Player Matchup

Athena
Athena
Man in Shadows
Athena
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,305 Elo+
Party 1
Mercury
Mercury
MatureSeed
Mercury
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,305 Elo+
Party 1
Ishtar
Ishtar
Thaeseon
Ishtar
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,199 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,270 Elo+

VS

Team Averages
Level 100
1,500 SR
1,367 Elo+
Olorun
Olorun
MrPepemin
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 66L
1,434 Elo+
Party 2
Bakasura
Bakasura
XNEZUKO_X
Bakasura
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 65L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
talitaj
Gilgamesh
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 70L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
10,002
667
4,625
13,152
17,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
MatureSeed
Mercury
16
2 / 5 / 3
10,603
707
10,210
16,931
10,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Thaeseon
Ishtar
14
2 / 7 / 2
9,828
655
13,880
13,090
6,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MrPepemin
Olorun
18
3 / 2 / 10
11,809
787
16,573
15,631
10,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
XNEZUKO_X
Bakasura
15
7 / 3 / 2
11,133
742
9,819
16,009
11,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
talitaj
Gilgamesh
17
4 / 1 / 8
11,689
779
9,751
9,443
8,571
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
14
14
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Mercury
MatureSeed
Mercury
2
5
3
0.7
W
Olorun
MrPepemin
Olorun
3
2
10
4
L
Ishtar
Thaeseon
Ishtar
2
7
2
0.43
W
Bakasura
XNEZUKO_X
Bakasura
7
3
2
2.67
W
Gilgamesh
talitaj
Gilgamesh
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,715
Damage
36,143
43,173
Taken
41,083
34,518
Mitigated
29,898
3,359
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,625
1,359
170
860
13,152
17,796
0
5,471
7,506
9,832
0
L
Mercury
MatureSeed
Mercury
10,210
5,186
0
1,229
16,931
10,058
0
4,004
12,184
0
44,913
W
Olorun
MrPepemin
Olorun
16,573
8,389
880
8,277
15,631
10,146
1,442
2,288
13,343
63,511
6,290
L
Ishtar
Thaeseon
Ishtar
13,880
5,379
0
1,100
13,090
6,664
0
5,176
7,854
30
58,925
W
Bakasura
XNEZUKO_X
Bakasura
9,819
6,306
0
5,272
16,009
11,181
769
1,780
14,229
0
43,127
W
Gilgamesh
talitaj
Gilgamesh
9,751
2,135
0
1,823
9,443
8,571
1,110
1,020
8,423
0
36,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,433
Gold Earned
34,631
162
Minions Killed
193
0
Camps Cleared
0
801,832
Distance Traveled
827,970
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,002
667
16
1
0
267,390
0
L
Mercury
10,603
707
71
5
0
301,299
3
W
Olorun
11,809
787
92
6
0
243,046
1
L
Ishtar
9,828
655
75
5
0
233,143
2
W
Bakasura
11,133
742
55
4
0
303,716
0
W
Gilgamesh
11,689
779
46
3
0
281,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role