Player Matchup

Scylla
Scylla
 
Scylla
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
MilitantBobby
Ishtar
Level 115
God Stats
12W - 8L
1,442 SR
Queue Stats
170W - 178L
1,261 Elo+
Solo
Ne Zha
Ne Zha
MrScaryBear
Ne Zha
Level 47
God Stats
1W - 3L
1,664 SR
Queue Stats
87W - 92L
1,380 Elo+
Solo
Ymir
Ymir
Taechii_
Ymir
Level 102
God Stats
19W - 18L
1,511 SR
Queue Stats
270W - 291L
1,276 Elo+
Solo
Chang'e
Chang'e
XxxBNLxxX
Chang'e
Level 69
God Stats
70W - 40L
1,481 SR
Queue Stats
154W - 154L
1,324 Elo+
Solo
Team Averages
Level 76
1,520 SR
1,348 Elo+

VS

Team Averages
Level 71
1,494 SR
1,233 Elo+
Osiris
Osiris
IllIIllIIIllI
Osiris
Level 85
God Stats
7W - 9L
1,761 SR
Queue Stats
326W - 392L
1,381 Elo+
Solo
Achilles
Achilles
JuanDanieldaniel
Achilles
Level 78
God Stats
7W - 6L
1,433 SR
Queue Stats
119W - 140L
1,316 Elo+
Solo
Zeus
Zeus
Liamsanity
Zeus
Level 8
God Stats
0W - 2L
1,269 SR
Queue Stats
3W - 11L
1,136 Elo+
Party 1
Cthulhu
Cthulhu
thesanity999
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,121 Elo+
Party 1
Heimdallr
Heimdallr
theyurtz
Heimdallr
Level 125
God Stats
5W - 6L
1,507 SR
Queue Stats
100W - 118L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
7 / 0 / 4
9,218
542
12,146
6,689
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 3
7,201
424
4,118
10,953
4,560
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
14
2 / 2 / 2
8,491
499
5,743
11,992
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
13
2 / 1 / 4
8,488
499
5,289
13,884
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
XxxBNLxxX
Chang'e
14
3 / 2 / 5
8,737
514
10,253
13,388
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,442
438
5,676
13,277
9,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 4 / 1
7,816
460
8,031
16,657
11,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

7
0 / 7 / 0
5,624
331
888
7,537
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
thesanity999
Cthulhu
10
1 / 2 / 1
7,153
421
3,481
14,080
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
theyurtz
Heimdallr
13
4 / 4 / 2
8,008
471
10,381
9,950
4,181
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
16
Kills
9
9
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
0
4
9
L
3
1
2
4
L
1
4
1
0.38
L
0
7
0
0
W
2
4
3
0.88
W
Ne Zha
2
2
2
1.5
W
Ymir
2
1
4
4
W
Chang'e
XxxBNLxxX
Chang'e
3
2
5
2.75
L
Cthulhu
thesanity999
Cthulhu
1
2
1
0.75
L
Heimdallr
theyurtz
Heimdallr
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,549
Damage
28,457
56,906
Taken
61,501
30,919
Mitigated
39,752
18,113
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,146
1,674
234
2,228
6,689
2,875
1,151
1,289
5,400
55,813
0
L
5,676
2,147
0
2,160
13,277
9,198
27
5,443
7,834
0
45,320
L
8,031
1,976
0
4,272
16,657
11,371
361
8,176
8,481
0
53,610
L
888
126
0
170
7,537
3,006
208
5,368
2,169
10,824
0
W
4,118
2,854
0
3,361
10,953
4,560
350
912
10,041
0
37,167
W
Ne Zha
5,743
1,635
0
1,390
11,992
4,598
540
58
11,934
0
78,887
W
Ymir
5,289
999
242
3,547
13,884
13,784
138
2,068
11,816
33,384
1,491
W
Chang'e
XxxBNLxxX
Chang'e
10,253
1,330
661
6,450
13,388
5,102
1,591
42
13,346
60,528
0
L
Cthulhu
thesanity999
Cthulhu
3,481
773
285
4,477
14,080
11,996
0
4,679
9,401
22,799
0
L
Heimdallr
theyurtz
Heimdallr
10,381
5,413
0
679
9,950
4,181
0
3,980
5,970
0
56,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,135
Gold Earned
36,043
410
Minions Killed
304
0
Camps Cleared
0
1,660,404
Distance Traveled
1,418,794
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,218
542
78
5
0
337,742
1
L
Osiris
7,442
438
69
4
0
394,837
0
L
Achilles
7,816
460
93
5
0
280,708
6
L
Zeus
5,624
331
14
1
0
168,006
0
W
Ishtar
7,201
424
51
3
0
347,854
2
W
Ne Zha
8,491
499
122
7
0
370,431
0
W
Ymir
8,488
499
55
3
0
299,356
7
W
Chang'e
8,737
514
104
6
0
305,021
1
L
Cthulhu
7,153
421
34
2
0
298,459
0
L
Heimdallr
8,008
471
94
6
0
276,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role