Player Matchup

Agni
Agni
BluestromS
Agni
Level 68
God Stats
1W - 2L
1,566 SR
Queue Stats
10W - 16L
1,427 Elo+
Solo
Xbalanque
Xbalanque
GladiatorOnVHS
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
WilkCzar
Nu Wa
Level 92
God Stats
3W - 3L
1,277 SR
Queue Stats
152W - 154L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
cagefight41
Heimdallr
Level 108
God Stats
5W - 4L
1,536 SR
Queue Stats
137W - 165L
1,434 Elo+
Party 1
Tyr
Tyr
x6SURGE9x
Tyr
Level 88
God Stats
0W - 1L
1,322 SR
Queue Stats
157W - 155L
1,510 Elo+
Solo
Team Averages
Level 89
1,440 SR
1,447 Elo+

VS

Team Averages
Level 68
1,451 SR
1,457 Elo+
Jormungandr
Jormungandr
Blood1Dagger
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,315 Elo+
Solo
Yu Huang
Yu Huang
ElifnazK
Yu Huang
Level 44
God Stats
2W - 1L
1,479 SR
Queue Stats
92W - 104L
1,468 Elo+
Party 2
Ne Zha
Ne Zha
HighLanderYT
Ne Zha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,695 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HippieHead123
Ah Muzen Cab
Level 116
God Stats
1W - 1L
1,281 SR
Queue Stats
22W - 41L
1,380 Elo+
Party 2
Ganesha
Ganesha
xPAINxTRAINx883
Ganesha
Level 147
God Stats
5W - 5L
1,495 SR
Queue Stats
384W - 384L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 8
8,323
595
7,347
9,990
3,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
GladiatorOnVHS
Xbalanque
16
1 / 6 / 5
9,160
654
11,653
15,309
6,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
WilkCzar
Nu Wa
18
3 / 3 / 6
9,731
695
16,381
9,899
4,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
cagefight41
Heimdallr
14
1 / 7 / 8
8,558
611
10,268
13,810
6,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
7 / 6 / 3
10,529
752
9,204
20,211
28,625
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blood1Dagger
Jormungandr
19
10 / 3 / 12
11,895
850
12,898
20,755
31,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
ElifnazK
Yu Huang
16
3 / 1 / 13
9,884
706
8,856
11,331
6,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
18
5 / 3 / 13
11,094
792
10,095
13,042
8,030
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
HippieHead123
Ah Muzen Cab
19
10 / 2 / 13
11,900
850
25,053
15,768
9,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 3 / 20
11,158
797
8,943
19,637
30,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
12
Kills
28
28
Deaths
12
30
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Blood1Dagger
Jormungandr
10
3
12
5.33
L
0
6
8
0.67
W
Yu Huang
ElifnazK
Yu Huang
3
1
13
9.5
L
Xbalanque
GladiatorOnVHS
Xbalanque
1
6
5
0.58
W
Ne Zha
5
3
13
3.83
W
Ah Muzen Cab
HippieHead123
Ah Muzen Cab
10
2
13
8.25
L
Nu Wa
WilkCzar
Nu Wa
3
3
6
2
L
Heimdallr
cagefight41
Heimdallr
1
7
8
0.71
L
7
6
3
1.42
W
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,853
Damage
65,845
69,219
Taken
80,533
50,288
Mitigated
85,341
17,170
Healing
30,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Blood1Dagger
Jormungandr
12,898
1,736
2,744
4,968
20,755
31,429
324
4,026
16,729
40,265
0
L
7,347
165
926
814
9,990
3,897
0
3,852
6,138
14,997
0
W
Yu Huang
ElifnazK
Yu Huang
8,856
655
2,193
3,477
11,331
6,216
1,158
4,588
6,743
15,782
0
L
Xbalanque
GladiatorOnVHS
Xbalanque
11,653
6,017
1,658
4,190
15,309
6,234
0
7,526
7,783
0
19,097
W
Ne Zha
10,095
1,312
1,551
2,124
13,042
8,030
672
5,123
7,919
0
23,539
W
Ah Muzen Cab
HippieHead123
Ah Muzen Cab
25,053
8,012
1,920
6,290
15,768
9,365
6,169
5,022
10,746
0
58,410
L
Nu Wa
WilkCzar
Nu Wa
16,381
4,390
1,731
1,556
9,899
4,723
32
4,769
5,130
43,122
0
L
Heimdallr
cagefight41
Heimdallr
10,268
3,962
1,015
1,421
13,810
6,809
0
6,561
7,249
0
17,767
L
9,204
1,043
579
3,280
20,211
28,625
0
7,989
12,222
0
18,942
W
8,943
286
1,349
3,415
19,637
30,301
35
4,969
14,668
32,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,301
Gold Earned
55,931
152
Minions Killed
204
0
Camps Cleared
0
1,106,820
Distance Traveled
1,490,205
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,895
850
73
5
0
271,237
1
L
Agni
8,323
595
25
2
0
222,532
0
W
Yu Huang
9,884
706
16
1
0
270,656
0
L
Xbalanque
9,160
654
25
2
0
218,747
2
W
Ne Zha
11,094
792
50
4
0
313,124
2
W
Ah Muzen Cab
11,900
850
65
5
0
276,584
0
L
Nu Wa
9,731
695
43
3
0
242,802
0
L
Heimdallr
8,558
611
39
3
0
214,372
1
L
Tyr
10,529
752
20
1
0
208,367
0
W
Ganesha
11,158
797
0
0
0
358,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role