Player Matchup

Kukulkan
Kukulkan
CHIEFaFATTIE
Kukulkan
Level 8
God Stats
0W - 4L
1,394 SR
Queue Stats
0W - 4L
1,081 Elo+
Party 2
Bellona
Bellona
CannabisKirko
Bellona
Level 66
God Stats
22W - 20L
1,483 SR
Queue Stats
100W - 144L
1,289 Elo+
Party 2
Discordia
Discordia
Cpl Crisp
Discordia
Level 43
God Stats
0W - 2L
1,316 SR
Queue Stats
22W - 43L
1,280 Elo+
Party 2
Team Averages
Level 39
1,398 SR
1,216 Elo+

VS

Team Averages
Level 34
1,425 SR
1,199 Elo+
Sun Wukong
Sun Wukong
BigBoyBigzie
Sun Wukong
Level 14
God Stats
3W - 1L
1,521 SR
Queue Stats
15W - 26L
1,196 Elo+
Party 1
Sol
Sol
Puppyypunter
Sol
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 152L
1,197 Elo+
Party 1
Fenrir
Fenrir
RockerXL99
Fenrir
Level 50
God Stats
10W - 15L
1,255 SR
Queue Stats
53W - 103L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CHIEFaFATTIE
Kukulkan
17
1 / 6 / 0
11,408
634
17,914
11,072
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
14
0 / 6 / 1
10,128
563
7,551
22,083
22,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Cpl Crisp
Discordia
16
0 / 6 / 0
10,498
583
11,996
14,503
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBoyBigzie
Sun Wukong
18
5 / 0 / 13
12,805
711
11,338
20,849
19,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

20
7 / 0 / 9
14,489
805
17,909
13,787
6,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
RockerXL99
Fenrir
18
6 / 1 / 11
13,700
761
11,333
19,190
9,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
1
Kills
18
18
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigBoyBigzie
Sun Wukong
5
0
13
11.5
L
Kukulkan
CHIEFaFATTIE
Kukulkan
1
6
0
0.17
L
Bellona
0
6
1
0.08
L
Discordia
Cpl Crisp
Discordia
0
6
0
0
W
7
0
9
11.5
W
Fenrir
RockerXL99
Fenrir
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,461
Damage
40,580
47,658
Taken
53,826
33,369
Mitigated
35,111
4,709
Healing
24,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigBoyBigzie
Sun Wukong
11,338
1,201
0
7,700
20,849
19,535
490
10,770
9,500
0
38,084
L
Kukulkan
CHIEFaFATTIE
Kukulkan
17,914
468
0
0
11,072
5,183
0
4,037
6,807
61,157
0
L
Bellona
7,551
1,026
0
838
22,083
22,655
0
7,758
13,527
0
20,962
L
Discordia
Cpl Crisp
Discordia
11,996
197
200
3,671
14,503
5,531
0
4,587
9,777
56,096
0
W
17,909
6,509
740
10,651
13,787
6,398
2,965
9,166
4,484
91,748
8,610
W
Fenrir
RockerXL99
Fenrir
11,333
2,520
0
5,147
19,190
9,178
392
10,225
8,602
0
62,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,034
Gold Earned
40,994
184
Minions Killed
241
0
Camps Cleared
0
1,009,192
Distance Traveled
1,110,186
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,805
711
35
2
0
369,996
5
L
Kukulkan
11,408
634
85
5
0
340,398
2
L
Bellona
10,128
563
32
2
0
349,501
1
L
Discordia
10,498
583
67
4
0
319,293
0
W
Sol
14,489
805
142
8
0
330,713
0
W
Fenrir
13,700
761
64
4
0
409,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role