Player Matchup

Amaterasu
Amaterasu
Joint Rolla Jay
Amaterasu
Level 136
God Stats
4W - 2L
1,423 SR
Queue Stats
99W - 124L
1,431 Elo+
Party 1
Xing Tian
Xing Tian
Nappa Carl
Xing Tian
Level 125
God Stats
7W - 8L
1,432 SR
Queue Stats
126W - 131L
1,473 Elo+
Party 1
Ra
Ra
WindFoxAlu
Ra
Level 148
God Stats
2W - 7L
1,430 SR
Queue Stats
133W - 124L
1,408 Elo+
Party 3
Anhur
Anhur
XT0REL0AD
Anhur
Level 82
God Stats
1W - 3L
1,501 SR
Queue Stats
31W - 37L
1,423 Elo+
Party 1
Loki
Loki
swagdaddysimpboi
Loki
Level 156
God Stats
12W - 10L
1,522 SR
Queue Stats
143W - 143L
1,401 Elo+
Party 3
Team Averages
Level 129
1,462 SR
1,427 Elo+

VS

Team Averages
Level 131
1,476 SR
1,474 Elo+
Erlang Shen
Erlang Shen
BlazingMoons
Erlang Shen
Level 156
God Stats
13W - 1L
1,606 SR
Queue Stats
52W - 47L
1,489 Elo+
Solo
Neith
Neith
CounterspeIl
Neith
Level 158
God Stats
4W - 4L
1,226 SR
Queue Stats
306W - 298L
1,432 Elo+
Party 2
Ares
Ares
S33Ul8r
Ares
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,384 Elo+
Party 4
Sol
Sol
Sigma1740
Sol
Level 78
God Stats
14W - 15L
1,546 SR
Queue Stats
261W - 312L
1,409 Elo+
Party 2
Medusa
Medusa
YuriTooPure
Medusa
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,654 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Joint Rolla Jay
Amaterasu
13
0 / 8 / 4
8,224
343
7,160
19,671
17,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
Nappa Carl
Xing Tian
13
0 / 2 / 2
8,148
340
8,098
22,089
22,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 5 / 3
8,671
361
7,205
13,054
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
XT0REL0AD
Anhur
18
3 / 4 / 1
11,034
460
9,742
22,448
10,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 1 / 2
11,975
499
18,166
14,439
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlazingMoons
Erlang Shen
20
5 / 2 / 4
13,618
567
14,723
24,025
16,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 2 / 8
13,119
547
18,263
15,392
7,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
S33Ul8r
Ares
16
2 / 2 / 7
11,623
484
5,844
17,717
21,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 3 / 4
13,900
579
13,666
19,397
9,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
20
2 / 1 / 4
13,192
550
12,870
17,555
8,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
10
Kills
20
20
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BlazingMoons
Erlang Shen
5
2
4
3.5
W
6
2
8
5
L
Amaterasu
Joint Rolla Jay
Amaterasu
0
8
4
0.25
L
Xing Tian
Nappa Carl
Xing Tian
0
2
2
0.5
W
Ares
S33Ul8r
Ares
2
2
7
2.75
W
5
3
4
2.33
L
0
5
3
0.3
L
Anhur
XT0REL0AD
Anhur
3
4
1
0.88
W
Medusa
2
1
4
4
L
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,371
Damage
65,366
91,701
Taken
94,086
61,389
Mitigated
64,445
20,817
Healing
34,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BlazingMoons
Erlang Shen
14,723
6,766
0
10,908
24,025
16,159
0
4,451
19,574
0
120,666
W
18,263
4,202
0
3,709
15,392
7,929
5,541
4,273
11,119
0
104,373
L
Amaterasu
Joint Rolla Jay
Amaterasu
7,160
1,920
414
3,685
19,671
17,708
0
5,699
13,972
450
35,996
L
Xing Tian
Nappa Carl
Xing Tian
8,098
586
0
493
22,089
22,116
0
5,864
16,225
41,583
2,859
W
Ares
S33Ul8r
Ares
5,844
389
0
2,863
17,717
21,760
401
3,386
13,906
37,632
0
W
13,666
5,036
0
10,150
19,397
9,759
6,331
1,470
17,927
108,500
13,266
L
7,205
897
1,032
2,728
13,054
4,862
0
1,431
11,623
55,699
0
L
Anhur
XT0REL0AD
Anhur
9,742
4,729
0
7,505
22,448
10,052
0
2,339
20,109
0
115,013
W
Medusa
12,870
5,463
0
6,929
17,555
8,838
6,068
2,602
14,953
0
119,944
L
18,166
2,944
0
4,960
14,439
6,651
462
2,604
11,835
0
110,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,052
Gold Earned
65,452
535
Minions Killed
669
0
Camps Cleared
0
1,973,584
Distance Traveled
2,309,789
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,618
567
153
6
0
504,375
5
W
Neith
13,119
547
134
6
0
439,689
0
L
Amaterasu
8,224
343
52
2
0
335,240
2
L
Xing Tian
8,148
340
51
2
0
408,441
5
W
Ares
11,623
484
40
2
0
461,225
2
W
Sol
13,900
579
175
7
0
435,328
4
L
Ra
8,671
361
93
4
0
362,471
3
L
Anhur
11,034
460
178
7
0
393,823
3
W
Medusa
13,192
550
167
7
0
469,172
11
L
Loki
11,975
499
161
7
0
473,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role