Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
SCDMC98
Chaac
Level 122
God Stats
59W - 62L
1,600 SR
Queue Stats
605W - 585L
1,640 Elo+
Solo
Merlin
Merlin
ShrimpsFrying
Merlin
Level 124
God Stats
0W - 1L
1,344 SR
Queue Stats
15W - 14L
1,623 Elo+
Party 2
Team Averages
Level 124
1,481 SR
1,588 Elo+

VS

Team Averages
Level 133
1,687 SR
1,777 Elo+
Bellona
Bellona
Goolooglia
Bellona
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
179W - 48L
1,888 Elo+
Party 1
Chang'e
Chang'e
Shockbreech
Chang'e
Level 81
God Stats
3W - 1L
1,582 SR
Queue Stats
16W - 12L
1,517 Elo+
Solo
Neith
Neith
tz13
Neith
Level 160
God Stats
9W - 2L
1,980 SR
Queue Stats
350W - 111L
1,927 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
3 / 6 / 4
8,229
748
10,522
15,359
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
SCDMC98
Chaac
14
3 / 1 / 4
8,092
736
11,171
15,168
9,354
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 6 / 2
8,316
756
5,819
8,475
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Goolooglia
Bellona
12
2 / 5 / 11
8,972
816
11,529
18,422
14,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Shockbreech
Chang'e
14
4 / 2 / 7
8,719
793
8,556
11,097
4,335
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
tz13
Neith
15
7 / 1 / 4
9,473
861
16,390
11,287
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
13
13
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
6
4
0.83
W
Bellona
Goolooglia
Bellona
2
5
11
1.5
L
Chaac
SCDMC98
Chaac
3
1
4
5
W
Chang'e
Shockbreech
Chang'e
4
2
7
3.75
L
2
6
2
0.5
W
Neith
tz13
Neith
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
36,475
39,002
Taken
40,806
19,712
Mitigated
23,500
8,665
Healing
16,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,522
7,404
0
1,960
15,359
6,379
0
4,069
11,290
0
21,982
W
Bellona
Goolooglia
Bellona
11,529
3,486
1,288
4,318
18,422
14,056
62
2,301
16,121
0
29,418
L
Chaac
SCDMC98
Chaac
11,171
2,342
0
6,205
15,168
9,354
0
2,674
12,494
0
25,445
W
Chang'e
Shockbreech
Chang'e
8,556
634
2,143
2,851
11,097
4,335
253
1,648
9,449
23,501
0
L
5,819
599
0
500
8,475
3,979
80
1,867
6,608
35,699
0
W
Neith
tz13
Neith
16,390
10,981
0
5,882
11,287
5,109
1,508
1,921
9,366
0
52,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
27,164
120
Minions Killed
148
0
Camps Cleared
0
583,964
Distance Traveled
576,375
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,229
748
31
3
0
190,997
4
W
Bellona
8,972
816
30
3
0
210,069
2
L
Chaac
8,092
736
31
3
0
218,178
1
W
Chang'e
8,719
793
39
4
0
185,221
1
L
Merlin
8,316
756
58
5
0
174,789
1
W
Neith
9,473
861
79
7
0
181,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role