Player Matchup

Zhong Kui
Zhong Kui
CrownoVoid
Zhong Kui
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 98L
1,605 Elo+
Party 2
Athena
Athena
OGDea7hmonkey
Athena
Level 101
God Stats
6W - 1L
1,743 SR
Queue Stats
395W - 390L
1,573 Elo+
Party 2
Skadi
Skadi
P3canSandi3s
Skadi
Level 159
God Stats
53W - 41L
1,606 SR
Queue Stats
347W - 387L
1,546 Elo+
Solo
Team Averages
Level 130
1,616 SR
1,575 Elo+

VS

Team Averages
Level 125
1,638 SR
1,556 Elo+
Agni
Agni
Crotas Crack
Agni
Level 104
God Stats
4W - 10L
1,487 SR
Queue Stats
18W - 29L
1,523 Elo+
Party 1
Maui
Maui
IrvBuck
Maui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,477 Elo+
Solo
Hachiman
Hachiman
THeSPaZticGaMER
Hachiman
Level 143
God Stats
3W - 2L
1,927 SR
Queue Stats
215W - 220L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrownoVoid
Zhong Kui
19
8 / 3 / 5
13,243
779
21,946
19,308
17,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 1 / 12
11,145
656
9,608
21,080
20,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 2 / 3
11,879
699
13,018
11,213
5,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
10,258
603
16,197
13,100
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
IrvBuck
Maui
15
0 / 4 / 6
10,212
601
4,949
22,636
27,462
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
17
5 / 3 / 1
11,950
703
20,514
17,083
7,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
6
6
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Zhong Kui
CrownoVoid
Zhong Kui
8
3
5
3.5
L
Maui
IrvBuck
Maui
0
4
6
0.75
W
0
1
12
6
W
5
2
3
3.25
L
Hachiman
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,572
Damage
41,660
51,601
Taken
52,819
42,603
Mitigated
39,539
8,236
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,197
1,180
0
1,694
13,100
4,949
0
9,246
3,854
36,576
0
W
Zhong Kui
CrownoVoid
Zhong Kui
21,946
3,124
0
5,984
19,308
17,007
1,344
7,844
11,464
80,975
0
L
Maui
IrvBuck
Maui
4,949
1,325
1,033
5,599
22,636
27,462
208
12,073
10,563
14,954
0
W
9,608
1,686
0
1,289
21,080
20,563
303
7,474
13,606
24,421
0
W
13,018
3,852
0
963
11,213
5,033
1,337
5,859
5,354
0
64,976
L
Hachiman
20,514
9,973
0
5,342
17,083
7,128
1,197
10,255
6,828
0
80,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,267
Gold Earned
32,420
213
Minions Killed
173
0
Camps Cleared
0
949,977
Distance Traveled
829,490
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,258
603
41
2
0
279,678
2
W
Zhong Kui
13,243
779
112
7
0
291,096
2
L
Maui
10,212
601
22
1
0
274,844
1
W
Athena
11,145
656
15
1
0
342,184
5
W
Skadi
11,879
699
86
5
0
316,697
3
L
Hachiman
11,950
703
110
6
0
274,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role