Player Matchup

Vamana
Vamana
Megamancer
Vamana
Level 145
God Stats
7W - 3L
1,634 SR
Queue Stats
274W - 161L
1,741 Elo+
Party 2
Merlin
Merlin
ROBERTIMPEY
Merlin
Level 56
God Stats
0W - 1L
1,314 SR
Queue Stats
153W - 78L
1,753 Elo+
Party 2
Bellona
Bellona
SteevIrwin
Bellona
Level 48
God Stats
0W - 4L
1,246 SR
Queue Stats
183W - 104L
1,750 Elo+
Party 2
Team Averages
Level 83
1,398 SR
1,748 Elo+

VS

Team Averages
Level 118
1,458 SR
1,671 Elo+
Kukulkan
Kukulkan
DeepHer
Kukulkan
Level 66
God Stats
13W - 8L
1,589 SR
Queue Stats
24W - 25L
1,531 Elo+
Solo
Bakasura
Bakasura
Sunsolblaze
Bakasura
Level 160
God Stats
1W - 0L
1,326 SR
Queue Stats
232W - 137L
1,807 Elo+
Party 1
King Arthur
King Arthur
WhatTheFunkoPop
King Arthur
Level 127
God Stats
5W - 3L
1,460 SR
Queue Stats
213W - 160L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Megamancer
Vamana
10
1 / 3 / 2
7,108
711
4,893
10,920
8,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
11
0 / 5 / 3
6,608
661
5,736
8,723
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
SteevIrwin
Bellona
11
2 / 4 / 1
7,804
780
4,823
14,509
12,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeepHer
Kukulkan
14
3 / 1 / 6
8,758
876
10,654
4,474
1,805
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Sunsolblaze
Bakasura
13
7 / 1 / 2
8,807
881
10,677
8,786
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
WhatTheFunkoPop
King Arthur
12
2 / 1 / 8
7,832
783
6,282
10,012
10,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
12
12
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DeepHer
Kukulkan
3
1
6
6
L
Vamana
Megamancer
Vamana
1
3
2
0.67
L
Merlin
0
5
3
0.3
L
Bellona
SteevIrwin
Bellona
2
4
1
0.63
W
Bakasura
Sunsolblaze
Bakasura
7
1
2
8
W
King Arthur
WhatTheFunkoPop
King Arthur
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,452
Damage
27,613
34,152
Taken
23,272
22,953
Mitigated
18,722
8,399
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DeepHer
Kukulkan
10,654
354
0
195
4,474
1,805
1,971
1,050
3,424
43,906
0
L
Vamana
Megamancer
Vamana
4,893
2,405
0
2,545
10,920
8,137
0
4,900
5,381
0
24,219
L
Merlin
5,736
586
0
1,210
8,723
2,742
0
1,502
6,097
23,640
0
L
Bellona
SteevIrwin
Bellona
4,823
1,511
1,203
3,441
14,509
12,074
0
4,340
8,241
0
17,201
W
Bakasura
Sunsolblaze
Bakasura
10,677
6,675
0
2,760
8,786
6,906
0
2,071
6,715
0
27,612
W
King Arthur
WhatTheFunkoPop
King Arthur
6,282
419
393
2,115
10,012
10,011
116
2,693
7,319
0
16,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,520
Gold Earned
25,397
112
Minions Killed
144
0
Camps Cleared
0
573,078
Distance Traveled
612,647
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,758
876
78
8
0
159,829
5
L
Vamana
7,108
711
36
4
0
202,995
0
L
Merlin
6,608
661
47
5
0
173,978
3
L
Bellona
7,804
780
29
3
0
196,105
0
W
Bakasura
8,807
881
54
5
0
229,991
1
W
King Arthur
7,832
783
12
1
0
222,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role