Player Matchup

Gilgamesh
Gilgamesh
Platinum III
 
Gilgamesh
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Diamond III
Fuzzshums
Kukulkan
Diamond III
Level 149
God Stats
12W - 3L
2,084 SR
Queue Stats
37W - 16L
2,061 MMR
Party 2
Horus
Horus
Diamond I
Lermus
Horus
Diamond I
Level 160
God Stats
6W - 1L
1,903 SR
Queue Stats
68W - 23L
2,379 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,829 SR
1,980 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 110
1,834 SR
2,136 MMR
Anhur
Anhur
Platinum IV
HoyoBoyo
Anhur
Platinum IV
Level 127
God Stats
1W - 1L
1,787 SR
Queue Stats
16W - 5L
2,015 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
PriscyIIa
Morgan Le Fay
Platinum II
Level 122
God Stats
3W - 1L
1,949 SR
Queue Stats
10W - 3L
2,155 MMR
Party 1
Achilles
Achilles
Diamond II
lewd9er
Achilles
Diamond II
Level 80
God Stats
18W - 5L
1,766 SR
Queue Stats
48W - 28L
2,237 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
0 / 1 / 5
10,202
600
6,561
15,371
19,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Fuzzshums
Kukulkan
19
5 / 0 / 1
12,729
749
20,110
4,727
3,825
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Lermus
Horus
17
1 / 0 / 5
12,160
715
10,416
22,430
31,629
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Ne ZhaAtlasAh Muzen CabSobekVulcan

VS

Bans
Guan YuBastetBaba YagaKuzenboBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HoyoBoyo
Anhur
16
0 / 1 / 0
9,875
581
7,522
11,885
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PriscyIIa
Morgan Le Fay
16
0 / 3 / 0
9,814
577
13,853
13,869
8,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
lewd9er
Achilles
16
1 / 2 / 0
11,206
659
6,644
16,211
25,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
6
Kills
1
1
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
5
2.5
W
Kukulkan
Fuzzshums
Kukulkan
5
0
1
5.5
L
Anhur
HoyoBoyo
Anhur
0
1
0
0
W
Horus
Lermus
Horus
1
0
5
3.5
L
Morgan Le Fay
PriscyIIa
Morgan Le Fay
0
3
0
0
L
Achilles
lewd9er
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,087
Damage
28,019
42,528
Taken
41,965
54,456
Mitigated
38,262
16,636
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,561
1,212
0
2,398
15,371
19,002
564
5,339
10,032
0
32,993
W
Kukulkan
Fuzzshums
Kukulkan
20,110
1,841
0
1,000
4,727
3,825
2,418
1,745
2,982
122,728
0
L
Anhur
HoyoBoyo
Anhur
7,522
4,358
0
2,120
11,885
4,988
0
5,502
6,383
0
47,093
W
Horus
Lermus
Horus
10,416
2,849
2,737
10,501
22,430
31,629
556
7,124
15,306
0
24,201
L
Morgan Le Fay
PriscyIIa
Morgan Le Fay
13,853
756
0
2,442
13,869
8,035
0
5,659
8,210
62,820
0
L
Achilles
lewd9er
Achilles
6,644
1,493
0
3,704
16,211
25,239
0
8,991
7,220
0
17,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,091
Gold Earned
30,895
244
Minions Killed
202
0
Camps Cleared
0
1,002,235
Distance Traveled
967,654
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,202
600
32
2
0
324,223
6
W
Kukulkan
12,729
749
196
12
0
330,028
4
L
Anhur
9,875
581
103
6
0
307,256
0
W
Horus
12,160
715
16
1
0
347,984
2
L
Morgan Le Fay
9,814
577
86
5
0
305,611
3
L
Achilles
11,206
659
13
1
0
354,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role