Player Matchup

Ullr
Ullr
Kashekoi
Ullr
Level 146
God Stats
0W - 2L
1,642 SR
Queue Stats
7W - 14L
1,502 Elo+
Party 2
Ra
Ra
KxngJvyy
Ra
Level 60
God Stats
1W - 3L
1,476 SR
Queue Stats
100W - 120L
1,496 Elo+
Party 2
Ares
Ares
N0RDlC TURlAN
Ares
Level 160
God Stats
0W - 2L
1,587 SR
Queue Stats
12W - 11L
1,657 Elo+
Solo
Team Averages
Level 122
1,568 SR
1,552 Elo+

VS

Team Averages
Level 124
1,492 SR
1,567 Elo+
Shiva
Shiva
FakeTaxiHD_
Shiva
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,682 Elo+
Party 1
Ra
Ra
smokedbrisket99
Ra
Level 124
God Stats
7W - 5L
1,490 SR
Queue Stats
390W - 374L
1,525 Elo+
Party 1
Chiron
Chiron
zanderpaul_1
Chiron
Level 143
God Stats
18W - 23L
1,487 SR
Queue Stats
102W - 117L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 2 / 0
8,056
671
6,634
7,669
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 2
8,005
667
2,570
9,835
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 2
7,479
623
7,429
11,250
6,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
8,569
714
9,503
11,255
12,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 0 / 2
8,939
745
5,979
5,513
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
14
0 / 1 / 5
8,072
673
7,173
7,423
3,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
6
6
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Ullr
2
2
0
1
L
0
2
2
0.5
L
0
2
2
0.5
W
4
0
2
5
W
Chiron
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,633
Damage
22,655
28,754
Taken
24,191
14,848
Mitigated
18,312
8,675
Healing
10,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,503
828
56
2,254
11,255
12,646
351
4,102
6,827
0
20,378
L
Ullr
6,634
2,740
0
1,651
7,669
3,798
70
2,377
5,292
0
26,742
L
2,570
77
1,211
2,999
9,835
4,307
58
1,960
7,875
25,732
0
L
7,429
265
0
2,814
11,250
6,743
0
1,697
9,553
28,991
0
W
5,979
358
1,988
2,006
5,513
2,410
812
2,254
3,093
44,164
0
W
Chiron
7,173
1,608
1,081
2,636
7,423
3,256
1,767
2,886
4,243
0
40,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,540
Gold Earned
25,580
154
Minions Killed
160
0
Camps Cleared
0
661,958
Distance Traveled
751,757
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,569
714
22
2
0
253,091
1
L
Ullr
8,056
671
53
4
0
203,240
3
L
Ra
8,005
667
72
6
0
234,201
3
L
Ares
7,479
623
29
2
0
224,517
1
W
Ra
8,939
745
80
7
0
258,296
4
W
Chiron
8,072
673
58
5
0
240,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role