
1,333 SR
Queue Stats
11W - 8L
1,454 Elo+
Party 2
Skadi
Skadi
knifed_a_bot_lol
Skadi
Level 101
God Stats
1W - 0L
1,264 SR
Queue Stats
17W - 9L
1,620 Elo+
Party 2
Team Averages
Level 109
1,421 SR
1,539 Elo+

VS

Team Averages
Level 83
1,496 SR
1,442 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
HerobrineR6
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,416 Elo+
Party 1
Arachne
Arachne
Kjuan00
Arachne
Level 102
God Stats
7W - 5L
1,609 SR
Queue Stats
120W - 119L
1,415 Elo+
Solo
Shiva
Shiva
QuessLux
Shiva
Level 26
God Stats
25W - 24L
1,402 SR
Queue Stats
72W - 82L
1,438 Elo+
Party 3
Danzaburou
Danzaburou
pueblahan
Danzaburou
Level 109
God Stats
33W - 45L
1,468 SR
Queue Stats
258W - 282L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 1 / 4
7,924
528
9,522
11,637
9,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 2 / 3
8,373
558
8,648
14,144
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 5
7,938
529
6,916
9,332
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
guanzo
Hel
13
0 / 4 / 4
7,874
525
4,256
11,850
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 1 / 7
8,619
575
8,960
8,966
2,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 4 / 3
6,912
461
3,116
16,797
10,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 5 / 3
6,967
464
4,733
8,873
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Kjuan00
Arachne
4
1 / 1 / 1
5,284
352
1,255
1,958
532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
QuessLux
Shiva
12
4 / 2 / 2
7,575
505
15,539
17,223
10,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
pueblahan
Danzaburou
13
4 / 2 / 1
7,846
523
6,518
9,751
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
13
Kills
11
11
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
4
5
L
Kuzenbo
 
Kuzenbo
1
4
3
0.63
L
1
5
3
0.5
W
5
2
3
3.25
L
Arachne
Kjuan00
Arachne
1
1
1
1.5
L
Shiva
QuessLux
Shiva
4
2
2
2.5
W
3
3
5
1.83
W
Hel
guanzo
Hel
0
4
4
0.5
W
2
1
7
5.5
L
Danzaburou
pueblahan
Danzaburou
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,302
Damage
31,161
55,929
Taken
54,602
26,373
Mitigated
28,797
16,216
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,522
512
118
1,665
11,637
9,676
317
1,972
9,665
27,493
0
L
Kuzenbo
 
Kuzenbo
3,116
1,015
1,738
4,163
16,797
10,723
10
6,365
10,432
19,612
3,335
L
4,733
986
0
507
8,873
3,247
0
2,827
6,046
38,288
0
W
8,648
1,412
0
4,171
14,144
6,772
336
1,390
12,754
0
56,034
L
Arachne
Kjuan00
Arachne
1,255
1,255
0
236
1,958
532
0
288
1,670
0
4,335
L
Shiva
QuessLux
Shiva
15,539
2,074
175
6,024
17,223
10,128
0
9,400
7,823
0
51,930
W
6,916
647
1,060
2,219
9,332
3,347
1,206
1,291
8,041
58,813
0
W
Hel
guanzo
Hel
4,256
337
1,610
4,476
11,850
3,911
1,021
1,540
10,310
44,384
0
W
8,960
3,370
0
897
8,966
2,667
1,411
1,457
7,509
0
72,791
L
Danzaburou
pueblahan
Danzaburou
6,518
1,948
0
3,435
9,751
4,167
0
2,571
7,180
0
59,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
34,584
418
Minions Killed
276
0
Camps Cleared
0
1,502,550
Distance Traveled
1,198,902
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,924
528
24
2
0
320,707
7
L
Kuzenbo
6,912
461
26
2
0
283,378
2
L
Zeus
6,967
464
65
4
0
268,974
3
W
Thor
8,373
558
88
6
0
306,495
1
L
Arachne
5,284
352
8
1
0
66,767
1
L
Shiva
7,575
505
86
6
0
287,149
4
W
Ra
7,938
529
89
6
0
317,332
2
W
Hel
7,874
525
93
6
0
263,059
0
W
Skadi
8,619
575
124
8
0
294,957
7
L
Danzaburou
7,846
523
91
6
0
292,634
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role