Player Matchup

Ra
Ra
Cieya
Ra
Level 89
God Stats
0W - 2L
1,203 SR
Queue Stats
4W - 5L
1,327 Elo+
Solo
Bellona
Bellona
EliTheEpic195
Bellona
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,277 Elo+
Party 1
Atlas
Atlas
Serenebeast1
Atlas
Level 104
God Stats
0W - 1L
1,115 SR
Queue Stats
2W - 5L
1,220 Elo+
Party 1
Xbalanque
Xbalanque
SquareOnix
Xbalanque
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
bobzoboy
Nemesis
Level 3
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 4L
1,277 Elo+
Party 1
Team Averages
Level 48
1,312 SR
1,320 Elo+

VS

Team Averages
Level 98
1,528 SR
1,465 Elo+
Hun Batz
Hun Batz
BeautySkull
Hun Batz
Level 65
God Stats
3W - 1L
1,633 SR
Queue Stats
126W - 104L
1,458 Elo+
Party 2
Chang'e
Chang'e
BridalGolem
Chang'e
Level 149
God Stats
2W - 8L
1,195 SR
Queue Stats
92W - 111L
1,483 Elo+
Solo
Poseidon
Poseidon
JSingsAlot
Poseidon
Level 69
God Stats
17W - 16L
1,500 SR
Queue Stats
407W - 388L
1,455 Elo+
Party 2
Yemoja
Yemoja
Mu51cm0nk3y
Yemoja
Level 160
God Stats
2W - 0L
1,796 SR
Queue Stats
199W - 161L
1,471 Elo+
Party 2
Neith
Neith
ashthebadash
Neith
Level 46
God Stats
61W - 40L
1,516 SR
Queue Stats
213W - 210L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
0 / 5 / 2
9,410
941
4,844
11,996
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
15
0 / 6 / 1
9,903
990
6,530
24,122
23,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 4 / 2
10,389
1,039
9,824
23,126
23,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
SquareOnix
Xbalanque
15
2 / 7 / 0
10,341
1,034
19,771
18,709
7,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
bobzoboy
Nemesis
15
0 / 7 / 1
9,021
902
6,901
17,601
8,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

108

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BeautySkull
Hun Batz
17
7 / 2 / 16
11,635
1,164
30,553
18,209
13,252
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
BridalGolem
Chang'e
17
4 / 0 / 19
11,439
1,144
14,658
6,956
3,069
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
JSingsAlot
Poseidon
18
10 / 0 / 14
12,547
1,255
23,277
8,231
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
18
4 / 0 / 21
12,087
1,209
9,858
13,536
11,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 0 / 13
10,943
1,094
11,994
6,466
3,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
112
2
Kills
29
29
Deaths
2
6
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BeautySkull
Hun Batz
7
2
16
7.5
W
Chang'e
BridalGolem
Chang'e
4
0
19
13.5
L
Ra
0
5
2
0.2
L
Bellona
0
6
1
0.08
W
Poseidon
JSingsAlot
Poseidon
10
0
14
17
W
Yemoja
4
0
21
14.5
L
0
4
2
0.25
L
Xbalanque
SquareOnix
Xbalanque
2
7
0
0.29
W
4
0
13
10.5
L
Nemesis
bobzoboy
Nemesis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,870
Damage
90,340
95,554
Taken
53,398
68,659
Mitigated
34,213
8,259
Healing
22,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BeautySkull
Hun Batz
30,553
10,323
0
1,535
18,209
13,252
0
3,828
14,381
0
42,389
W
Chang'e
BridalGolem
Chang'e
14,658
1,105
6,667
4,042
6,956
3,069
0
1,625
5,331
29,531
0
L
Ra
4,844
343
1,106
474
11,996
5,245
0
6,188
5,808
19,526
0
L
Bellona
6,530
1,413
1,552
1,900
24,122
23,741
0
13,787
10,335
0
10,171
W
Poseidon
JSingsAlot
Poseidon
23,277
2,718
0
766
8,231
3,728
0
2,828
5,403
50,086
0
W
Yemoja
9,858
2,867
4,759
3,652
13,536
11,010
0
4,557
8,979
16,850
0
L
9,824
3,044
237
1,636
23,126
23,439
0
10,086
13,040
31,131
0
L
Xbalanque
SquareOnix
Xbalanque
19,771
12,558
0
0
18,709
7,766
0
9,118
9,591
0
47,870
W
11,994
4,626
0
1,120
6,466
3,154
0
1,830
4,636
0
31,463
L
Nemesis
bobzoboy
Nemesis
6,901
1,652
0
1,354
17,601
8,468
0
8,614
8,987
0
10,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,064
Gold Earned
58,651
155
Minions Killed
197
3
Camps Cleared
10
921,516
Distance Traveled
1,078,869
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,635
1,164
14
1
1
206,992
5
W
Chang'e
11,439
1,144
43
4
2
225,597
0
L
Ra
9,410
941
60
6
0
161,608
0
L
Bellona
9,903
990
6
1
0
182,752
2
W
Poseidon
12,547
1,255
60
6
5
219,402
1
W
Yemoja
12,087
1,209
23
2
2
209,897
2
L
Atlas
10,389
1,039
29
3
1
209,324
0
L
Xbalanque
10,341
1,034
53
5
1
169,456
0
W
Neith
10,943
1,094
57
6
0
216,981
0
L
Nemesis
9,021
902
7
1
1
198,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role